Commit Graph

5456 Commits

Author SHA1 Message Date
Vicki Pfau f7a994a44a Qt: Fill in Beast Link Gate chip names from EXE6 translation patch names 2019-02-17 10:57:50 -08:00
Vicki Pfau 83dfd9229b GBA Peripherals: Fix Beast Link Gate slotting 2019-02-17 02:24:49 -08:00
Vicki Pfau 1c4b89d0f4 Switch: Fix gyroscope orientation (fixes #1300) 2019-02-16 17:16:21 -08:00
Vicki Pfau 5a08abacf1 Qt: Fix audio context holding onto closed game controller 2019-02-16 16:54:41 -08:00
Vicki Pfau 063375806f Qt: Prune empty chip names from list 2019-02-16 16:30:14 -08:00
Vicki Pfau a64236ce21 Qt: Auto-select correct Gate type 2019-02-16 16:30:14 -08:00
Vicki Pfau 8e75d420f4 GBA Peripherals: Fill in Progress Gate chip names 2019-02-16 15:59:03 -08:00
Vicki Pfau fb473e5eb4 GBA Peripherals: Partial Beast Link Gate support 2019-02-16 14:05:09 -08:00
Vicki Pfau bf996df244 GBA Peripherals: Start filling in Progress Gate chip names (unchecked) 2019-02-16 14:04:22 -08:00
Vicki Pfau 85a85672e4 GBA Peripherals: Start implementing Progress Gate 2019-02-15 21:41:04 -08:00
Vicki Pfau c82f9f0efc Res: Add names for RME4.5 Navis 2019-02-15 01:14:03 -08:00
Vicki Pfau 7899e02db0 Qt: Flesh out BattleChip Gate UI 2019-02-15 00:57:24 -08:00
Vicki Pfau 86b6f2e9cd GBA Peripherals: Improve BattleChip Gate support 2019-02-14 21:43:16 -08:00
Vicki Pfau a0d0de137c Wii: Saturate joystick values 2019-02-14 20:14:57 -08:00
Vicki Pfau 0980b67736 Wii: Remove duplicate bindings 2019-02-14 20:14:22 -08:00
Vicki Pfau 0df180c0d0 GB Serialize: Fix loading states with negative pixel x (fixes #1293) 2019-02-12 09:20:37 -08:00
Vicki Pfau cab3a2272d GBA Memory: Various AGBPrint fixes 2019-02-11 22:00:07 -08:00
Vicki Pfau 22531a1315 GBA Peripherals: Add BattleChip Gate dummy interface 2019-02-11 21:40:45 -08:00
Vicki Pfau f7f8e38dc1 GBA Peripherals: Start implementing BattleChip Gate 2019-02-10 16:29:51 -08:00
Vicki Pfau a36315097a Qt: Fix tile and sprite views not always displaying at first 2019-02-09 13:26:38 -08:00
Vicki Pfau 0c9802e4da Debugger: Revamp breakpoint/watchpoint API, add listing 2019-01-31 22:52:27 -08:00
Vicki Pfau 0eaa9e487f Switch: Fix final cleanup (fixes #1283) 2019-01-29 14:25:40 -08:00
Vicki Pfau 2d303cdda3 GBA Video: Remove redundant checks 2019-01-26 22:38:47 -08:00
Vicki Pfau 8106c99c2e CHANGES: Update for 0.7.0 2019-01-26 16:13:25 -08:00
Vicki Pfau 2f54fc732e Qt: Fix crash when closing window while game running 2019-01-26 09:45:02 -08:00
Vicki Pfau 9b1c3e5396 Qt: Actually fix clang build 2019-01-20 23:12:15 -08:00
Vicki Pfau 0066503c03 Qt: Fix clang build hopefully 2019-01-20 22:55:32 -08:00
Vicki Pfau 2a60d391fe Qt: Add logging to file and console 2019-01-20 22:10:35 -08:00
Vicki Pfau 4e39875e7b Qt: Revamp logging configuration 2019-01-20 21:09:34 -08:00
Vicki Pfau bd8fe4d878 GBA Video: Fix up last commit, add cinema tests 2019-01-20 01:00:49 -08:00
Vicki Pfau 88ba6ee0b0 GBA Video: Improve sprite cycle counting (fixes #1274) 2019-01-19 22:02:27 -08:00
François Berder 6fecc6d379 Core: Improve handling failures in mCoreSaveStateNamed function (#1272)
* Core: Do not set time in save state if we could not get the time

Signed-off-by: Francois Berder <fberder@outlook.fr>

* Core: Fix memory leak if gettimeofday or timespec_get failed

Signed-off-by: Francois Berder <fberder@outlook.fr>

* Core: Protect against malloc failure in mCoreSaveStateNamed

Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-01-19 00:28:40 -08:00
Vicki Pfau 6f336ce0ec Switch: Fix perf-main for new console API 2019-01-16 11:46:34 -08:00
Vicki Pfau eee29545b6 GB MBC: Fix MBC30 SRAM 2019-01-16 11:46:16 -08:00
Vicki Pfau 08f10b2d73 Qt: Don't unload ROM immediately if it crashes 2019-01-12 16:40:27 -08:00
Vicki Pfau 6a5ce56f73 Qt: AudioProcessor::m_context can be null 2019-01-12 15:56:46 -08:00
Vicki Pfau c1eb1e5ae1 Qt: Ensure FATAL logs reach log view 2019-01-12 15:56:29 -08:00
Vicki Pfau 69014400db GBA: Fix GB Player features 2019-01-08 23:19:33 -08:00
Vicki Pfau 3dc30a13d1 GBA BIOS: BitUnPack improvements 2019-01-07 22:15:23 -08:00
Vicki Pfau aa90dbbc92 Res: Improve modeling of AGB/AGS screen in shaders 2019-01-04 21:49:56 -08:00
Vicki Pfau 6617a9dccd Switch: Adapt to egl changes 2019-01-02 20:55:37 -08:00
Vicki Pfau 3fb46a2a88 GBA Savedata: Fix 4 kiB EEPROM overrides (fixes #1251) 2018-12-29 23:08:09 -08:00
Vicki Pfau 6442d17b4c Libretro: Fix adding codes with hooks 2018-12-26 13:28:17 -08:00
Vicki Pfau 062ba0767c SDL: Fix handling of invalid gamepads (fixes #1239) 2018-12-09 18:34:23 -08:00
Vicki Pfau 759a1d2749 Qt: Fix non-SQLite build (fixes #1254) 2018-12-08 16:41:19 -08:00
Vicki Pfau 7bc50b90cd CHANGES: Update 2018-12-08 16:40:43 -08:00
Vicki Pfau 6158a4fb8d GB Audio: Skip frame if enabled when clock is high 2018-12-05 19:48:40 -08:00
Vicki Pfau 0332db8961 GB Memory: Support running from blocked memory 2018-12-05 19:48:40 -08:00
Cameron Cawley 42f65db396 SDL: Fix auto-detection of SDL version 2018-11-30 19:46:35 -06:00
Cameron Cawley b55fac0a8a SDL: Support fullscreen mode when using the SDL1 software renderer 2018-11-30 16:50:57 -06:00