Jeffrey Pfau
|
a4a7ef4a1b
|
Debugger: Properly isolate CLI debugger code
|
2014-12-08 15:59:17 -08:00 |
Jeffrey Pfau
|
fb4ea22d71
|
All: Fix minor errors in README
|
2014-12-07 16:14:47 -08:00 |
Jeffrey Pfau
|
9299b75be5
|
Qt: Rename project binaries for platforms excluding OS X and Windows
|
2014-12-06 19:25:57 -08:00 |
Jeffrey Pfau
|
9a61475229
|
All: Add CPack variables
|
2014-12-06 19:25:13 -08:00 |
Jeffrey Pfau
|
5a9cf99249
|
Qt: Bundle OS X target app
|
2014-12-06 19:11:10 -08:00 |
Jeffrey Pfau
|
0b241710f4
|
All: Set default build type to Release
|
2014-12-06 18:51:26 -08:00 |
Jeffrey Pfau
|
9a2a448710
|
All: Add README
|
2014-12-06 09:22:01 -08:00 |
Jeffrey Pfau
|
886c045a11
|
All: Support building C++11 on 10.7
|
2014-12-06 08:19:03 -08:00 |
Jeffrey Pfau
|
f6a7fedb28
|
All: Add MPL 2.0 license and associated headers
|
2014-12-03 00:39:06 -08:00 |
Jeffrey Pfau
|
e6ea94d229
|
Qt: Rudimentary gamepad mapper
|
2014-12-03 00:07:56 -08:00 |
Jeffrey Pfau
|
091e717133
|
Qt: Add Opus to the audio codec mapping and list
|
2014-11-28 14:41:33 -08:00 |
Jeffrey Pfau
|
eb2809829d
|
Qt: Show FPS in title bar
|
2014-11-27 17:35:25 -08:00 |
Jeffrey Pfau
|
12a014e726
|
GBA: Add load and save CLI debugger commands
|
2014-11-27 11:18:41 -08:00 |
Jeffrey Pfau
|
97931784e7
|
GBA: Do not put decoded image on the stack
|
2014-11-27 11:18:22 -08:00 |
Jeffrey Pfau
|
55ba676d7c
|
Debugger: Actually execute system commands
|
2014-11-27 11:02:47 -08:00 |
Jeffrey Pfau
|
15ef638f95
|
GBA: Add identifier lookup for GBA registers
|
2014-11-27 10:36:19 -08:00 |
Jeffrey Pfau
|
4a9b87cfd0
|
GBA: Add skeleton of GBA-specific CLI debugger
|
2014-11-27 10:11:10 -08:00 |
Jeffrey Pfau
|
a8731d280f
|
Debugger: Add support for additional platforms in CLI
|
2014-11-27 09:47:03 -08:00 |
Jeffrey Pfau
|
8ec961d2e8
|
Debugger: Add reset command
|
2014-11-27 08:58:22 -08:00 |
Jeffrey Pfau
|
e7fa65f876
|
SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll
|
2014-11-27 08:48:58 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
467fbcf54d
|
GBA: Add overrides for Pokemon Mystery Dungeon
|
2014-11-27 00:39:56 -08:00 |
Jeffrey Pfau
|
64ba9d2d8e
|
GBA: Make sure interrupting the thread actually pauses it
|
2014-11-27 00:06:49 -08:00 |
Jeffrey Pfau
|
22e7eff33c
|
GBA BIOS: Clear BIOS-acknowledged interrupt flag before IntrWait
|
2014-11-26 00:34:28 -08:00 |
Jeffrey Pfau
|
e3573d402f
|
Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder
|
2014-11-25 05:08:20 -08:00 |
Jeffrey Pfau
|
0cbe5eb4ad
|
Qt: Require CMake 2.8.11
|
2014-11-25 04:55:44 -08:00 |
Jeffrey Pfau
|
c5e5efca2e
|
Perf: Fix perf build on Windows
|
2014-11-25 04:55:00 -08:00 |
Jeffrey Pfau
|
6a40e3e455
|
SDL: Use constants instead of literals for the screen dimensions
|
2014-11-23 04:37:03 -08:00 |
Jeffrey Pfau
|
3177226e8e
|
GBA: BLDALPHA is readable
|
2014-11-23 00:24:02 -08:00 |
Jeffrey Pfau
|
5a0e4e7a2d
|
GBA Audio: Fix integer overflow sampling of channel 3
|
2014-11-23 00:23:37 -08:00 |
Jeffrey Pfau
|
ebe543e482
|
GBA Video: Fix another window bug with windows going too far
|
2014-11-22 23:33:09 -08:00 |
Jeffrey Pfau
|
89f7a69f3a
|
GBA Video: Fix vertical window wrapping
|
2014-11-22 20:17:24 -08:00 |
Jeffrey Pfau
|
a1712f038d
|
GBA Video: Fix poorly documented window case with windows that wrap around
|
2014-11-22 19:56:59 -08:00 |
Jeffrey Pfau
|
881dc1d8a3
|
Qt: Always show menu bar when paused, even in full screen
|
2014-11-22 02:10:50 -08:00 |
Jeffrey Pfau
|
636e01d8df
|
Video: Fix ImageMagick warnings
|
2014-11-22 00:39:14 -08:00 |
Jeffrey Pfau
|
279cc1027b
|
GBA Video: Fix a format string warning
|
2014-11-22 00:33:41 -08:00 |
Jeffrey Pfau
|
942ae92c4e
|
GBA Video: Disable sentinel code in release builds
|
2014-11-22 00:24:55 -08:00 |
Jeffrey Pfau
|
ed70ab9f05
|
Qt: Fix erroneous filename casing
|
2014-11-21 00:58:10 -08:00 |
Jeffrey Pfau
|
90b27e758a
|
GBA: Fix DMA count register not being copied into savestate
|
2014-11-21 00:40:30 -08:00 |
Jeffrey Pfau
|
52b96e16f8
|
GBA Video: Reset renderer when reseting video
|
2014-11-20 22:58:26 -08:00 |
Jeffrey Pfau
|
cf55fcbb52
|
GBA: Improve reset behavior
|
2014-11-20 22:55:29 -08:00 |
Jeffrey Pfau
|
1205ff1895
|
GBA Video: Fix edge cases in mode 0 rendering, add sentinels to make sure any more get caught
|
2014-11-20 22:34:19 -08:00 |
Jeffrey Pfau
|
38ab86fdcb
|
GBA: Add DANGER level, which is ERROR in release and FATAL in debug
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
271211846f
|
GBA Video: Fix windowing with sprites after c9f0ac5
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
d8b7452526
|
SDL: Fix SDL audio in some cases
|
2014-11-20 22:34:04 -08:00 |
Jeffrey Pfau
|
51896cdcd6
|
Qt: Use SDL audio, when available
|
2014-11-19 23:14:44 -08:00 |
Jeffrey Pfau
|
853bcec0c2
|
ARM: Use a more robust ROR idiom
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
9e400e86da
|
ARM: multiply wait macros should write to local variable instead of global cycle count
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
3c41bd2427
|
ARM: Reduce size of ARM condition prediction
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
845d6e1d24
|
ARM: Run tighter loop in CPU
|
2014-11-19 03:37:40 -08:00 |