Commit Graph

1985 Commits

Author SHA1 Message Date
Jeffrey Pfau daf3ce76e7 GBA Memory: Back out a hack that introduces incorrect behavior, even though it fixes a game 2015-05-13 22:07:20 -07:00
Jeffrey Pfau 3dfa8bc547 Update CHANGES for 0.2.1 2015-05-13 21:58:42 -07:00
Jeffrey Pfau 81f55ac4ba All: Increment patch version to 0.2.1 2015-05-11 22:25:37 -07:00
Jeffrey Pfau ce2bdd225b All: Fix dependencies for libavcodec on Debian-derived platforms 2015-05-10 14:35:44 -07:00
Jeffrey Pfau efa7f97012 Perf: Fix race condition if a game crashes immediately on start 2015-05-10 08:22:30 -07:00
Jeffrey Pfau a92d02c756 GBA Video: Fix second frame mode 5 2015-05-09 17:28:39 -07:00
Jeffrey Pfau a499b09e48 GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM 2015-05-09 17:14:28 -07:00
Jeffrey Pfau 0511a2cfd5 SDL: Fix potential build issues when Qt and SDL2 are in use 2015-05-09 13:53:30 -07:00
Jeffrey Pfau 3d1fbcefb0 ARM7: Fix ARM multiply instructions when PC is a destination register 2015-05-09 13:45:23 -07:00
Jeffrey Pfau f19c39946f GBA BIOS: Initialize a variable that may be uninitialized in very rare cases 2015-05-09 00:30:04 -07:00
Jeffrey Pfau 0cb0c185ff ARM7: Make illegal instruction decoding consistent between ARM and Thumb 2015-05-09 00:24:07 -07:00
Jeffrey Pfau 1984d042d1 GBA: Fix bounds-checking on EEPROM access 2015-05-09 00:09:45 -07:00
Jeffrey Pfau 1d82abedcc GBA: Handle out-of-bounds I/O access 2015-05-09 00:01:36 -07:00
Jeffrey Pfau 9b0b4db0d7 ARM7: Handle writeback for PC in addressing modes 2 and 3 2015-05-09 00:01:36 -07:00
Jeffrey Pfau 244f0e362a GBA Memory: Soft-crash if jumping past the end of a ROM 2015-05-09 00:01:34 -07:00
Jeffrey Pfau c01dfa3f83 SDL: Allocate properly sized input maps 2015-05-06 01:20:02 -07:00
Jeffrey Pfau 5080a29341 Util: Fix a null-pointer issue when attempting to delete a key 2015-05-02 01:14:53 -07:00
Jeffrey Pfau f8675a9004 Qt: Return early from setTurbo if possible 2015-04-26 03:31:28 -07:00
Jeffrey Pfau 745aab78d1 SDL: Fix boundary conditions for joystick adjustments 2015-04-24 00:07:27 -07:00
Jeffrey Pfau 248dbba88d Video: Fix an issue with very long filenames 2015-04-24 00:03:48 -07:00
Jeffrey Pfau 3426f953da Debugger: Fix boundary conditions in tab completion 2015-04-24 00:03:48 -07:00
Jeffrey Pfau e443b61c21 VFS: Fix resource leaks if some allocations fail 2015-04-22 22:10:44 -07:00
Jeffrey Pfau 2594015853 Util: Fix resource leak in UTF-8 handling code 2015-04-22 22:08:25 -07:00
Jeffrey Pfau 8aa9c4503a Debugger: Fix use-after-free in breakpoint clearing code 2015-04-22 21:25:20 -07:00
Jeffrey Pfau 2226b454fd Debugger: Fix uninitialized variables 2015-04-22 20:42:45 -07:00
Jeffrey Pfau 7950fac9e5 GBA: Fix hang when loading a savestate if sync to video is enabled 2015-04-22 20:41:02 -07:00
Jeffrey Pfau b0e12c3392 Qt: Fix a load of uninitialized members 2015-04-22 20:37:19 -07:00
Jeffrey Pfau 46d31796df Qt: Fix controllers sometimes not loading the right profile 2015-04-21 21:09:39 -07:00
Jeffrey Pfau d0e1a5d5d2 Qt: Fix multiplayer windows opening as the wrong size 2015-04-19 04:32:08 -07:00
Jeffrey Pfau 3b0e0c7178 Qt: Backport fix for solar sensor keybindings 2015-04-18 22:12:59 -07:00
Jeffrey Pfau 3e98fe68a0 All: Fix error in README about frameskip 2015-04-18 14:12:36 -07:00
Jeffrey Pfau 7db12fae96 GBA Memory: Fix 32-bit loads from unaddress cartridge space 2015-04-18 13:57:27 -07:00
Jeffrey Pfau 717f4ec493 Qt: Fix controller axis querying 2015-04-17 00:59:05 -07:00
Jeffrey Pfau 803914b30e GBA Memory: Allow SRAM to be 64kB 2015-04-15 23:03:15 -07:00
Jeffrey Pfau d5a6098448 Qt: Fix potential crash if a gamepad causes focus to change 2015-04-14 20:47:31 -07:00
Jeffrey Pfau 8891abaca8 GBA: Add initial I/O register settings for background matrix registers 2015-04-14 20:47:29 -07:00
Jeffrey Pfau ae41898206 GBA: Fix rewind boundary conditions 2015-04-12 20:23:28 -07:00
Jeffrey Pfau 6d2e81d246 Qt: Show multiplayer numbers in window title 2015-04-09 23:16:35 -07:00
Jeffrey Pfau 9324fedee4 GBA: Fix unintialized stack variable 2015-04-09 00:43:59 -07:00
Jeffrey Pfau c05d08759a All: VS cannot compile mGBA at the time 2015-04-08 00:56:11 -07:00
Jeffrey Pfau e9df5bc961 GBA Memory: Fix audio regression...may be a huge hack 2015-04-08 00:54:03 -07:00
Jeffrey Pfau 99ae62695e Qt: Follow-up fix for regression 2015-04-07 00:51:07 -07:00
Jeffrey Pfau 2f1937f953 Qt: Fix regression where video would not record if the game had already started 2015-04-06 22:19:22 -07:00
Jeffrey Pfau 1dcd40a5e9 Qt: Fix window not regaining focus after exiting savestate window 2015-04-06 22:05:04 -07:00
Jeffrey Pfau 3c5db2b7a1 GBA Memory: Ensure changing the timing of a DMA reschedules it 2015-04-06 03:48:18 -07:00
Jeffrey Pfau 7ed38b0a6d Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning 2015-04-05 18:04:01 -07:00
Jeffrey Pfau 630386e569 Qt: Fix tr missing or being present where it shouldn't be 2015-04-05 01:25:51 -07:00
Jeffrey Pfau 35cec4858f GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio 2015-04-04 22:08:58 -07:00
Jeffrey Pfau 0de0347bf1 Qt: Fix .deb dependencies 2015-04-04 21:14:51 -07:00
Jeffrey Pfau 3186482281 Qt: Fix Display object leak when closing a window 2015-04-04 14:19:05 -07:00