Jeffrey Pfau
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03984ce085
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Qt: Clean up some path canonicalization
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2016-05-22 23:18:47 -07:00 |
Jeffrey Pfau
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2bfd721ea7
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Libretro: Disable logging game errors, BIOS calls and stubs in release builds
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2016-05-22 23:15:11 -07:00 |
Jeffrey Pfau
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a6e3c07b0f
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ARM7: Fix flags on SBC/RSC
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2016-05-20 19:05:04 -07:00 |
Jeffrey Pfau
|
9c6b81841e
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SDL: Fix SDL 1.2 build
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2016-05-11 23:09:29 -07:00 |
Jeffrey Pfau
|
f2829eef01
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All: Fix instruction tables getting zeroed when linking sometimes
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2016-05-03 22:04:17 -07:00 |
Jeffrey Pfau
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b4460b98e2
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Util: Fix socket bind addresses
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2016-04-28 22:45:53 -07:00 |
Jeffrey Pfau
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5af00a8778
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GBA Memory: Fix executing code from OBJ region of VRAM
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2016-04-21 23:45:13 -07:00 |
Jeffrey Pfau
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8e7028ab7b
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All: Allow use of external minizip library
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2016-04-13 00:14:55 -07:00 |
Jeffrey Pfau
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b719664c2b
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FFmpeg: Update dependencies on Ubuntu
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2016-04-13 00:14:19 -07:00 |
Jeffrey Pfau
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b8387abf8d
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Util: Use closesocket on Windows
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2016-03-05 11:35:09 -08:00 |
Jeffrey Pfau
|
82720ca26e
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All: Fix several file handle leaks
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2016-03-05 11:35:04 -08:00 |
Jeffrey Pfau
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ce0adb6c00
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GBA Serialize: Fix loading savegames from savestates
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2016-02-27 00:10:15 -08:00 |
Jeffrey Pfau
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2163b77abd
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All: Update CHANGES
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2016-02-25 23:55:56 -08:00 |
Jeffrey Pfau
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48050c33ea
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Qt: Initialize m_useBios
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2016-02-25 23:55:54 -08:00 |
Jeffrey Pfau
|
e25d522148
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Qt: Remove use of NaN
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2016-02-21 11:16:31 -08:00 |
Jeffrey Pfau
|
fbeb673960
|
All: Fix typo in changelog
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2016-02-21 00:33:01 -08:00 |
Jeffrey Pfau
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96e155aea7
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Shaders: Fix AGS-001 shader with some bad drivers
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2016-02-20 23:43:28 -08:00 |
Jeffrey Pfau
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e0d1c48ee1
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Qt: Update 360 input profile on OS X to reflect newer drivers
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2016-02-20 23:39:36 -08:00 |
Jeffrey Pfau
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59477207e3
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Qt: Fix initial state of key mapping
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2016-02-20 23:31:54 -08:00 |
Jeffrey Pfau
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401048df7e
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SDL: Remove default gamepad mappings
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2016-02-20 23:14:41 -08:00 |
Jeffrey Pfau
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d7f530ddcf
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SDL: Fix potential joystick crash in games with rumble
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2016-02-20 22:23:13 -08:00 |
Jeffrey Pfau
|
9c73cf536a
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SDL: Fix joystick initialization on BSD
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2016-02-20 21:53:33 -08:00 |
Jeffrey Pfau
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bc742f8aa9
|
Wii: Fix tilting direction
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2016-02-18 22:41:04 -08:00 |
Jeffrey Pfau
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2b2f5cb6fe
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Qt: Add preset for DualShock 4
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2016-02-17 21:50:20 -08:00 |
Lioncash
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fb9fbf0ac6
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OpenGL: Correct boolean vector strcmp strings for uniforms
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2016-02-16 23:23:00 -08:00 |
Jeffrey Pfau
|
8061bbfd96
|
GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
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2016-02-15 01:04:39 -08:00 |
Jeffrey Pfau
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899a74d1c0
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Qt: Fix hang if audio sync is enabled and audio fails to initialize
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2016-02-09 02:42:53 -08:00 |
Jeffrey Pfau
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a763b764ed
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Qt: Fix sending gameStopped twice
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2016-02-09 02:42:19 -08:00 |
Jeffrey Pfau
|
b3b6d7f75c
|
GBA: Slightly optimize GBAProcessEvents
|
2016-02-09 01:08:56 -08:00 |
Jeffrey Pfau
|
be7ca4d5ad
|
VFS: Fix reading 7z archives without rewinding first
|
2016-02-09 01:08:51 -08:00 |
Jeffrey Pfau
|
790c77c957
|
All: Update CHANGES for 0.4.0
|
2016-02-02 21:18:14 -08:00 |
Jeffrey Pfau
|
4f1788b2e0
|
Qt: Add ability to customize savestate data, add rewind duration box
|
2016-01-25 20:11:30 -08:00 |
Jeffrey Pfau
|
15dadb8387
|
GBA Cheats: Fix cheats setting the Action Replay version
|
2016-01-24 14:26:31 -08:00 |
Jeffrey Pfau
|
181174c810
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Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212)
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2016-01-23 20:14:46 -08:00 |
Jeffrey Pfau
|
3a134fcda6
|
GBA: Allow jumping to OAM and palette RAM
|
2016-01-23 19:52:03 -08:00 |
Jeffrey Pfau
|
6fe43d1d4c
|
GBA BIOS: Finish implementing RegisterRamReset
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2016-01-23 19:50:31 -08:00 |
Jeffrey Pfau
|
13dfb144e8
|
SDL: Hotplugging for joysticks. Still needs work.
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2016-01-17 22:45:25 -08:00 |
Jeffrey Pfau
|
c83e4e7e85
|
Qt: Added button for breaking into the GDB debugger
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2016-01-15 16:52:28 -08:00 |
Jeffrey Pfau
|
a38beac307
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Qt: Customizable paths for save games, save states, screenshots and patches
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2016-01-15 14:29:19 -08:00 |
Jeffrey Pfau
|
1fa904878b
|
ARM7: Fix decoding of some ARM ALU instructions with shifters
|
2016-01-12 21:11:50 -08:00 |
Jeffrey Pfau
|
e30674d053
|
Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
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2016-01-12 18:07:04 -08:00 |
Jeffrey Pfau
|
16ba5bd05f
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Debugger: Fix watchpoints
|
2016-01-12 18:06:13 -08:00 |
Jeffrey Pfau
|
9c5852a896
|
Qt: Added a setting for pausing when the emulator is not in focus
|
2016-01-11 01:11:58 -08:00 |
Jeffrey Pfau
|
2b5da04d9c
|
Qt: Begin settings view revamp
|
2016-01-11 00:49:14 -08:00 |
Jeffrey Pfau
|
baccd4ef2f
|
Qt: Fix some potential crashes with the gamepad mapping
|
2016-01-11 00:45:02 -08:00 |
Jeffrey Pfau
|
c732ea6a71
|
GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
|
2016-01-07 23:50:01 -08:00 |
Jeffrey Pfau
|
76d486cc65
|
GBA RR: Add support for resets in movies
|
2016-01-05 02:35:10 -08:00 |
Jeffrey Pfau
|
0e8e55e8ed
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GBA RR: Add preliminary SRAM support for VBM loading
|
2016-01-05 02:34:51 -08:00 |
Jeffrey Pfau
|
bfd73a793d
|
GBA Video: Implement naive cycle counting for sprite rendering
|
2016-01-04 01:14:44 -08:00 |
Jeffrey Pfau
|
4b50e268da
|
Libretro: Add settings for BIOS and idle loops
|
2016-01-03 22:46:06 -08:00 |