Jeffrey Pfau
|
c52a5d2859
|
GBA Audio: Support 16-bit writes to FIFO audio
|
2014-12-21 03:19:56 -08:00 |
Jeffrey Pfau
|
ce0ad004e4
|
GBA Audio: Better audio resampling via FFmpeg
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
660ac6a6be
|
GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
2fb098cb01
|
GBA Config: Expose emulator config directory
|
2014-12-20 18:41:41 -08:00 |
Jeffrey Pfau
|
8fc3942891
|
All: Update CHANGES
|
2014-12-20 15:12:22 -08:00 |
Jeffrey Pfau
|
0a3cf87745
|
Debugger: Negative PC-relative loads now properly subtract the offset
|
2014-12-20 15:10:54 -08:00 |
Jeffrey Pfau
|
48c0dcf320
|
GBA BIOS: Fix BIOS prefetch after returning from a SWI
|
2014-12-20 06:08:55 -08:00 |
Jeffrey Pfau
|
28ac288d2c
|
ARM7: Extend prefetch by one stage
|
2014-12-20 05:19:16 -08:00 |
Jeffrey Pfau
|
f57b47b3f2
|
GBA Memory: Fix value obtained from missing SRAM
|
2014-12-20 05:17:29 -08:00 |
Jeffrey Pfau
|
da612b51e8
|
Debugger: Add CLI "frame", frame advance command
|
2014-12-20 01:43:48 -08:00 |
Jeffrey Pfau
|
9aed9754d0
|
Qt: Handle a game crash without crashing
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
802e4b8720
|
GBA: Exit cleanly on FATAL if the port supports it
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
6bb61bc670
|
GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
7c7af90b5c
|
Qt: Set strong focus policy on main Window
|
2014-12-18 02:17:17 -08:00 |
Jeffrey Pfau
|
58d8cdde82
|
Qt: Focusing a button when mapping a gamepad now works
|
2014-12-18 01:31:20 -08:00 |
Jeffrey Pfau
|
61fc28e03e
|
Qt: Ensure holding down a button while mapping only takes effect once
|
2014-12-18 01:20:37 -08:00 |
Jeffrey Pfau
|
e80cf92eee
|
Qt: Return active axis values as signs, to ensure sets are consistent
|
2014-12-18 01:20:08 -08:00 |
Jeffrey Pfau
|
0ae81e6e8f
|
Qt: Improved versioning information
|
2014-12-17 21:25:43 -08:00 |
Jeffrey Pfau
|
3d21ce1fd0
|
ARM7: Fix LDM writeback to a register already written
|
2014-12-17 21:15:49 -08:00 |
Jeffrey Pfau
|
9eca161dc9
|
GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
|
2014-12-17 02:36:22 -08:00 |
Jeffrey Pfau
|
9bd5b02644
|
GBA Video: Remove stale renderers
|
2014-12-16 23:30:18 -08:00 |
Jeffrey Pfau
|
9c1ec8c96d
|
GBA Thread: Allow halted games to exit cleanly
|
2014-12-16 22:36:46 -08:00 |
Jeffrey Pfau
|
43b0d070b8
|
SDL: Add scale presets for up to 6x
|
2014-12-16 22:25:35 -08:00 |
Jeffrey Pfau
|
65a8a4e76b
|
Qt: Add scale presets for up to 6x
|
2014-12-16 22:23:58 -08:00 |
Jeffrey Pfau
|
ab5d40e451
|
All: Update CHANGES for missing fix
|
2014-12-16 22:16:22 -08:00 |
Jeffrey Pfau
|
0351d2e0ec
|
Qt: Fix emulator crashing when full screen if a game is not running
|
2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
|
d0604c35af
|
Qt: Add ability to lock aspect ratio (fixes #147)
|
2014-12-16 01:33:08 -08:00 |
Jeffrey Pfau
|
e58182c952
|
All: Force build type to Release if not set
|
2014-12-16 00:37:04 -08:00 |
Jeffrey Pfau
|
1ee69deffb
|
Qt: Fix issue with set frame sizes being the wrong height
|
2014-12-16 00:21:29 -08:00 |
Jeffrey Pfau
|
fcac245b98
|
Qt: Fix crash when mapping gamepad if no key is selected
|
2014-12-16 00:12:57 -08:00 |
Jeffrey Pfau
|
fa1b74a89b
|
All: Update CHANGES
|
2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
412aa147ea
|
Qt: Axis mapping
|
2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
1c1fbfe163
|
GBA Input: Add ability to save configured axes
|
2014-12-14 00:56:06 -08:00 |
Jeffrey Pfau
|
a9106d526c
|
GBA Input: Add key names
|
2014-12-14 00:55:48 -08:00 |
Jeffrey Pfau
|
16bf77659f
|
All: Increment ABI and version number for the future
|
2014-12-14 00:41:49 -08:00 |
Jeffrey Pfau
|
1b6389164c
|
Util: Enumerating a Table should list the key, too
|
2014-12-14 00:41:03 -08:00 |
Jeffrey Pfau
|
2b6462c3a8
|
Qt: Fix axes overriding hats
|
2014-12-14 00:28:15 -08:00 |
Jeffrey Pfau
|
0aea272583
|
SDL: Axis mapping loading
|
2014-12-14 00:27:57 -08:00 |
Jeffrey Pfau
|
9b74e27d7a
|
Qt: Disable sync to video by default
|
2014-12-14 00:01:48 -08:00 |
Jeffrey Pfau
|
a10a84aa89
|
SDL: Add gamepad axis support, not currently mappable
|
2014-12-14 00:00:48 -08:00 |
Jeffrey Pfau
|
361237d594
|
All: Add CHANGES file
|
2014-12-13 18:48:35 -08:00 |
Jeffrey Pfau
|
e25fa272a8
|
Qt: Fix Qt::5Multimedia build
|
2014-12-13 16:07:04 -08:00 |
Jeffrey Pfau
|
e407095389
|
All: Add note about tilt sensors being missing
|
2014-12-12 22:12:11 -08:00 |
Jeffrey Pfau
|
c9e8368d03
|
All: Flesh out README with more information
|
2014-12-12 21:53:25 -08:00 |
Jeffrey Pfau
|
ce446633ef
|
All: Add blurb about system requirements
|
2014-12-12 18:10:40 -08:00 |
Jeffrey Pfau
|
a66fa48aa5
|
Qt: Fix build if USE_GDB_STUB is disabled
|
2014-12-12 14:33:52 -08:00 |
Jeffrey Pfau
|
8ea97f0047
|
Perf: Fix deadlock when interrupting the process
|
2014-12-12 01:10:53 -08:00 |
Jeffrey Pfau
|
31f0e179c0
|
GBA Thread: Wake up threads waiting for frames when ending a GBA thread
|
2014-12-11 22:34:07 -08:00 |
Jeffrey Pfau
|
7faee5a426
|
GBA: Fix I/O register lookup table
|
2014-12-11 16:08:37 -08:00 |
Jeffrey Pfau
|
ad2c401505
|
GBA Thread: Properly stop thread when video wait is enabled
|
2014-12-11 04:57:37 -08:00 |