Vicki Pfau
a5e3e746b2
GBA Unlicensed Carts: Prevent multicarts from remapping after being locked
2024-11-23 19:46:44 -08:00
Vicki Pfau
bdb0057fb3
GBA Serialize: Add support for Vast Fame state
2024-11-23 03:23:05 -08:00
Vicki Pfau
dc263295dd
GBA Memory: Add unlicensed cart write handling stub
2024-11-17 03:34:33 -08:00
Vicki Pfau
91cf829261
GBA Memory: Add initial support for N-in-1 style multicarts
2024-11-17 02:58:25 -08:00
Vicki Pfau
4d6fb5b3c5
Scripting: Combine frame argument and return value stacks
...
These were never used a the same time, and it reduces malloc/free churn
2024-11-08 02:27:45 -08:00
Vicki Pfau
4a5a25e90c
GBA DMA: Cache cycle estimation on first DMA
2024-10-18 03:50:09 -07:00
Vicki Pfau
2ccfde0f33
Core: Add MD5 hashing for ROMs
2024-10-08 04:09:26 -07:00
Vicki Pfau
58510ca250
Util: Add MD5 implementation and consistency tests
2024-10-08 04:06:39 -07:00
Vicki Pfau
7950279a09
Core: Split out semantics of rumble integrator init/reset ( fixes #3309 )
2024-10-04 22:20:21 -07:00
Vicki Pfau
bfc52cd2f0
All: Fix whitespace errors
2024-09-30 17:24:04 -07:00
Vicki Pfau
7089a5572b
GBA SIO: Add periodic hard sync so the runner doesn't get too ahead
2024-09-29 19:58:56 -07:00
Vicki Pfau
1d584edb77
GBA: Expose setting the link port device as a peripheral
2024-09-28 00:24:31 -07:00
Vicki Pfau
0823797671
GBA SIO: Remove driver sets and driver load/unload concepts
2024-09-28 00:24:31 -07:00
Vicki Pfau
630e3a591a
GBA SIO: Add support for side data in save states
2024-09-26 22:40:26 -07:00
Vicki Pfau
26e20ca846
GBA SIO: Remove old lockstep driver
2024-09-26 22:40:26 -07:00
Vicki Pfau
0955b94466
GBA SIO: Bring up new lockstep driver
2024-09-26 22:40:26 -07:00
Vicki Pfau
36c1a8cfbc
Core: Implement mLockstepUser for mCoreThread
2024-09-26 22:40:26 -07:00
Vicki Pfau
3180d432e5
Core: Add new mLockstepUser API for upcoming lockstep rewrite
2024-09-26 22:40:26 -07:00
Vicki Pfau
0b9cf1270c
GBA SIO: Modify GBASIOTransferCycles to not require SIO struct
2024-09-26 22:40:26 -07:00
Vicki Pfau
621eb4d425
GBA SIO: Move starting/end timing logic out of drivers
2024-09-26 22:40:26 -07:00
Vicki Pfau
0425dadee9
GBA SIO: Add RCNT bitfield
2024-09-26 22:40:26 -07:00
Vicki Pfau
ab655db3f8
GBA SIO: Fix NORMAL timing out
2024-09-26 22:40:26 -07:00
Vicki Pfau
aad552ff47
GBA SIO: Add writeRCNT callback, mostly for GPIO mode
2024-09-26 22:40:26 -07:00
Vicki Pfau
5da4b1fc4d
GBA SIO: Replace writeRegister with writeSIOCNT
2024-09-26 22:40:26 -07:00
Vicki Pfau
54c9e9d411
GBA SIO: Move NORMAL finishing logic out of drivers
2024-09-26 22:40:26 -07:00
Vicki Pfau
1b0b540de6
GBA SIO: Move cycle estimation values into core
2024-09-26 22:40:26 -07:00
Vicki Pfau
cd4132fba3
GBA SIO: Move MULTI finishing logic out of drivers
2024-09-26 22:40:26 -07:00
Vicki Pfau
09a69a32c0
GBA SIO: Start moving common SIO logic out of drivers
2024-09-26 22:40:26 -07:00
Vicki Pfau
451da0f8a4
GBA SIO: Start adding new SIO callbacks for revamped API
2024-09-26 22:40:26 -07:00
Vicki Pfau
a6914b2ddb
Util: Rename color_t to avoid namespace conflicts
2024-09-06 23:24:40 -07:00
Vicki Pfau
b072cb40cb
Core: Fix video proxy renderer creation and improve API
2024-09-06 23:24:40 -07:00
Vicki Pfau
a5ea157c9a
GBA Video: Add stubs for saving/loading extra data out of the video renderers
2024-09-01 01:56:52 -07:00
Vicki Pfau
59b561b8c0
Core: mStateExtdataGet const correctness
2024-09-01 01:28:05 -07:00
Vicki Pfau
3a6657bd88
Core: Add stubs for loading/saving subsystem extra state
2024-09-01 00:55:29 -07:00
Vicki Pfau
84dd69ff86
Util: Add UIntList predefined vector
2024-08-25 02:32:39 -07:00
Vicki Pfau
eaee4228ba
GBA Video: Improve emulation of window start/end conditions ( fixes #1945 )
2024-08-16 02:32:44 -07:00
Vicki Pfau
8ab2681bca
Core: Expose more ROM information from the API
2024-08-11 23:25:18 -07:00
Vicki Pfau
0484cd5d31
GBA: Remove unused field
2024-07-07 12:24:24 -07:00
Vicki Pfau
79193b914b
GBA Audio: Fix crash in audio subsampling if timing lockstep breaks
2024-06-25 04:08:47 -07:00
Vicki Pfau
1a3873da67
GBA Serialize: Fix some minor save state edge cases
...
There are two edge cases fixed in this commit. The first one involves audio
FIFO DMA state not being properly updated if the game reconfigured it between
save and load. This doesn't happen often, but it could conceivably affect
custom sound engines. The second case is the extremely rare case of a save
state being taken directly after a DMA ending but before an open bus read. The
chances of this happening are negligible, but it's still a bug regargless.
2024-06-25 03:13:33 -07:00
Vicki Pfau
9318e9b2cb
All: Clean up how assertions are done
2024-06-20 02:23:02 -07:00
Vicki Pfau
2ea11feda6
GBA Memory: Improve VRAM access stall cycle estimation
2024-06-17 02:27:31 -07:00
Vicki Pfau
458300b02e
Core: Improve rumble emulation by averaging state over entire frame ( fixes #3232 )
2024-06-17 00:15:44 -07:00
Rib
58651f2054
GBA Memory: Clean up Vast Fame code somewhat
2024-06-12 15:58:55 -07:00
Rib
20fc7b6ef3
GBA Memory: Support the Chinese version of Digimon Sapphire by Vast Fame
2024-06-12 15:58:55 -07:00
Vicki Pfau
2c97515742
Script: Add missing include
2024-06-09 01:15:25 -07:00
Vicki Pfau
6f261f6f1b
Scripting: Split console implementation out from Core scripting
2024-06-09 01:12:14 -07:00
Vicki Pfau
e4e455dd5e
ARM: Add framework for coprocessor support
2024-06-02 17:30:17 -07:00
Vicki Pfau
942167acdf
ARM: Backport some CPU table improvements from medusa
2024-06-02 17:17:24 -07:00
Vicki Pfau
b7729c9e80
GBA Video: Add special circlular window handling in OpenGL renderer
2024-05-27 02:57:23 -07:00