Vicki Pfau
7752bfe0db
Python: GB core should expose memory
2017-06-29 02:45:50 -07:00
Vicki Pfau
fc64924cf5
GB MBC: Fix MBC7 sampling
2017-06-28 14:26:03 -07:00
Vicki Pfau
6c6d09ee7c
Core: Improved threading interrupted detection
2017-06-28 14:10:31 -07:00
Vicki Pfau
dc5c59d4db
Core: Fix interrupting a thread while on the thread ( fixes #692 )
2017-06-28 13:07:39 -07:00
Vicki Pfau
88983da5c4
Qt: Fix library crash when another instance is open...again
2017-06-28 12:02:09 -07:00
Vicki Pfau
cebc3f1cc4
Core: Fix some minor warnings, fix channel labels
2017-06-28 01:06:15 -07:00
Vicki Pfau
35906b51fd
Qt: Add memory search type info
2017-06-26 11:08:27 -07:00
Vicki Pfau
b69cbd433d
Qt: Better highlight active key in control binding
2017-06-25 16:04:56 -07:00
Vicki Pfau
7b543df002
GB MBC: New MBC7 implementation
2017-06-24 18:02:19 -07:00
Vicki Pfau
a2c1ef2fcc
GB: Add per-game color overrides
2017-06-24 09:39:36 -07:00
Vicki Pfau
b61b8a0d2b
Core: Fix timing until/next
2017-06-22 02:18:40 -07:00
Vicki Pfau
4efd494cd7
GB Timer: Improve timer stepping when updating
2017-06-22 02:18:22 -07:00
Vicki Pfau
d5c5173889
GB: Reset with initial state of DIV register
2017-06-22 01:29:19 -07:00
Vicki Pfau
3a03d180d2
GB Timer: Fix sub-M-cycle DIV reset timing and edge triggering
2017-06-22 01:20:22 -07:00
Vicki Pfau
715409f5ca
Core: Add library clear function
2017-06-20 21:36:53 -07:00
Vicki Pfau
15af266b8c
Qt: Fix copy/paste error in Library
2017-06-20 21:36:05 -07:00
Vicki Pfau
fb7715f6ac
Qt: Fix game unpausing after frame advancing and refocusing
2017-06-19 22:37:30 -07:00
Vicki Pfau
96c0d7c413
Core: Fix guess search resulting in tons of zeroes
2017-06-19 22:29:20 -07:00
Vicki Pfau
e118fec1cf
Qt: Fix hex search
2017-06-19 21:02:30 -07:00
Vicki Pfau
77cf869941
Qt: Hook up memory search to viewer
2017-06-19 20:53:33 -07:00
Vicki Pfau
bd9a9e445e
GB: Fix DMA restarting
2017-06-18 22:07:39 -07:00
Vicki Pfau
7bc605fcc0
Qt: Limit number of GB sprites correctly
2017-06-18 08:59:08 -07:00
Vicki Pfau
ec0ed4159b
Qt: Fix tile cache leaking
2017-06-18 08:52:42 -07:00
Vicki Pfau
0f356a9582
OpenGL: Fix some shaders causing offset graphics
2017-06-17 18:40:36 -07:00
Vicki Pfau
4eece81b8c
GB Audio: Fix square sample range ( fixes #546 )
2017-06-17 09:44:55 -07:00
Vicki Pfau
700ab0bd36
GB Audio: Fix channel 2 not updating during frame 7
2017-06-17 09:29:57 -07:00
Vicki Pfau
3c64a2e432
GB Timer: Fix TAC write fix
2017-06-16 21:35:04 -07:00
Vicki Pfau
c1a4f17ebd
Python: Fix indentation, hold onto logger
2017-06-16 20:51:42 -07:00
Vicki Pfau
0e40168a1b
Python: Add PIL export
2017-06-14 17:28:01 -07:00
Vicki Pfau
732ed5fa4d
Python: Export version info
2017-06-14 16:37:40 -07:00
Vicki Pfau
aa8f77c18f
GB Video: Increase palette entry width to 24 bits
2017-06-13 22:15:48 -07:00
Vicki Pfau
0cc49ac4fb
Core: Config values can now be hexadecimal
2017-06-13 22:05:54 -07:00
Vicki Pfau
caa1d45793
GBA Savedata: Update and fix Sharkport importing ( fixes #658 )
2017-06-13 22:01:36 -07:00
Vicki Pfau
e0a414d87f
GB Video: Fix regression with loading savestates
2017-06-13 21:20:12 -07:00
Vicki Pfau
34647ffdca
GB: Trust ROM header for number of SRAM banks ( fixes #726 )
2017-06-13 21:14:20 -07:00
Vicki Pfau
655807441a
Qt: Fix Library crashing if the MRU is empty ( fixes #746 )
2017-06-13 20:52:08 -07:00
Vicki Pfau
b97c871e1b
GBA BIOS: Fix INT_MIN/-1 crash
2017-06-13 20:43:34 -07:00
Vicki Pfau
307982116e
GB Video: Reset renderer when loading state
2017-06-12 22:13:01 -07:00
Vicki Pfau
edeaba2e7c
GBA Memory: Remove unused prefetch cruft
2017-06-12 21:07:02 -07:00
Vicki Pfau
fec4c06447
GBA Memory: Simplify prefetch logic (possibly more accurate, but more failing tests)
2017-06-12 21:06:06 -07:00
Vicki Pfau
e2dc5575b9
GB Audio: Fix channel 3 freeze
2017-06-12 07:26:33 -07:00
Vicki Pfau
59922fe2e9
GB Timer: Fix DIV batching if TAC changes
2017-06-12 07:14:19 -07:00
Vicki Pfau
126afa12d9
GB: Implement keypad IRQs
2017-06-11 14:51:48 -07:00
Vicki Pfau
1dcf70d6d3
Python: Improve setup.py generation
2017-06-11 14:43:09 -07:00
Vicki Pfau
04ebc6a06e
Python: Export memory search
2017-06-11 14:43:09 -07:00
Vicki Pfau
eff48a77f1
Core: Fix memory search for wide values
2017-06-11 14:43:09 -07:00
Vicki Pfau
bd30fbeb81
Debugger: Export debugger interface
2017-06-11 13:28:55 -07:00
Vicki Pfau
201da5adac
Debugger: Add mDebuggerRunFrame convenience function
2017-06-11 12:04:42 -07:00
Vicki Pfau
70a6622a5c
Debugger: Execution tracing
2017-06-11 09:26:26 -07:00
Vicki Pfau
87791b9db9
Core: Move savestate creation time to extdata
2017-06-10 09:27:19 -07:00
Vicki Pfau
49ccb3d080
GB MBC: Minor refactoring, basic Pocket Cam support
2017-06-07 23:06:28 -07:00
Vicki Pfau
a4faf9f079
Core: Add memory search "guessing"
2017-06-05 18:41:27 -07:00
Vicki Pfau
cf7017dd86
Core: Memory search repeat and refresh
2017-06-05 18:01:58 -07:00
Vicki Pfau
f2db707bb2
Core: Basic memory search
2017-06-05 17:28:51 -07:00
Vicki Pfau
202b7b1509
Core: List memory segments in the core
2017-06-05 15:20:58 -07:00
Vicki Pfau
89a4b427a1
Qt: Fix library view redrawing way too much
2017-06-03 17:46:25 -07:00
Vicki Pfau
0a898f66b4
Util: Fix CircleBufferWrite
2017-06-03 17:25:22 -07:00
Vicki Pfau
d240272ac4
Debugger: Add missing files
2017-06-02 19:43:42 -07:00
Vicki Pfau
19ecae8ca1
Debugger: Show current banks
2017-06-02 19:37:36 -07:00
Vicki Pfau
9c144266ec
LR35902: Add watchpoints
2017-06-02 19:15:13 -07:00
Vicki Pfau
39a73ecb95
GBA: Oops
2017-06-02 18:54:49 -07:00
Vicki Pfau
9c23eb8428
GBA: Add keypad IRQs ( fixes #733 )
2017-06-02 18:36:06 -07:00
Vicki Pfau
1caa17c00b
GB I/O: Fix bootrom running forever
2017-06-02 15:58:00 -07:00
Vicki Pfau
3d77a9d922
GB MBC: Fix initialization and swapping
2017-06-02 11:26:53 -07:00
Vicki Pfau
362c572009
Python: Add GB SIO
2017-05-31 22:40:03 -07:00
Vicki Pfau
efd8c4b466
Python: Add GBA SIO
2017-05-31 17:59:16 -07:00
Vicki Pfau
fe2854db79
Python: Reduce boilerplate in builder
2017-05-31 17:47:38 -07:00
Vicki Pfau
7b66a702cf
Python: Reduce boilerplate
2017-05-31 17:04:24 -07:00
Vicki Pfau
06d89aee48
Python: Fix uninitialized variable
2017-05-31 17:01:50 -07:00
Vicki Pfau
6fe1f44351
GB Memory: Mark ROM not pristine when doing copy-on-write
2017-05-30 22:31:26 -07:00
Vicki Pfau
f84af91173
GB MBC: Add MBC1-M support with basic heuristic
2017-05-30 22:31:26 -07:00
Vicki Pfau
7de5b33554
LR35902: Fix disassembling segments
2017-05-22 22:19:46 -07:00
Vicki Pfau
c4175846d8
Debugger: Print segment numbers
2017-05-22 22:19:46 -07:00
Vicki Pfau
404332e689
Debugger: Add symbol table skeleton, GB support
2017-05-22 22:19:46 -07:00
Vicki Pfau
0b28dad51c
GB Memory: Simplify DMA memory accesses
2017-05-22 22:19:46 -07:00
Vicki Pfau
fcc8b5c805
Debugger: Add segment breakpoints
2017-05-22 22:19:46 -07:00
Vicki Pfau
b8c6bba712
Debugger: Allow segment values for read/write
2017-05-22 22:19:46 -07:00
Lothar Serra Mari
29d1da69ad
Qt: Update German GUI translation
...
Add some strings for the improved library view.
2017-05-20 15:45:55 -07:00
Vicki Pfau
b5c350bc5b
GB Video: Improved video timings (again)
2017-05-19 16:06:50 -07:00
Vicki Pfau
53bcea6373
GB: Fix STAT blocking
2017-05-19 16:06:49 -07:00
Vicki Pfau
5031ef7c39
LR35902: Fix decoding LD r, $imm and 0-valued immediates ( fixes #735 )
2017-05-19 16:06:37 -07:00
Vicki Pfau
96ac375276
Qt: Work around cmake#16907 ( fixes #739 )
2017-05-19 16:02:52 -07:00
Lioncash
f6f3cb5d3d
Qt: Use C++11 in-class initialization where applicable
2017-05-16 22:55:22 -07:00
Lioncash
686380b6c4
Qt: Resolve -Wreorder warnings
2017-05-16 22:55:22 -07:00
waddlesplash
d04767eae2
All: Don't use enable_language(CXX) in the Qt subdirectory.
...
Doing so causes CMake to create a pseudo-subproject when generating
build files, which can cause all sorts of random, hard-to-diagnose issues.
2017-05-16 20:39:36 -07:00
waddlesplash
36fb807687
Qt: Relax hard dependency on OpenGL.
2017-05-16 20:39:36 -07:00
waddlesplash
11afd59cda
Qt: Disable "New multiplayer window" when MAX_GBAS is reached.
...
Fixes #107 .
2017-05-16 20:39:36 -07:00
waddlesplash
2f23829b66
Qt: Switch to the C++11 connect() syntax.
...
A few connect()s have not been migrated because the best way to migrate them requires somewhat invasive changes. Other than that, everything has been moved over.
2017-05-16 11:34:11 -07:00
waddlesplash
78e4083a56
Qt: New library system ( #549 )
2017-05-15 16:27:29 -07:00
Lioncash
aa4423a68f
Core Input: Correct a memset size within mInputUnbindHat()
...
Previously the binding struct wouldn't be fully invalidated.
2017-05-14 18:36:19 -07:00
Anty-Lemon
86cf8a90a3
SDL: Prevent resizing below 1x resolution with integer scaling
2017-05-06 18:18:21 -07:00
Anty-Lemon
3889fd4d3f
SDL: Add integer scaling
2017-05-06 18:18:21 -07:00
Eevee (Lexy Munroe)
b58d216868
Qt: Fix resetting selected gamepad when opening settings dialog
...
I have a Wacom tablet always plugged in. For unrelated asinine reasons,
SDL detects both the pen and the tablet itself as (completely useless)
gamepads, so they always show up in the list first. I also have a Wii U
Bluetooth controller, which shows up third.
When the settings dialog is spawned, selectGamepad is bound to the
currentIndexChanged event, so picking a controller from the combobox
will call it. The current index is initially -1 (because the combobox
is empty), and when updateJoysticks is called to populate it, the index
automatically changes to 0. The event is fired and the current gamepad
is changed to the first one, which in my case is my tablet pen.
updateJoysticks tries to avoid this by explicitly reselecting the active
gamepad after refreshing the combobox, but at this point the "active"
gamepad has already changed.
The upshot of this was that opening the settings dialog for any reason
would disable my controller, unless I remembered to go change it back.
I've also seen the button configuration for the wacom pen or controller
be saved under each others' names.
The fix, which works on my machine™, is to disable signals altogether
while mucking with the contents of the combobox, explicitly reselect the
right gamepad, and then explicitly call selectGamepad. (I dropped the
last two lines because the same thing is already done in refresh, which
is called by selectGamepad.)
Arguably this is still a little wrong:
- If I unplugged my Wacom tablet, my controller would shift upwards to
slot 0. This code would fail to notice and keep trying to use joystick
2. That's a pretty obscure case, though, and maybe difficult to fix
correctly.
- This panel makes changes immediately, but it should wait for OK or Apply.
2017-05-05 21:07:20 -07:00
Eevee (Lexy Munroe)
63197308b6
Core: Fix maximum length of INI section names
...
It was a generous 128, but the inih library has its own maximum length
of 50. Any longer keys were truncated by inih, so they appeared to be
missing when mgba tried to read the longer key again later.
This was causing the configuration for my Nintendo Wii Remote Pro
Controller to be effectively lost; the key name ended up at 53
characters.
Arguably inih should truncate when reading, too, but...
2017-05-05 21:07:20 -07:00
Eevee (Lexy Munroe)
e1b681f603
Qt: Fix race condition when opening sprites window
2017-05-05 21:07:20 -07:00
Lothar Serra Mari
87170f9b77
Qt: Update German GUI translation
...
Added translations for strings related to the new Video Log feature.
Also improved some older translations.
2017-04-30 15:11:30 -07:00
Vicki Pfau
29e5e3b42d
Core: Move rewind diffing to its own thread
2017-04-29 01:39:46 -07:00
Vicki Pfau
27c7088038
Qt: Fix mCoreConfig leaking
2017-04-29 01:39:46 -07:00
Vicki Pfau
417012632c
GBA Serialize: Remove unused function
2017-04-29 01:39:46 -07:00
Vicki Pfau
2fdb5a1ff9
Feature: Move several headers into include/
2017-04-29 01:39:46 -07:00
Vicki Pfau
8358586cc6
GB Video: Fix resetting proxy backend unnecessarily
2017-04-29 01:39:46 -07:00
Vicki Pfau
0ed5973f84
Core: Reject mVL with zero-length initial states
2017-04-29 01:39:46 -07:00
Vicki Pfau
6a14c30e3b
Core: Enforce max mVL block size
2017-04-29 01:39:46 -07:00
Vicki Pfau
909886d2e1
Core: Fix memory leak when reloading mVL header
2017-04-29 01:39:46 -07:00
Vicki Pfau
91491e704e
GB, GBA Core: Ensure the core is halted even if a state is not loaded
2017-04-29 01:39:46 -07:00
Vicki Pfau
5cda42077c
Core: Fix missing tailing bytes of video logs
2017-04-29 01:39:46 -07:00
Vicki Pfau
aec8b82756
GB, GBA Core: Reset audio when loading mVL states so audio sync works
2017-04-29 01:39:46 -07:00
Vicki Pfau
25beafcc11
GB, GBA Core: Only deserialize needed parts of savestates for mVL
2017-04-29 01:39:46 -07:00
Vicki Pfau
63ed7421ce
Core: Fix rewinding video logs when decompressing
2017-04-29 01:39:46 -07:00
Vicki Pfau
f67052eebc
Core: Clean up mVL compression
2017-04-29 01:39:46 -07:00
Vicki Pfau
6b547899a8
VFS: Add VFileFIFO for operating on circle buffers
2017-04-29 01:39:46 -07:00
Vicki Pfau
31fa64efac
Core: Compressed video log states
2017-04-29 01:39:46 -07:00
Vicki Pfau
f82ef55517
Core: Compressed video logs
2017-04-29 01:39:46 -07:00
Vicki Pfau
c4aa669cf1
Core: Fix flushing a read video log
2017-04-29 01:39:46 -07:00
Vicki Pfau
deffdc79a0
Core: New mVL file format
2017-04-29 01:39:46 -07:00
Vicki Pfau
3021996a49
All: Cleanup and buildfixing
2017-04-29 01:39:45 -07:00
Vicki Pfau
716a245397
GB, GBA Video: Fix integer overflow
2017-04-29 01:39:45 -07:00
Vicki Pfau
caf59d726f
GBA Video: mVL bounds checking
2017-04-29 01:39:45 -07:00
Vicki Pfau
8d6edf9033
GB Video: mVL bounds checking
2017-04-29 01:39:45 -07:00
Vicki Pfau
1731d4f975
Test: Don't rely on core for frames elapsed
2017-04-29 01:39:45 -07:00
Vicki Pfau
9b0a5e566e
GB Video: Fix proxy renderer for GBC
2017-04-29 01:39:12 -07:00
Vicki Pfau
3dbd49a307
GB, GBA Video: Put back missing finishFrame callback
2017-04-29 01:39:12 -07:00
Vicki Pfau
d4deaf6292
GB: Video tester
2017-04-29 01:39:12 -07:00
Vicki Pfau
1b6531e320
Core: Add more video log types
2017-04-29 01:39:12 -07:00
Vicki Pfau
db4a873d9c
GB: Rearrange some scheduling for better callback ability
2017-04-29 01:39:11 -07:00
Vicki Pfau
3b69fb767c
Feature: Make thread proxy generic
2017-04-29 01:39:11 -07:00
Vicki Pfau
b8593bdb7b
Core: Allow video playback to be non-blocking
2017-04-29 01:39:11 -07:00
Vicki Pfau
3f92b1e67f
GBA Video: Trim down GBAVideoProxyRenderer
2017-04-29 01:39:11 -07:00
Vicki Pfau
fbb02475da
VFS: Optimize expanding in-memory files
2017-04-29 01:39:11 -07:00
Vicki Pfau
5665ac0316
GBA Core: Video log playing
2017-04-29 01:39:11 -07:00
Vicki Pfau
73947766de
Core: Video log recording
2017-04-29 01:39:11 -07:00
Vicki Pfau
bed6ba1fc4
GBA Video: Refactor thread proxy out from proxy
2017-04-29 01:39:11 -07:00
Vicki Pfau
eab5ed6e14
Core: Begin splitting threading out from GBA proxy
2017-04-29 01:39:11 -07:00
Vicki Pfau
11edac0aa4
Core: Start working on video proxy
2017-04-29 01:39:11 -07:00
Anty-Lemon
a861af6a97
Qt: Fix builds without GDB stub and libpng
2017-04-29 01:38:37 -07:00
Anty-Lemon
a5f029c2fa
GBA: Fix typo of GBAIsBIOS
2017-04-27 11:02:56 -07:00
Anty-Lemon
d84cee4700
SDL: Fix GLES2 build
2017-04-27 11:02:27 -07:00
Anty-Lemon
d68a4f97c5
SDL: Fix software renderer build
2017-04-27 11:02:27 -07:00
Augustin Cavalier
953335846b
All: Fix build on Haiku.
2017-04-26 12:15:16 -07:00
Lothar Serra Mari
c4e06cc904
Qt: Update German GUI translation
...
Some new strings added and a few strings polished.
2017-04-25 12:49:39 -07:00
Vicki Pfau
bcf0e8ec59
GBA: Fix multiboot loading resulting in too small WRAM
2017-04-25 11:58:05 -07:00
Vicki Pfau
870c375cf6
Test: Fix crash when fuzzing fails to load a file
2017-04-24 13:39:21 -07:00
Vicki Pfau
422c3a25b8
GBA Hardware: Fix crash if a savestate lies about game hardware
2017-04-24 13:39:21 -07:00
Vicki Pfau
93122df1f4
Test: Fix crash when loading invalid file
2017-04-24 13:39:20 -07:00
Vicki Pfau
6fb7c0780a
Qt: Handle interrupting CLI debugger better ( fixes #697 )
2017-04-22 18:40:55 -07:00
Vicki Pfau
36c66e7db4
Qt: Fix logo missing with integer scaling ( fixes #696 )
2017-04-22 18:29:10 -07:00
Vicki Pfau
3b4ccb84d2
Qt: Fix several debugger hangs and odd cases ( fixes #691 )
2017-04-22 01:39:21 -07:00
Vicki Pfau
8c095ec885
Qt: Fix crash when first CLI command is empty ( fixes #693 )
2017-04-22 00:41:58 -07:00
Vicki Pfau
2d930cbc61
All: Add option to lock video to integer scaling
2017-04-21 18:13:16 -07:00
Vicki Pfau
69a30f9501
Qt: Fix build
2017-04-21 17:50:22 -07:00