Mathew Horner
93f3d3ef38
Qt: Setting to show filename in title bar instead of ROM name. ( #1807 )
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* All: Setting to display the file name of the currently loaded ROM instead of the game name in the title bar (closes mgba.io/i/1784)
* Utilize ConfigController getOption method and restructured to not use dynamically allocated memory for the temporary title
* Grab actual path name, use getOption to avoid having to modify the core, update CHANGES file, and moved core declaration to condense code.
* Change CHANGES text
* Qt: Simplify settings UI for PR
Co-authored-by: Vicki Pfau <vi@endrift.com>
2020-06-23 23:23:49 -07:00
Vicki Pfau
f6b8f9801c
All: Correct format strings for some numbers on Windows ( fixes #1794 )
2020-06-20 03:04:04 -07:00
Vicki Pfau
2bde27fd90
Qt: Add per-page scrolling to memory view ( fixes #1795 )
2020-06-20 03:03:45 -07:00
Vicki Pfau
83237c7e76
GBA Savedata: Fix extracting save when not yet configured in-game
2020-06-18 01:33:06 -07:00
Vicki Pfau
853cdf2880
GB Core: Fix extracting SRAM when none is present
2020-06-18 01:32:49 -07:00
Vicki Pfau
0234cb07b8
GB Memory: Fix OAM DMA from top 8 kB
2020-06-16 23:09:16 -07:00
Vicki Pfau
d2f84e625b
GB MBC: Fix MBC2 bit selection
2020-06-16 20:53:12 -07:00
Vicki Pfau
38d9a1c003
GB MBC: Fix MBC1 RAM enable bit selection
2020-06-16 20:51:58 -07:00
Vicki Pfau
ddefa07538
CHANGES: Update for 0.8.2
2020-06-14 19:50:34 -07:00
Vicki Pfau
7f975f56f7
Revert "GBA Video: Add sprite cycle counting to GL ( fixes #1635 )"
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This reverts commit a87cde8e93
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2020-06-14 19:45:09 -07:00
Vicki Pfau
98c2624be2
GBA Video: Fix sprite/backdrop blending regression
2020-06-14 19:17:20 -07:00
Vicki Pfau
fdbdcb850d
3DS: Fix framelimiter on newer citro3d ( fixes #1771 )
2020-06-14 18:47:54 -07:00
Vicki Pfau
a87cde8e93
GBA Video: Add sprite cycle counting to GL ( fixes #1635 )
2020-06-10 02:21:16 -07:00
Vicki Pfau
0216557477
GBA Video: Simplify sprite cycle counting ( fixes #1279 )
2020-06-10 01:32:05 -07:00
Vicki Pfau
f11cb1c16b
ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
2020-06-09 01:22:17 -07:00
Vicki Pfau
1c102000ae
GBA: Break infinite loop for 0-frame mVLs ( fixes #1723 )
2020-06-07 18:35:30 -07:00
Vicki Pfau
daac1985c1
Qt: Show a warning when save file can't be opened
2020-06-07 16:00:34 -07:00
Vicki Pfau
33a675c07e
Qt: Fix unmapping zipped ROM ( fixes #1777 )
2020-06-06 17:27:25 -07:00
Vicki Pfau
48006dd83e
3DS: Clean up legacy initialization ( fixes #1768 )
2020-05-30 19:28:34 -07:00
Vicki Pfau
774aca8462
GBA Serialize: Only flunk BIOS check if official BIOS was expected
2020-05-30 18:24:16 -07:00
Vicki Pfau
9923a1314e
GBA Video: Fix double-size OBJ wrapping in GL renderer ( fixes #1712 )
2020-05-27 15:20:22 -07:00
Vicki Pfau
863343b466
GBA Video: Add missing parts of 256-color mode 0 mosaic ( fixes #1701 )
2020-05-25 15:08:13 -07:00
Vicki Pfau
98dc092f9a
ARM Debugger: Clear low bit on breakpoint addresses ( fixes #1764 )
2020-05-25 00:59:13 -07:00
Vicki Pfau
29c7dc6797
GBA Video: Fix disabling OBJWIN in GL renderer ( fixes #1759 )
2020-05-24 13:54:41 -07:00
Vicki Pfau
d32a97c66c
ARM: Fix timing on Thumb shift instructions
2020-05-23 21:37:00 -07:00
Vicki Pfau
7ee7734a73
GBA BIOS: Reset renderer when RegisterRamReset called ( fixes #1756 )
2020-05-18 18:25:03 -07:00
Vicki Pfau
87105f8404
CMake: Always use devkitPro toolchain when applicable ( fixes #1755 )
2020-05-16 17:13:40 -07:00
Vicki Pfau
e582e98b62
GBA Video: Fix mosaic objects drawing past the end ( fixes #1702 )
2020-05-13 23:32:14 -07:00
Vicki Pfau
ba11b8aa0c
GB MBC: Support 4MB MBC30 ROMs ( fixes #1713 )
2020-05-13 20:12:40 -07:00
Vicki Pfau
df1c0b484a
GB Video: Fix BGPS value after skipping BIOS ( fixes #1717 )
2020-05-13 20:12:06 -07:00
Vicki Pfau
b716ba2117
GB: Fix GBC game registers after skipping BIOS
2020-05-13 01:58:33 -07:00
Vicki Pfau
f3e8c93d0f
GBA: Add missing RTC overrides for Legendz games
2020-05-09 17:48:00 -07:00
Vicki Pfau
5943849da8
GB Video: Fix some cases where SGB border doesn't draw to mutli-buffers
2020-03-01 15:25:40 -08:00
Vicki Pfau
45e0eb7013
GBA: Reject incorrectly sized BIOSes
2020-03-01 15:23:54 -08:00
Vicki Pfau
94ac311829
Qt: Fix OpenGL 2.1 support ( fixes #1678 )
2020-03-01 15:22:37 -08:00
Vicki Pfau
80930c80e5
GBA Timers: Fix deserializing count-up timers
2020-02-25 18:12:35 -08:00
Vicki Pfau
1815f1d961
GBA SIO: Fix double-unloading active driver
2020-02-24 20:12:02 -08:00
Vicki Pfau
e9b1f879c1
GBA SIO: Fix Multiplayer busy bit
2020-02-24 20:11:31 -08:00
Vicki Pfau
f0a17923cd
Qt: Set icon for Discord Rich Presence
2020-02-24 20:10:44 -08:00
Vicki Pfau
4fc42a02ca
Qt: Defer texture updates until frame is drawn ( fixes #1590 )
2020-02-21 18:06:45 -08:00
Vicki Pfau
76f82a356a
Qt: Disable Replace ROM option when no game loaded
2020-02-19 23:13:17 -08:00
Vicki Pfau
dbd3aba527
Core: Fix crash modifying hash table entry ( fixes #1673 )
2020-02-18 23:30:44 -08:00
Vicki Pfau
5f3dc723f6
Core: Fix ELF loading regression ( fixes #1669 )
2020-02-16 20:52:57 -08:00
Vicki Pfau
a16d5f32b2
CHANGES: Update for 0.8.1
2020-02-16 15:43:20 -08:00
Vicki Pfau
d292b6190c
SDL: Refresh stale pointers after adding a joystick ( fixes #1622 )
2020-02-15 17:09:00 -08:00
Vicki Pfau
24a90e317f
GBA DMA: Fix invalid audio DMA parameters
2020-02-15 13:44:32 -08:00
Vicki Pfau
a3f42ff63d
Qt: Fix invalid names for modifier keys ( fixes #525 )
2020-02-14 20:40:11 -08:00
Vicki Pfau
bfd8faf685
Qt: Fix pausing Qt Multimedia audio ( fixes #1643 )
2020-02-14 19:22:14 -08:00
Vicki Pfau
bc2097bc09
SDL: Use DirectSound audio driver by default on Windows
2020-02-10 18:17:40 -08:00
Vicki Pfau
17dde378ed
GBA: Automatically skip BIOS for multiboot ROMs
2020-02-10 18:17:40 -08:00