Commit Graph

6138 Commits

Author SHA1 Message Date
Mathew Horner 93f3d3ef38 Qt: Setting to show filename in title bar instead of ROM name. (#1807)
* All: Setting to display the file name of the currently loaded ROM instead of the game name in the title bar (closes mgba.io/i/1784)

* Utilize ConfigController getOption method and restructured to not use dynamically allocated memory for the temporary title

* Grab actual path name, use getOption to avoid having to modify the core, update CHANGES file, and moved core declaration to condense code.

* Change CHANGES text

* Qt: Simplify settings UI for PR

Co-authored-by: Vicki Pfau <vi@endrift.com>
2020-06-23 23:23:49 -07:00
Vicki Pfau 609e52b6a0 Core: Fix mCoreIsCompatible on null vf 2020-06-23 23:01:23 -07:00
Vicki Pfau f6b8f9801c All: Correct format strings for some numbers on Windows (fixes #1794) 2020-06-20 03:04:04 -07:00
Vicki Pfau 2bde27fd90 Qt: Add per-page scrolling to memory view (fixes #1795) 2020-06-20 03:03:45 -07:00
Vicki Pfau 0290198ea1 Core: Warn when savedata fails to load from state 2020-06-18 01:33:07 -07:00
Vicki Pfau 83237c7e76 GBA Savedata: Fix extracting save when not yet configured in-game 2020-06-18 01:33:06 -07:00
Vicki Pfau 853cdf2880 GB Core: Fix extracting SRAM when none is present 2020-06-18 01:32:49 -07:00
Vicki Pfau 0234cb07b8 GB Memory: Fix OAM DMA from top 8 kB 2020-06-16 23:09:16 -07:00
Vicki Pfau d2f84e625b GB MBC: Fix MBC2 bit selection 2020-06-16 20:53:12 -07:00
Vicki Pfau 38d9a1c003 GB MBC: Fix MBC1 RAM enable bit selection 2020-06-16 20:51:58 -07:00
Vicki Pfau faa31017e2 CMake: Bump version number 2020-06-16 20:50:02 -07:00
Vicki Pfau ddefa07538 CHANGES: Update for 0.8.2 2020-06-14 19:50:34 -07:00
Vicki Pfau 7f975f56f7 Revert "GBA Video: Add sprite cycle counting to GL (fixes #1635)"
This reverts commit a87cde8e93.
2020-06-14 19:45:09 -07:00
Vicki Pfau 40c0fc5b37 Res: Update patrons 2020-06-14 19:28:00 -07:00
Vicki Pfau 98c2624be2 GBA Video: Fix sprite/backdrop blending regression 2020-06-14 19:17:20 -07:00
Vicki Pfau fdbdcb850d 3DS: Fix framelimiter on newer citro3d (fixes #1771) 2020-06-14 18:47:54 -07:00
Vicki Pfau 394b69b098 3DS: Fix warning 2020-06-14 18:47:26 -07:00
Vicki Pfau a87cde8e93 GBA Video: Add sprite cycle counting to GL (fixes #1635) 2020-06-10 02:21:16 -07:00
Vicki Pfau 0216557477 GBA Video: Simplify sprite cycle counting (fixes #1279) 2020-06-10 01:32:05 -07:00
Vicki Pfau f11cb1c16b ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778) 2020-06-09 01:22:17 -07:00
Vicki Pfau b6db53cc90 GBA: Add timing fudge factor for running a frame 2020-06-07 20:32:53 -07:00
Vicki Pfau 1c102000ae GBA: Break infinite loop for 0-frame mVLs (fixes #1723) 2020-06-07 18:35:30 -07:00
Vicki Pfau daac1985c1 Qt: Show a warning when save file can't be opened 2020-06-07 16:00:34 -07:00
Vicki Pfau 33a675c07e Qt: Fix unmapping zipped ROM (fixes #1777) 2020-06-06 17:27:25 -07:00
Vicki Pfau 48006dd83e 3DS: Clean up legacy initialization (fixes #1768) 2020-05-30 19:28:34 -07:00
Vicki Pfau 774aca8462 GBA Serialize: Only flunk BIOS check if official BIOS was expected 2020-05-30 18:24:16 -07:00
Vicki Pfau ffc6880fbc CMake: Fix rebuilding dkp ports 2020-05-28 22:04:11 -07:00
Vicki Pfau b0d52e7805 3DS: Fix perf build 2020-05-28 22:04:08 -07:00
Vicki Pfau 58221a4b4f README: Update Ubuntu Docker images 2020-05-27 15:27:30 -07:00
Vicki Pfau 9923a1314e GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes #1712) 2020-05-27 15:20:22 -07:00
Vicki Pfau 863343b466 GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes #1701) 2020-05-25 15:08:13 -07:00
Vicki Pfau 98dc092f9a ARM Debugger: Clear low bit on breakpoint addresses (fixes #1764) 2020-05-25 00:59:13 -07:00
Vicki Pfau 29c7dc6797 GBA Video: Fix disabling OBJWIN in GL renderer (fixes #1759) 2020-05-24 13:54:41 -07:00
Vicki Pfau d32a97c66c ARM: Fix timing on Thumb shift instructions 2020-05-23 21:37:00 -07:00
Vicki Pfau 7ee7734a73 GBA BIOS: Reset renderer when RegisterRamReset called (fixes #1756) 2020-05-18 18:25:03 -07:00
Vicki Pfau 87105f8404 CMake: Always use devkitPro toolchain when applicable (fixes #1755) 2020-05-16 17:13:40 -07:00
Vicki Pfau e582e98b62 GBA Video: Fix mosaic objects drawing past the end (fixes #1702) 2020-05-13 23:32:14 -07:00
Vicki Pfau ba11b8aa0c GB MBC: Support 4MB MBC30 ROMs (fixes #1713) 2020-05-13 20:12:40 -07:00
Vicki Pfau df1c0b484a GB Video: Fix BGPS value after skipping BIOS (fixes #1717) 2020-05-13 20:12:06 -07:00
Vicki Pfau b716ba2117 GB: Fix GBC game registers after skipping BIOS 2020-05-13 01:58:33 -07:00
Vicki Pfau f0997c6214 3DS: Fix build with ctrulib 1.7.0 2020-05-09 17:52:17 -07:00
Vicki Pfau f3e8c93d0f GBA: Add missing RTC overrides for Legendz games 2020-05-09 17:48:00 -07:00
lif 1e1692e285 Use consistent conditionals for big endian detection (not all PowerPC hosts are big-endian!) 2020-05-09 17:46:32 -07:00
Daniele Scasciafratte 628e36c4ff Memory Search: on return press in value field execute search (#1707)
* Memory Search on return execute search

* fix codestyle
2020-05-09 17:46:32 -07:00
Lothar Serra Mari 399398cf5f Win32: Fix copyright year of the Win32 installer 2020-05-09 17:46:32 -07:00
Vicki Pfau 5943849da8 GB Video: Fix some cases where SGB border doesn't draw to mutli-buffers 2020-03-01 15:25:40 -08:00
Vicki Pfau 45e0eb7013 GBA: Reject incorrectly sized BIOSes 2020-03-01 15:23:54 -08:00
Vicki Pfau 94ac311829 Qt: Fix OpenGL 2.1 support (fixes #1678) 2020-03-01 15:22:37 -08:00
Vicki Pfau 2b4b9ce66e All: Fix your libc, Windows 2020-02-27 21:34:57 -08:00
Vicki Pfau 5c01f380fa All: Fix some warnings 2020-02-27 21:16:51 -08:00