Jeffrey Pfau
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660ac6a6be
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GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
8fc3942891
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All: Update CHANGES
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2014-12-20 15:12:22 -08:00 |
Jeffrey Pfau
|
0a3cf87745
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Debugger: Negative PC-relative loads now properly subtract the offset
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2014-12-20 15:10:54 -08:00 |
Jeffrey Pfau
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48c0dcf320
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GBA BIOS: Fix BIOS prefetch after returning from a SWI
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2014-12-20 06:08:55 -08:00 |
Jeffrey Pfau
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28ac288d2c
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ARM7: Extend prefetch by one stage
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2014-12-20 05:19:16 -08:00 |
Jeffrey Pfau
|
da612b51e8
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Debugger: Add CLI "frame", frame advance command
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2014-12-20 01:43:48 -08:00 |
Jeffrey Pfau
|
9aed9754d0
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Qt: Handle a game crash without crashing
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2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
802e4b8720
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GBA: Exit cleanly on FATAL if the port supports it
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2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
6bb61bc670
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GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
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2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
3d21ce1fd0
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ARM7: Fix LDM writeback to a register already written
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2014-12-17 21:15:49 -08:00 |
Jeffrey Pfau
|
9eca161dc9
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GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
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2014-12-17 02:36:22 -08:00 |
Jeffrey Pfau
|
9c1ec8c96d
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GBA Thread: Allow halted games to exit cleanly
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2014-12-16 22:36:46 -08:00 |
Jeffrey Pfau
|
65a8a4e76b
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Qt: Add scale presets for up to 6x
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2014-12-16 22:23:58 -08:00 |
Jeffrey Pfau
|
ab5d40e451
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All: Update CHANGES for missing fix
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2014-12-16 22:16:22 -08:00 |
Jeffrey Pfau
|
0351d2e0ec
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Qt: Fix emulator crashing when full screen if a game is not running
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2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
|
1ee69deffb
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Qt: Fix issue with set frame sizes being the wrong height
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2014-12-16 00:21:29 -08:00 |
Jeffrey Pfau
|
fa1b74a89b
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All: Update CHANGES
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2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
361237d594
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All: Add CHANGES file
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2014-12-13 18:48:35 -08:00 |