Commit Graph

2216 Commits

Author SHA1 Message Date
Jeffrey Pfau 742296b8b9 Qt: Better window size handling 2015-08-05 01:03:07 -07:00
Jeffrey Pfau a1808a2387 Qt: Switch default AudioProcessor to SDL 2015-08-05 00:41:57 -07:00
Jeffrey Pfau 03d2b3312e Qt: Initialize draw context 2015-08-04 22:14:42 -07:00
Jeffrey Pfau 481833c205 Qt: Maybe don't resize the background 2015-08-04 22:13:11 -07:00
Jeffrey Pfau de25c0db6b Qt: Autofocus on the right save slot 2015-08-04 22:07:30 -07:00
Jeffrey Pfau d4721cb30d Qt: Force redraw when window gets focus 2015-08-04 19:59:59 -07:00
Jeffrey Pfau 071fe7ff2d GBA Thread: Automatically load patches, if detected 2015-08-04 19:35:26 -07:00
Jeffrey Pfau 6dda6cc841 Qt: Fix cursor inconsistencies (fixes #69) 2015-08-04 19:14:19 -07:00
Jeffrey Pfau b0b0b46413 SDL: Reduce rumble lag time 2015-08-04 18:27:58 -07:00
Jeffrey Pfau a6ff9f6c60 Qt: Fix frame delay with pausing and frame advancing 2015-08-03 23:52:18 -07:00
Jeffrey Pfau 6ae001037d Qt: Redraw screen when a status message is posted 2015-08-03 20:28:46 -07:00
Jeffrey Pfau 03f166509f Qt: Make keymapper present more information, and space things out a bit more 2015-08-03 20:07:59 -07:00
Jeffrey Pfau df11c9d7f3 Qt: Allow setting of audio channels and video layers while games are not running 2015-08-02 12:46:23 -07:00
Jeffrey Pfau ea91c48d3e GBA: Add option to not hard-crash when a game crashes 2015-08-02 11:45:26 -07:00
Jeffrey Pfau 7fb1b90abf Qt: Fix library ordering to ensure proper link order 2015-08-01 17:52:28 -07:00
Jeffrey Pfau 88ff7eda5e Qt: Fix and clarify OpenGL checks for Qt 2015-08-01 10:27:03 -07:00
Jeffrey Pfau 4e3bad6cd6 SDL: BUILD_GLES2 should have the GBAGLES2Context 2015-08-01 09:22:16 -07:00
Jeffrey Pfau d312aa2c7a SDL: Fix some warnings 2015-07-31 21:53:53 -07:00
Jeffrey Pfau de61a4aea4 SDL: Fix Raspberry Pi build 2015-07-31 21:50:24 -07:00
Jeffrey Pfau dfd5c02e57 SDL: Actually remember to move the file this time 2015-07-31 21:41:29 -07:00
Jeffrey Pfau 03db6b3833 GBA Input: Fix warnings 2015-07-31 16:52:18 -07:00
Jeffrey Pfau a8cbb100ea SDL: Add missing files 2015-07-31 16:15:24 -07:00
Jeffrey Pfau 71be640e63 SDL: Use some common GL functionality between GL and GLESv2 2015-07-31 16:12:11 -07:00
Jeffrey Pfau 59f101eb49 Qt: Fix Windows build when Qt Multimedia is disabled 2015-07-31 13:09:17 -07:00
Jeffrey Pfau 87c4839c1b Qt: Disable the Qt Multimedia build on Windows, since it's so broken 2015-07-31 12:51:57 -07:00
Jeffrey Pfau 687af6fd20 All: Find GLESv2 separately from GL 2015-07-31 12:42:33 -07:00
Jeffrey Pfau 13fbf3e6e3 Qt: Fix non-SDL build with compilers that fail to respect short-circuiting 2015-07-30 23:26:47 -07:00
Jeffrey Pfau 5a932631be Libretro: Adjust light level with L3 and R3 2015-07-30 22:55:19 -07:00
Jeffrey Pfau 3a31577cab Libretro: Support solar sensor 2015-07-30 18:01:16 -07:00
Jeffrey Pfau 903a8a654d Qt: Use GLES2 if enabled and GL isn't found 2015-07-30 15:14:19 -07:00
Jeffrey Pfau 46e24e84da OpenGL: Create video backend for GLES2, used on Raspberry Pi 2015-07-30 15:07:14 -07:00
Jeffrey Pfau 9b66243e37 Qt: Add about screen 2015-07-29 22:38:39 -07:00
Jeffrey Pfau 5c1140c34e GBA Video: Fix bg mode 3 - 5 tiles properly this time 2015-07-29 01:18:34 -07:00
Jeffrey Pfau 36047f4c44 Revert "GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled"
This reverts commit cd3b9cdc6b.
2015-07-29 01:18:34 -07:00
Jeffrey Pfau 5f572ffb62 GBA Video: Callback for VRAM writes 2015-07-29 01:18:34 -07:00
Anthony J. Bentley 7506bf8f19 Debugger: Accept break/a, break/t 2015-07-29 02:08:36 -06:00
Anthony J. Bentley 19d7d90119 Qt: Fix non-SDL2 build 2015-07-28 23:36:10 -06:00
Anthony J. Bentley b7545bfe46 All: OpenBSD build fixes 2015-07-28 17:50:07 -06:00
Jeffrey Pfau cd3b9cdc6b GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled 2015-07-28 10:03:11 -07:00
Jeffrey Pfau fa7660020f Qt: Fix non-SDL2 build 2015-07-28 09:08:53 -07:00
Jeffrey Pfau 2b80e3573f All: OpenBSD build fixes 2015-07-28 09:04:44 -07:00
Jeffrey Pfau 818bde5869 GBA: Add function for loading default overrides 2015-07-26 18:32:25 -07:00
Jeffrey Pfau f5092737ff GBA Input: Add GBAInputMapKeyBits for packed key information 2015-07-26 11:20:46 -07:00
Jeffrey Pfau 8c1194244d Qt: Fix analog buttons not getting unmapped 2015-07-25 22:02:16 -07:00
Jeffrey Pfau 24a910c9d3 Qt: Buttons for clearing analog and buttons 2015-07-25 21:55:28 -07:00
Jeffrey Pfau 3c55784c54 GBA Hardware: Game Boy Player detection is off by default 2015-07-25 12:19:19 -07:00
Jeffrey Pfau 97b82ae6cd VFS: Fix file handle leak in 7z 2015-07-24 19:57:57 -07:00
Jeffrey Pfau e9436e43db Qt: Reduce duplicated lines 2015-07-24 00:02:14 -07:00
Jeffrey Pfau a08f092913 Qt: Allow keys and axes to be bound at the same time 2015-07-24 00:02:14 -07:00
Jeffrey Pfau 500eeb7ee3 GBA Input: Unbind axes at the appropriate time 2015-07-24 00:02:13 -07:00