Vicki Pfau
|
7feee35eba
|
Core: Ensure ELF regions can be written before trying
|
2020-01-31 18:16:18 -08:00 |
Vicki Pfau
|
e9cab735cd
|
GBA Video: Remove redundant flags layers
|
2020-01-29 18:02:36 -08:00 |
Vicki Pfau
|
41775416ce
|
GBA: Rip out old rr code
|
2020-01-28 18:15:49 -08:00 |
Vicki Pfau
|
befef8ee26
|
GBA Video: Fix Hblank timing
|
2020-01-27 18:27:03 -08:00 |
Vicki Pfau
|
1285aa2749
|
GBA Serialize: Fix audio serialization for desynced FIFOs
|
2020-01-24 21:51:15 -08:00 |
Vicki Pfau
|
93633ea605
|
GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301, fixes mgba.io/i/1320)
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2020-01-24 18:07:08 -08:00 |
Vicki Pfau
|
f44846cb9a
|
GBA Video: Changing OpenGL scaling no longer requires restart
|
2020-01-19 19:15:36 -08:00 |
Vicki Pfau
|
5a543b2a64
|
Switch: Fix build on libnx 3.0.0
|
2020-01-19 16:20:23 -08:00 |
Vicki Pfau
|
f96b08c52f
|
Debugger: Minor interface cleanup
|
2020-01-09 18:31:48 -08:00 |
Vicki Pfau
|
ad870aa26b
|
GBA Audio: Redo channel 4 batching for GBA only
|
2020-01-01 17:02:02 -08:00 |
Vicki Pfau
|
51a122f20d
|
SM83: Rename LR35902 to SM83
|
2020-01-01 11:35:00 -08:00 |
Vicki Pfau
|
ed2353ff76
|
GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
|
2019-12-31 00:05:59 -08:00 |
Vicki Pfau
|
bb1ce789d2
|
Debugger: Print break-/watchpoint ID when breaking in CLI
|
2019-12-21 14:05:22 -08:00 |
Vicki Pfau
|
a6fc606a2d
|
Debugger: Separate aliases from main commands
|
2019-12-21 13:52:16 -08:00 |
Vicki Pfau
|
b9edcd8d93
|
Core: Add more memory search ops (closes #1510)
|
2019-10-13 17:31:05 -07:00 |
Vicki Pfau
|
a44a8f668f
|
GB: Add yanking
|
2019-09-07 18:32:37 -07:00 |
Vicki Pfau
|
34529398bb
|
GB: More SGB controller incrementing fixes
|
2019-09-03 19:38:51 -07:00 |
Vicki Pfau
|
5c5be73c47
|
GB MBC: Support for unlicensed Wisdom Tree Game Boy mapper
|
2019-07-04 17:45:03 -07:00 |
Vicki Pfau
|
981a8bcb7d
|
mGUI: Refactor fixed ROM buffer code out of cores, add loading progress
|
2019-06-30 17:57:02 -07:00 |
Vicki Pfau
|
6bd38d1565
|
GBA Cheats: Add support for loading EZ Flash-style cht files
|
2019-06-30 14:51:27 -07:00 |
Vicki Pfau
|
09cce3627b
|
GB, GBA: Make file type checking functions public API
|
2019-06-30 11:33:47 -07:00 |
Vicki Pfau
|
cbc27f08f9
|
Core: Add single config option reloading function
|
2019-06-30 11:25:40 -07:00 |
Vicki Pfau
|
aead90a2c1
|
Windows: Fix ATOMIC_*_PTR in MSVC
|
2019-06-24 14:02:56 -07:00 |
Vicki Pfau
|
fb72b70505
|
All: Don't require dllexports.h on standalone builds (really fixes #1464)
|
2019-06-24 08:31:21 -07:00 |
Arves100
|
0a06f4dad0
|
All: Added exports for qt
|
2019-06-22 20:22:42 -07:00 |
Vicki Pfau
|
3f044a5791
|
Core: Add support for loading Libretro-style cht files
|
2019-06-22 13:02:58 -07:00 |
Arves100
|
98d2671c6d
|
Util: Removed broken dllexport symbol
|
2019-06-22 00:26:10 -07:00 |
Arves100
|
120e1006d0
|
All: Microsoft Visual C++ compatibility code
|
2019-06-20 13:57:04 -07:00 |
Vicki Pfau
|
918caf87c4
|
Core: Create game-related paths if they don't exist (fixes #1446)
|
2019-06-17 13:29:15 -07:00 |
Vicki Pfau
|
442a0794be
|
GBA Video: Add transparent sprite priority updating for GL
|
2019-06-11 13:44:52 -07:00 |
Vicki Pfau
|
7d821d4f11
|
mGUI: Remmeber name and position of last loaded game
|
2019-06-07 12:26:49 -07:00 |
Vicki Pfau
|
81476720e2
|
GB Serialize: Fix loading non-BIOS state from BIOS (fixes #1280)
|
2019-06-06 16:15:07 -07:00 |
Vicki Pfau
|
5c11ea8c27
|
GBA: Work around CFFI regression
|
2019-06-04 16:30:53 -07:00 |
Vicki Pfau
|
4787eb29c5
|
GBA SIO: Stop using bitfield structs
|
2019-06-04 16:30:34 -07:00 |
Vicki Pfau
|
b99d8164dd
|
Qt: Initial mask support for transformed sprites
|
2019-06-01 23:41:28 -07:00 |
Vicki Pfau
|
f41f3a8478
|
GBA Video: Support highlighting layers
|
2019-06-01 14:30:22 -07:00 |
Vicki Pfau
|
570f2c5f38
|
Core: Video packet injection
|
2019-06-01 14:28:39 -07:00 |
Vicki Pfau
|
3cce95b287
|
Core: Video log enhancements
|
2019-06-01 11:07:49 -07:00 |
Vicki Pfau
|
33d13b3757
|
GBA Video: Optimize mode 0 offset changes in GL
|
2019-05-28 17:31:09 -07:00 |
Vicki Pfau
|
ef2a2e5002
|
GBA Video: Move window drawing to a shader
|
2019-05-27 20:48:42 -07:00 |
Vicki Pfau
|
ba2d702fb5
|
GBA Video: Replace palette texture with uniforms
|
2019-05-27 16:22:37 -07:00 |
Vicki Pfau
|
0f99419487
|
Qt: Fix loading shaders while game is not running
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
47bf26ff73
|
OpenGL, Qt: Add interframe blending
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
1f2bd30b14
|
Switch: Fix threading-related crash on second launch
|
2019-05-26 14:26:35 -07:00 |
Vicki Pfau
|
f5fb96f256
|
GBA Video: More GL ES fixes
|
2019-05-25 23:22:16 -07:00 |
Vicki Pfau
|
75c212b23c
|
GBA Video: Extrapolate edges in affine
|
2019-05-22 21:15:23 -07:00 |
Vicki Pfau
|
5cc4c752e5
|
GBA Video: Batch affine modifications
|
2019-05-22 20:37:04 -07:00 |
Vicki Pfau
|
572f4df7e7
|
GBA Video: Begin work on batching GL draw calls
|
2019-05-22 17:33:56 -07:00 |
Vicki Pfau
|
f781c793f5
|
GBA Video: Use 1d texture for backdrop bits
|
2019-05-20 12:21:10 -07:00 |
Vicki Pfau
|
6eab8d3418
|
GBA Video: GL OBJ mosaic
|
2019-05-20 10:26:01 -07:00 |