Jeffrey Pfau
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0a48d4cc2f
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Draw a polygon every frame, even when paused, to make sure screen is not stale (fixes #87)
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2014-07-09 23:18:34 -07:00 |
Jeffrey Pfau
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87913a4c33
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Add missing return statement
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2014-07-09 23:17:51 -07:00 |
Jeffrey Pfau
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642cbf3429
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Hopefully fix edge cases for windows for real this time (fixes #88)
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2014-07-09 23:09:28 -07:00 |
Jeffrey Pfau
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b762ce41a0
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Only take slow mosaic path when mosiac is actually in play
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2014-07-09 23:01:03 -07:00 |
Jeffrey Pfau
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e6863a6cc5
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Fix mosaic drawing of 256-color mirrored background tiles
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2014-07-09 22:49:05 -07:00 |
Jeffrey Pfau
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c3136b914e
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Fix sampling order of sound channel 3
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2014-07-09 03:53:23 -07:00 |
Jeffrey Pfau
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3e827c24a8
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Fix 8-bit IO writes on SOUND3CNT_X
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2014-07-09 03:53:23 -07:00 |
Jeffrey Pfau
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78bd884a05
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Fix setting window sizes to 0xFFFF from actually making a window
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2014-07-09 03:53:23 -07:00 |
Jeffrey Pfau
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3ee3f7625f
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Link with SDL2_LIBDIR if necessary
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2014-07-09 01:46:40 -07:00 |
Jeffrey Pfau
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f1b4e7039f
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Fix sprites whose tiles go out of bounds
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2014-07-09 01:32:02 -07:00 |
Jeffrey Pfau
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79cfc4fd0a
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Make GBAThreadInterrupt work properly with paused threads again
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2014-07-09 00:36:04 -07:00 |
Jeffrey Pfau
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ecee71cfa1
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Resizing of SDL2 windows
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2014-07-09 00:03:05 -07:00 |
Jeffrey Pfau
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548793e551
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Remove audio processing loop now that there is an event processing loop
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2014-07-08 22:00:53 -07:00 |
Jeffrey Pfau
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83e16d56c0
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Fix a case where deserializing the FIFO may not restore up to three bytes
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2014-07-08 21:56:03 -07:00 |
Jeffrey Pfau
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a62a932282
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Ensure interrupting the GBA thread actually gets to a safe point to read from the thread
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2014-07-08 00:04:38 -07:00 |
Jeffrey Pfau
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8c9790bb3b
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Add audio FIFOs to savestates
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2014-07-08 00:02:39 -07:00 |
Jeffrey Pfau
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6bf0e704d2
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Allow for savestates to be loaded between BIOS versions so long as they aren't in BIOS code
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2014-07-07 22:59:24 -07:00 |
Jeffrey Pfau
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ea656f188e
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Remove out-of-date TODO
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2014-07-07 03:00:58 -07:00 |
Jeffrey Pfau
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a450b0470a
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UPS patch loading support
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2014-07-07 01:54:40 -07:00 |
Jeffrey Pfau
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f420232bbf
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IPS patch loading support
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2014-07-06 23:39:27 -07:00 |
Jeffrey Pfau
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a6c8089601
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Add read watchpoints (fixes #69)
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2014-07-05 22:30:20 -07:00 |
Jeffrey Pfau
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28ba251cfb
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Fix some warnings
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2014-07-05 16:29:31 -07:00 |
Jeffrey Pfau
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ced5220975
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Out of bounds start coordinates are treated as 0 for windows (fixes #82)
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2014-07-05 14:40:15 -07:00 |
Jeffrey Pfau
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7142a0f820
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Fix WININ priority trampling over the active windows (fixes #75)
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2014-07-05 14:34:10 -07:00 |
Jeffrey Pfau
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ae12dd907c
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Reduce the code size of division by zero a bit
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2014-07-05 13:55:36 -07:00 |
Jeffrey Pfau
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2fd9ab1197
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Emulate division by zero edge cases (fixes #80)
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2014-07-05 05:19:58 -07:00 |
Jeffrey Pfau
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26c33b18e1
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Properly do bounds checking in CpuSet and CpuFastSet (fixes #81)
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2014-07-05 03:52:07 -07:00 |
Jeffrey Pfau
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34145543f2
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Remove redundant checks that are in the BIOS code already
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2014-07-05 01:03:04 -07:00 |
Jeffrey Pfau
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dea143829a
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Prevent lr from being trampled in the middle of long-running CpuSet
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2014-07-05 01:01:29 -07:00 |
Jeffrey Pfau
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107f91aac8
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Fix typo in documentation
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2014-07-05 00:13:54 -07:00 |
Jeffrey Pfau
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678c5465ff
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Add (currently undocumented) command line flag for setting logging level
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2014-07-04 18:43:07 -07:00 |
Jeffrey Pfau
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80d1764e6c
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Save some registers we were overwriting in IntrWait
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2014-07-04 18:41:13 -07:00 |
Jeffrey Pfau
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d6a28c8a6e
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Log SWIs in debug
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2014-07-04 18:17:34 -07:00 |
Jeffrey Pfau
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599537a41b
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Fix and optimize CpuSet and CpuFastSet a bit
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2014-07-04 17:48:38 -07:00 |
Jeffrey Pfau
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fde6515a56
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Implement CpuSet/CpuFastSet in assembly (fixes #31 and #76)
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2014-07-03 03:51:53 -07:00 |
Jeffrey Pfau
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e5245b6cbb
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Reset timers when enabling them (fixes #78)
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2014-07-02 00:48:20 -07:00 |
Jeffrey Pfau
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2693f9d09b
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Implement high VRAM mirroring for writes
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2014-07-01 00:26:57 -07:00 |
Jeffrey Pfau
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a7eced1324
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Fix stub debugger entering
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2014-04-26 18:25:45 -07:00 |
Jeffrey Pfau
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12e5425b9b
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Use subparsers instead of stuffing everything into one parser
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2014-04-26 16:05:09 -07:00 |
Jeffrey Pfau
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6ca25e44aa
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Add some NEON resizing code
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2014-04-26 03:31:53 -07:00 |
Jeffrey Pfau
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6e32ade69e
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Clear alpha channel in fragment shader (fixes #51)
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2014-04-25 23:48:51 -07:00 |
Jeffrey Pfau
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084f0f037e
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Fix fullscreen initialization
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2014-04-25 21:33:07 -07:00 |
Jeffrey Pfau
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0386d41b40
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Add option of not using GL
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2014-04-25 03:34:21 -07:00 |
Jeffrey Pfau
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7e90eb2631
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Start porting sw-main to SDL2
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2014-04-25 03:34:03 -07:00 |
Jeffrey Pfau
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82f3a45888
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Build fix in case no debuggers are being built
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2014-04-23 21:50:26 -07:00 |
Jeffrey Pfau
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64e8d3fb83
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Fix GBDStub build on Windows
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2014-04-23 21:42:08 -07:00 |
Jeffrey Pfau
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16608a408c
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Bring sw-main into line
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2014-04-23 02:09:27 -07:00 |
Jeffrey Pfau
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ffea820148
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Remove some redundant flags
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2014-04-23 02:09:06 -07:00 |
Jeffrey Pfau
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0ab39aa6bd
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Ignore swapfiles
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2014-04-23 02:05:50 -07:00 |
Jeffrey Pfau
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232abab7f4
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Add long-missing arm-algo.S
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2014-04-23 02:05:50 -07:00 |