Vicki Pfau
|
510d1e60fc
|
Wii: Fix crash on unloading irregularly sized GBA ROMs
|
2020-11-18 18:43:02 -08:00 |
Vicki Pfau
|
f05ba8a35b
|
Core: Fix threading improperly setting paused state while interrupted
|
2020-11-18 18:42:21 -08:00 |
Vicki Pfau
|
a268eb7175
|
Core: Fix thread unsafety issue when dispatching code to a thread
|
2020-11-18 18:41:21 -08:00 |
Vicki Pfau
|
93d3eaae1a
|
GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
|
2020-11-18 18:40:38 -08:00 |
Vicki Pfau
|
32fc0dac31
|
Qt: Fix running proxied video if it gets pushed to the main thread
|
2020-11-18 18:38:02 -08:00 |
Vicki Pfau
|
f70185da5f
|
Debugger: Close trace log when done tracing
|
2020-11-09 00:09:34 -08:00 |
Vicki Pfau
|
f75a4d304b
|
CMake: Fix build with downstream minizip that exports incompatible symbols
|
2020-11-04 18:30:23 -08:00 |
Vicki Pfau
|
9c321c30c2
|
ARM: Fix Addressing mode 1 shifter on rs == pc (fixes #1926)
|
2020-11-04 18:29:11 -08:00 |
Vicki Pfau
|
545a76f876
|
CHANGES: Update for 0.8.4
|
2020-10-29 18:25:25 -07:00 |
Vicki Pfau
|
395c3be246
|
Vita: Clear both buffers when loading a game
|
2020-10-26 23:56:06 -07:00 |
Vicki Pfau
|
b4623c4b34
|
GBA Serialize: Ensure program counter is aligned when loading
|
2020-10-26 21:25:49 -07:00 |
Vicki Pfau
|
67cf9b78b3
|
ARM Decoder: Fix decoding pre-indexed writeback instructions (fixes #1915)
|
2020-10-24 15:47:30 -07:00 |
Vicki Pfau
|
e017d93f3f
|
GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
|
2020-10-21 22:11:04 -07:00 |
Vicki Pfau
|
2e104b8553
|
GB Video: Fix drawing background when window is force-disabled by frontend
|
2020-10-21 22:09:38 -07:00 |
Vicki Pfau
|
002c59d79c
|
mGUI: Fix cycling through config setting states with accept button
|
2020-10-14 23:59:07 -07:00 |
Vicki Pfau
|
cece343806
|
Qt: Fix aliasing on background logo (closes #1886)
|
2020-10-14 23:58:49 -07:00 |
Vicki Pfau
|
e7f76e635b
|
Qt: Fix stride changing when toggling SGB borders (fixes #1898)
|
2020-10-14 23:53:35 -07:00 |
Vicki Pfau
|
d830e50557
|
GBA Video: Fix mode 4 transparency in OpenGL (fixes #1907)
|
2020-10-11 16:51:27 -07:00 |
Vicki Pfau
|
a7ab586639
|
GBA Video: Fix deferred blending when OBJWIN matches window (fixes #1905)
|
2020-10-05 00:25:33 -07:00 |
Vicki Pfau
|
fc520d6e1e
|
Qt: Fix drawing on macOS break when using OpenGL (fixes #1899)
|
2020-10-04 18:11:05 -07:00 |
Vicki Pfau
|
f734c2f6c7
|
GBA Video: Do not affect OBJ pixel priority when writing OBJWIN (fixes #1890)
|
2020-10-04 01:12:59 -07:00 |
Vicki Pfau
|
e0ef6a51de
|
GBA Video: Improve speed of window texture generation on AMD
|
2020-10-04 01:12:25 -07:00 |
Vicki Pfau
|
bfb6973849
|
Qt: Fix camera image being upside-down sometimes (fixes #829 again)
|
2020-09-10 23:44:05 -07:00 |
Vicki Pfau
|
0058ddd975
|
GBA Video: Fix rare regression blending semitransparent sprites (fixes #1876)
|
2020-09-07 01:23:28 -07:00 |
Vicki Pfau
|
f7f8688e8d
|
GB Audio: Fix deserializing while audio was disabled (fixes #1305)
|
2020-08-24 01:27:17 -07:00 |
Vicki Pfau
|
50d38dff62
|
GBA Video: Don't draw sprites using unmapped VRAM in GL renderer (fixes #1865)
|
2020-08-22 21:59:28 -07:00 |
Vicki Pfau
|
a1dfd69c06
|
Qt: Fix Battle Chip view not displaying chips on some DPI settings
|
2020-08-21 22:18:32 -07:00 |
Vicki Pfau
|
59b48aaade
|
GBA Audio: Fix volume/mute in XQ audio (fixes #1864)
|
2020-08-19 18:38:15 -07:00 |
Vicki Pfau
|
e992a5cb6b
|
GBA Audio: Fix stereo in XQ audio
|
2020-08-19 18:36:57 -07:00 |
Vicki Pfau
|
1d58985d25
|
GBA: Fix endianness issues in renderer proxy
|
2020-08-17 01:32:12 -07:00 |
Vicki Pfau
|
1ad033d925
|
Core: Fix memory leak loading ELF files
|
2020-08-17 01:31:17 -07:00 |
Vicki Pfau
|
4dcb28ea70
|
GBA Core: Fix memory leak when loading symbols
|
2020-08-17 01:31:00 -07:00 |
Vicki Pfau
|
9374463c64
|
GBA Hardware: Fix GB Player detection on big endian platforms
|
2020-08-17 01:30:17 -07:00 |
Vicki Pfau
|
a0342db150
|
GBA: Disable more checks when loading GS save with checks disabled (fixes #1851)
|
2020-08-17 01:29:10 -07:00 |
Vicki Pfau
|
84f93c39b9
|
GB Audio: Fix deserializing audio channels 2 and 3
|
2020-08-10 22:13:28 -07:00 |
Vicki Pfau
|
c38ee0ff09
|
GBA Audio: Fix deserializing SOUNDCNT_L
|
2020-08-10 22:13:18 -07:00 |
Vicki Pfau
|
4880a1e041
|
GB Audio: Fix initial sweep state
|
2020-08-10 22:13:18 -07:00 |
Vicki Pfau
|
75865cab94
|
Core: Fix reported ROM size when a fixed buffer size is used
|
2020-08-10 00:14:16 -07:00 |
Vicki Pfau
|
da6a0254ab
|
GBA Video: Invalidate map cache when modifying BGCNT (fixes #1846)
|
2020-08-08 18:28:15 -07:00 |
Vicki Pfau
|
e54a01bcaf
|
mVL: Fix injecting accidentally draining non-injection buffer
|
2020-08-08 18:27:58 -07:00 |
Vicki Pfau
|
729c5fd73a
|
3DS: Fix crash with libctru 2.0 when exiting
|
2020-08-08 04:36:44 -07:00 |
Vicki Pfau
|
00321dd9de
|
mGUI: Fix closing down a game if an exit is signalled
|
2020-08-08 04:06:49 -07:00 |
Vicki Pfau
|
0aa35b8e12
|
3DS: Redo video sync to be more precise
|
2020-08-07 18:32:00 -07:00 |
Vicki Pfau
|
65e66feb59
|
Qt: Add dummy English translation file (fixes #1469)
|
2020-08-07 18:30:39 -07:00 |
Vicki Pfau
|
67f14eee9e
|
VFS: Fix directory node listing on some filesystems
|
2020-08-07 18:29:41 -07:00 |
Vicki Pfau
|
5d9aa0250a
|
CHANGES: Update for 0.8.3
|
2020-08-03 21:46:14 -07:00 |
Vicki Pfau
|
11035f5a77
|
GBA Memory: Fix instability on Wii when using AGBPrint
|
2020-08-03 15:57:15 -07:00 |
Vicki Pfau
|
48e2c099dc
|
Vita: Fix flickering when using frameskip (fixes #1822)
|
2020-08-02 15:42:52 -07:00 |
Vicki Pfau
|
6d40d174a8
|
Qt: Attempt to fix DisplayGL crash
|
2020-08-01 22:44:24 -07:00 |
Vicki Pfau
|
8fabac962e
|
3DS: Fix garbage on borders of scaled screens
|
2020-07-31 22:25:11 -07:00 |