mirror of https://github.com/mgba-emu/mgba.git
GBA Audio: Fix volume/mute in XQ audio (fixes #1864)
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@ -4,6 +4,7 @@ Emulation fixes:
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- GB Audio: Fix deserializing audio channels 2 and 3
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- GBA Audio: Fix deserializing SOUNDCNT_L
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- GBA Audio: Fix stereo in XQ audio
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- GBA Audio: Fix volume/mute in XQ audio (fixes mgba.io/i/1864)
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- GBA Hardware: Fix GB Player detection on big endian platforms
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- GBA Video: Invalidate map cache when modifying BGCNT (fixes mgba.io/i/1846)
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Other fixes:
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@ -289,6 +289,8 @@ void _mp2kStep(struct GBAAudioMixer* mixer) {
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CircleBufferRead16(&mixer->activeTracks[track].buffer, &value);
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sample.right += value;
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}
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sample.left = (sample.left * mixer->p->masterVolume) >> 8;
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sample.right = (sample.right * mixer->p->masterVolume) >> 8;
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if (mixer->p->externalMixing) {
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blip_add_delta(mixer->p->psg.left, mixer->p->clock + i * interval, sample.left - mixer->last.left);
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blip_add_delta(mixer->p->psg.right, mixer->p->clock + i * interval, sample.right - mixer->last.right);
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