mirror of https://github.com/mgba-emu/mgba.git
Qt: Fix stride changing when toggling SGB borders (fixes #1898)
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@ -25,6 +25,7 @@ Other fixes:
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- Qt: Fix Battle Chip view not displaying chips on some DPI settings
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- Qt: Fix camera image being upside-down sometimes (fixes mgba.io/i/829 again)
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- Qt: Fix drawing on macOS break when using OpenGL (fixes mgba.io/i/1899)
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- Qt: Fix stride changing when toggling SGB borders (fixes mgba.io/i/1898)
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- mGUI: Fix closing down a game if an exit is signalled
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- mVL: Fix injecting accidentally draining non-injection buffer
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- VFS: Fix directory node listing on some filesystems
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@ -265,11 +265,23 @@ void CoreController::loadConfig(ConfigController* config) {
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m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
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mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
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mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
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QSize sizeBefore = screenDimensions();
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mCoreLoadForeignConfig(m_threadContext.core, config->config());
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QSize sizeAfter = screenDimensions();
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if (hasStarted()) {
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updateFastForward();
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mCoreThreadRewindParamsChanged(&m_threadContext);
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}
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if (sizeBefore != sizeAfter) {
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m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer.data()), sizeAfter.width());
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#ifdef M_CORE_GB
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mCoreConfigSetIntValue(&m_threadContext.core->config, "sgb.borders", 0);
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m_threadContext.core->reloadConfigOption(m_threadContext.core, "sgb.borders", nullptr);
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mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "sgb.borders");
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m_threadContext.core->reloadConfigOption(m_threadContext.core, "sgb.borders", nullptr);
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#endif
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}
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}
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#ifdef USE_DEBUGGERS
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