Commit Graph

8162 Commits

Author SHA1 Message Date
Vicki Pfau 2c84689345 Util: Improve mImageLoadPNG memory cleanup 2023-04-17 22:31:03 -07:00
Vicki Pfau 80a8074608 GBA Video: Fix interpolation issues with OpenGL renderer 2023-04-17 22:23:54 -07:00
Vicki Pfau 9fa607b30f Util: More palette support 2023-04-17 04:37:36 -07:00
Vicki Pfau 618a51cabb Util: Preliminary palette support 2023-04-17 04:37:36 -07:00
Vicki Pfau f8b923015b Util: Add grayscale mImage loading 2023-04-17 04:37:36 -07:00
Vicki Pfau 65f04ee408 Util: PNGWrite*A is dead, long live PNGWrite* 2023-04-17 04:37:36 -07:00
David Spickett 225456a39c Debugger: Send flags information for cpsr register
There is a feature of target XML called flags. It allows
you to describe what a register contains.

https://sourceware.org/gdb/onlinedocs/gdb/Target-Description-Format.html

GDB has supported this for a long time and I recently added support
in LLDB:
e07a421dd5

This change adds this flags information for the cpsr register of the ARM7TDMI.
Based on the information in https://developer.arm.com/documentation/ddi0210/c/.

This is what it looks like when using GDB:
```
(gdb) info registers
r0             0x0                 0
<...>
cpsr           0x6000001f          [ Z C M=31 ]
```
And LLDB:
```
(lldb) register read cpsr
    cpsr = 0x6000001f
         = (N = 0, Z = 1, C = 1, V = 0, I = 0, F = 0, T = 0, M=31)
```

(the format is up to the debugger, lldb is a lot more verbose at the moment)

To enable this I have increased the GDB stub's outgoing buffer to 1400 bytes.
The target XML is just above 130 bytes with the flags added.
2023-04-15 01:30:35 -07:00
Vicki Pfau fd0f24d01e macOS: Declare camera usage in Info.plist 2023-04-14 18:26:38 -07:00
Vicki Pfau 5bf048e380 GB Serialize: Add missing Pocket Cam state to savestates 2023-04-13 02:56:12 -07:00
Vicki Pfau b876f13cb2 VFS: Actually fflush sync when doing writeback 2023-04-13 02:29:27 -07:00
Vicki Pfau edc0828437 CMake: Actually bother using -fwrapv 2023-04-13 02:16:39 -07:00
Vicki Pfau 77a4fbf439 Res: Code cleanup 2023-04-13 02:09:12 -07:00
Vicki Pfau f40222f0ee Core: Code cleanup 2023-04-13 02:09:12 -07:00
Vicki Pfau fca0505f38 3DS: Code cleanup 2023-04-12 22:45:22 -07:00
Vicki Pfau cd720fc6d8 .gitignore: Update 2023-04-12 22:31:07 -07:00
Vicki Pfau e8ef801a3e Vita: Work around broken mktime implementation in Vita SDK (fixes #2876) 2023-04-12 03:33:53 -07:00
Vicki Pfau 1b85fb3de5 Scripting: Fix early freeing of coerced list contents (fixes #2881) 2023-04-11 16:27:57 -07:00
Vicki Pfau 3f108aae75 Scripting: Re-fix some Lua string handling (fixes #2877) 2023-04-10 03:02:51 -07:00
Vicki Pfau dfb6055ae4 FFmpeg: Force lower sample rate for codecs not supporting high rates (fixes #2869) 2023-04-07 00:58:41 -07:00
Vicki Pfau b68c714455 FFmpeg: Fix buffer size rounding for audio encoding 2023-04-07 00:58:40 -07:00
Vicki Pfau a039e2fbef Core: Fix memory leaks in mCacheSet 2023-04-05 05:06:08 -07:00
Vicki Pfau 03d1ed7778 Qt: More coverity placating 2023-04-05 05:00:16 -07:00
Vicki Pfau a69f95bcb6 Util: Placate coverity a bit 2023-04-05 04:56:26 -07:00
Vicki Pfau efcdd29109 GBA e-Reader: Improve error handling in image loading 2023-04-05 04:54:51 -07:00
Vicki Pfau 8c55769afc Scripting: Fix some Lua string handling 2023-04-05 04:50:26 -07:00
Vicki Pfau 2f54d98ff6 Scripting: Export some system information 2023-04-04 02:20:06 -07:00
Vicki Pfau 9920a609e8 OpenGL: Make backends handle non-zero origin outer frame boundaries 2023-04-04 02:04:59 -07:00
Vicki Pfau 45762c8f9f Util: Partially evaluate preprocessor utility macros to help MSVC chew 2023-04-03 04:45:36 -07:00
Vicki Pfau 6867b556f3 Scripting: Export image compositing functions 2023-04-03 03:02:08 -07:00
Vicki Pfau c884560fdb Util: Add alpha-based mImage compositing functions 2023-04-03 03:00:23 -07:00
Vicki Pfau cfd5572fb6 Util: Add basic mImage blit with no blending 2023-04-03 01:56:22 -07:00
Vicki Pfau 5b18089e85 Util: Add mRectangleIntersection 2023-04-03 00:39:53 -07:00
Vicki Pfau 329159bddc Util: Refactor some things that will be used later 2023-04-02 23:23:54 -07:00
Vicki Pfau 2d07a269fc Core: Add screenshotToImage scripting binding 2023-04-02 03:40:39 -07:00
Vicki Pfau 2fca2f4395 Scripting: Export current image API 2023-04-02 03:39:14 -07:00
Vicki Pfau ed69b9f741 Scripting: Separate object freeing and deiniting 2023-04-02 03:39:14 -07:00
Vicki Pfau 42527b4c5e Util: More image creation functions 2023-04-02 03:39:14 -07:00
Vicki Pfau 285f22927b Util: Reject 0-width/height images 2023-04-01 22:42:44 -07:00
Vicki Pfau 6d719b529a Util: Add mImage saving 2023-03-31 02:42:01 -07:00
Vicki Pfau c8ce215d58 Util: Add image format conversion 2023-03-31 02:23:24 -07:00
Vicki Pfau d62688a0ef Util: Fix extracting top channel from 565 formats 2023-03-31 02:14:51 -07:00
Vicki Pfau bd3a3b8360 Util: Fix memory leak in mImageLoadVF 2023-03-31 01:57:08 -07:00
Vicki Pfau 1fd974272c Scripting: Make functions able to have default arguments 2023-03-31 00:32:02 -07:00
Vicki Pfau 64408b8fd1 Scripting: Tidy up public headers 2023-03-31 00:32:02 -07:00
Vicki Pfau e80b533549 Scripting: Add read-only struct members 2023-03-31 00:32:02 -07:00
Vicki Pfau 1306cfe15e Scripting: Add Lua-specific local `script` table for info about the script 2023-03-29 01:25:01 -07:00
Vicki Pfau 4543bcf9de Scripting: Make mScriptEngineExportDocNamespace take ownership 2023-03-29 01:24:10 -07:00
Vicki Pfau 832d0a7c05 Qt: Fix checked state of mute menu option at load (fixes #2701) 2023-03-27 01:09:51 -07:00
Vicki Pfau 7ef8cd961f Util: Fix non-USE_PNG build 2023-03-27 00:16:26 -07:00
Vicki Pfau 3c353b572b Qt: Swap P1 and other player's save if P1 loaded it first (closes #2750) 2023-03-26 23:58:44 -07:00