mirror of https://github.com/mgba-emu/mgba.git
Qt: Fix checked state of mute menu option at load (fixes #2701)
This commit is contained in:
parent
7ef8cd961f
commit
832d0a7c05
1
CHANGES
1
CHANGES
|
@ -28,6 +28,7 @@ Other fixes:
|
|||
- Qt: Fix crash if loading a shader fails
|
||||
- Qt: Fix black screen when starting with a game (fixes mgba.io/i/2781)
|
||||
- Qt: Fix OSD on modern macOS (fixes mgba.io/i/2736)
|
||||
- Qt: Fix checked state of mute menu option at load (fixes mgba.io/i/2701)
|
||||
- Scripting: Fix receiving packets for client sockets
|
||||
- Scripting: Fix empty receive calls returning unknown error on Windows
|
||||
- Scripting: Return proper callback ID from socket.add
|
||||
|
|
|
@ -1566,7 +1566,8 @@ void Window::setupMenu(QMenuBar* menubar) {
|
|||
m_actions.addSeparator("av");
|
||||
|
||||
ConfigOption* mute = m_config->addOption("mute");
|
||||
mute->addBoolean(tr("Mute"), &m_actions, "av");
|
||||
Action* muteAction = mute->addBoolean(tr("Mute"), &m_actions, "av");
|
||||
muteAction->setActive(m_config->getOption("mute").toInt());
|
||||
mute->connect([this](const QVariant& value) {
|
||||
m_config->setOption("fastForwardMute", static_cast<bool>(value.toInt()));
|
||||
reloadConfig();
|
||||
|
|
Loading…
Reference in New Issue