Vicki Pfau
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5b7d0b1055
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Wii: Fix ppc32 endianness regression
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2020-10-28 20:13:11 -07:00 |
Vicki Pfau
|
55f1e2fd0e
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Util: ppc64 byteswap access fixes
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2020-08-17 01:29:55 -07:00 |
Vicki Pfau
|
116083138d
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Wii: Add network socket support
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2020-08-07 18:44:31 -07:00 |
Vicki Pfau
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508790445c
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SM83: Fix flags on little endian PowerPC
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2020-07-26 18:15:03 -07:00 |
Vicki Pfau
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54ec0da2c5
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GBA Video: Fix color of disabled screen
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2020-07-14 01:09:19 -07:00 |
Vicki Pfau
|
8e3be05593
|
All: Correct more format strings on Windows (fixes #1817)
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2020-07-11 15:36:38 -07:00 |
Vicki Pfau
|
f6b8f9801c
|
All: Correct format strings for some numbers on Windows (fixes #1794)
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2020-06-20 03:04:04 -07:00 |
lif
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1e1692e285
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Use consistent conditionals for big endian detection (not all PowerPC hosts are big-endian!)
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2020-05-09 17:46:32 -07:00 |
Vicki Pfau
|
2b4b9ce66e
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All: Fix your libc, Windows
|
2020-02-27 21:34:57 -08:00 |
Vicki Pfau
|
e9b1f879c1
|
GBA SIO: Fix Multiplayer busy bit
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2020-02-24 20:11:31 -08:00 |
Vicki Pfau
|
f44846cb9a
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GBA Video: Changing OpenGL scaling no longer requires restart
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2020-01-19 19:15:36 -08:00 |
Vicki Pfau
|
5a543b2a64
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Switch: Fix build on libnx 3.0.0
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2020-01-19 16:20:23 -08:00 |
Vicki Pfau
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f96b08c52f
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Debugger: Minor interface cleanup
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2020-01-09 18:31:48 -08:00 |
Vicki Pfau
|
ad870aa26b
|
GBA Audio: Redo channel 4 batching for GBA only
|
2020-01-01 17:02:02 -08:00 |
Vicki Pfau
|
51a122f20d
|
SM83: Rename LR35902 to SM83
|
2020-01-01 11:35:00 -08:00 |
Vicki Pfau
|
ed2353ff76
|
GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
|
2019-12-31 00:05:59 -08:00 |
Vicki Pfau
|
bb1ce789d2
|
Debugger: Print break-/watchpoint ID when breaking in CLI
|
2019-12-21 14:05:22 -08:00 |
Vicki Pfau
|
a6fc606a2d
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Debugger: Separate aliases from main commands
|
2019-12-21 13:52:16 -08:00 |
Vicki Pfau
|
b9edcd8d93
|
Core: Add more memory search ops (closes #1510)
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2019-10-13 17:31:05 -07:00 |
Vicki Pfau
|
a44a8f668f
|
GB: Add yanking
|
2019-09-07 18:32:37 -07:00 |
Vicki Pfau
|
34529398bb
|
GB: More SGB controller incrementing fixes
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2019-09-03 19:38:51 -07:00 |
Vicki Pfau
|
5c5be73c47
|
GB MBC: Support for unlicensed Wisdom Tree Game Boy mapper
|
2019-07-04 17:45:03 -07:00 |
Vicki Pfau
|
981a8bcb7d
|
mGUI: Refactor fixed ROM buffer code out of cores, add loading progress
|
2019-06-30 17:57:02 -07:00 |
Vicki Pfau
|
6bd38d1565
|
GBA Cheats: Add support for loading EZ Flash-style cht files
|
2019-06-30 14:51:27 -07:00 |
Vicki Pfau
|
09cce3627b
|
GB, GBA: Make file type checking functions public API
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2019-06-30 11:33:47 -07:00 |
Vicki Pfau
|
cbc27f08f9
|
Core: Add single config option reloading function
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2019-06-30 11:25:40 -07:00 |
Vicki Pfau
|
aead90a2c1
|
Windows: Fix ATOMIC_*_PTR in MSVC
|
2019-06-24 14:02:56 -07:00 |
Vicki Pfau
|
fb72b70505
|
All: Don't require dllexports.h on standalone builds (really fixes #1464)
|
2019-06-24 08:31:21 -07:00 |
Arves100
|
0a06f4dad0
|
All: Added exports for qt
|
2019-06-22 20:22:42 -07:00 |
Vicki Pfau
|
3f044a5791
|
Core: Add support for loading Libretro-style cht files
|
2019-06-22 13:02:58 -07:00 |
Arves100
|
98d2671c6d
|
Util: Removed broken dllexport symbol
|
2019-06-22 00:26:10 -07:00 |
Arves100
|
120e1006d0
|
All: Microsoft Visual C++ compatibility code
|
2019-06-20 13:57:04 -07:00 |
Vicki Pfau
|
918caf87c4
|
Core: Create game-related paths if they don't exist (fixes #1446)
|
2019-06-17 13:29:15 -07:00 |
Vicki Pfau
|
442a0794be
|
GBA Video: Add transparent sprite priority updating for GL
|
2019-06-11 13:44:52 -07:00 |
Vicki Pfau
|
7d821d4f11
|
mGUI: Remmeber name and position of last loaded game
|
2019-06-07 12:26:49 -07:00 |
Vicki Pfau
|
81476720e2
|
GB Serialize: Fix loading non-BIOS state from BIOS (fixes #1280)
|
2019-06-06 16:15:07 -07:00 |
Vicki Pfau
|
5c11ea8c27
|
GBA: Work around CFFI regression
|
2019-06-04 16:30:53 -07:00 |
Vicki Pfau
|
4787eb29c5
|
GBA SIO: Stop using bitfield structs
|
2019-06-04 16:30:34 -07:00 |
Vicki Pfau
|
b99d8164dd
|
Qt: Initial mask support for transformed sprites
|
2019-06-01 23:41:28 -07:00 |
Vicki Pfau
|
f41f3a8478
|
GBA Video: Support highlighting layers
|
2019-06-01 14:30:22 -07:00 |
Vicki Pfau
|
570f2c5f38
|
Core: Video packet injection
|
2019-06-01 14:28:39 -07:00 |
Vicki Pfau
|
3cce95b287
|
Core: Video log enhancements
|
2019-06-01 11:07:49 -07:00 |
Vicki Pfau
|
33d13b3757
|
GBA Video: Optimize mode 0 offset changes in GL
|
2019-05-28 17:31:09 -07:00 |
Vicki Pfau
|
ef2a2e5002
|
GBA Video: Move window drawing to a shader
|
2019-05-27 20:48:42 -07:00 |
Vicki Pfau
|
ba2d702fb5
|
GBA Video: Replace palette texture with uniforms
|
2019-05-27 16:22:37 -07:00 |
Vicki Pfau
|
0f99419487
|
Qt: Fix loading shaders while game is not running
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
47bf26ff73
|
OpenGL, Qt: Add interframe blending
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
1f2bd30b14
|
Switch: Fix threading-related crash on second launch
|
2019-05-26 14:26:35 -07:00 |
Vicki Pfau
|
f5fb96f256
|
GBA Video: More GL ES fixes
|
2019-05-25 23:22:16 -07:00 |
Vicki Pfau
|
75c212b23c
|
GBA Video: Extrapolate edges in affine
|
2019-05-22 21:15:23 -07:00 |