Commit Graph

323 Commits

Author SHA1 Message Date
Vicki Pfau 5b7d0b1055 Wii: Fix ppc32 endianness regression 2020-10-28 20:13:11 -07:00
Vicki Pfau 55f1e2fd0e Util: ppc64 byteswap access fixes 2020-08-17 01:29:55 -07:00
Vicki Pfau 116083138d Wii: Add network socket support 2020-08-07 18:44:31 -07:00
Vicki Pfau 508790445c SM83: Fix flags on little endian PowerPC 2020-07-26 18:15:03 -07:00
Vicki Pfau 54ec0da2c5 GBA Video: Fix color of disabled screen 2020-07-14 01:09:19 -07:00
Vicki Pfau 8e3be05593 All: Correct more format strings on Windows (fixes #1817) 2020-07-11 15:36:38 -07:00
Vicki Pfau f6b8f9801c All: Correct format strings for some numbers on Windows (fixes #1794) 2020-06-20 03:04:04 -07:00
lif 1e1692e285 Use consistent conditionals for big endian detection (not all PowerPC hosts are big-endian!) 2020-05-09 17:46:32 -07:00
Vicki Pfau 2b4b9ce66e All: Fix your libc, Windows 2020-02-27 21:34:57 -08:00
Vicki Pfau e9b1f879c1 GBA SIO: Fix Multiplayer busy bit 2020-02-24 20:11:31 -08:00
Vicki Pfau f44846cb9a GBA Video: Changing OpenGL scaling no longer requires restart 2020-01-19 19:15:36 -08:00
Vicki Pfau 5a543b2a64 Switch: Fix build on libnx 3.0.0 2020-01-19 16:20:23 -08:00
Vicki Pfau f96b08c52f Debugger: Minor interface cleanup 2020-01-09 18:31:48 -08:00
Vicki Pfau ad870aa26b GBA Audio: Redo channel 4 batching for GBA only 2020-01-01 17:02:02 -08:00
Vicki Pfau 51a122f20d SM83: Rename LR35902 to SM83 2020-01-01 11:35:00 -08:00
Vicki Pfau ed2353ff76 GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds 2019-12-31 00:05:59 -08:00
Vicki Pfau bb1ce789d2 Debugger: Print break-/watchpoint ID when breaking in CLI 2019-12-21 14:05:22 -08:00
Vicki Pfau a6fc606a2d Debugger: Separate aliases from main commands 2019-12-21 13:52:16 -08:00
Vicki Pfau b9edcd8d93 Core: Add more memory search ops (closes #1510) 2019-10-13 17:31:05 -07:00
Vicki Pfau a44a8f668f GB: Add yanking 2019-09-07 18:32:37 -07:00
Vicki Pfau 34529398bb GB: More SGB controller incrementing fixes 2019-09-03 19:38:51 -07:00
Vicki Pfau 5c5be73c47 GB MBC: Support for unlicensed Wisdom Tree Game Boy mapper 2019-07-04 17:45:03 -07:00
Vicki Pfau 981a8bcb7d mGUI: Refactor fixed ROM buffer code out of cores, add loading progress 2019-06-30 17:57:02 -07:00
Vicki Pfau 6bd38d1565 GBA Cheats: Add support for loading EZ Flash-style cht files 2019-06-30 14:51:27 -07:00
Vicki Pfau 09cce3627b GB, GBA: Make file type checking functions public API 2019-06-30 11:33:47 -07:00
Vicki Pfau cbc27f08f9 Core: Add single config option reloading function 2019-06-30 11:25:40 -07:00
Vicki Pfau aead90a2c1 Windows: Fix ATOMIC_*_PTR in MSVC 2019-06-24 14:02:56 -07:00
Vicki Pfau fb72b70505 All: Don't require dllexports.h on standalone builds (really fixes #1464) 2019-06-24 08:31:21 -07:00
Arves100 0a06f4dad0 All: Added exports for qt 2019-06-22 20:22:42 -07:00
Vicki Pfau 3f044a5791 Core: Add support for loading Libretro-style cht files 2019-06-22 13:02:58 -07:00
Arves100 98d2671c6d Util: Removed broken dllexport symbol 2019-06-22 00:26:10 -07:00
Arves100 120e1006d0 All: Microsoft Visual C++ compatibility code 2019-06-20 13:57:04 -07:00
Vicki Pfau 918caf87c4 Core: Create game-related paths if they don't exist (fixes #1446) 2019-06-17 13:29:15 -07:00
Vicki Pfau 442a0794be GBA Video: Add transparent sprite priority updating for GL 2019-06-11 13:44:52 -07:00
Vicki Pfau 7d821d4f11 mGUI: Remmeber name and position of last loaded game 2019-06-07 12:26:49 -07:00
Vicki Pfau 81476720e2 GB Serialize: Fix loading non-BIOS state from BIOS (fixes #1280) 2019-06-06 16:15:07 -07:00
Vicki Pfau 5c11ea8c27 GBA: Work around CFFI regression 2019-06-04 16:30:53 -07:00
Vicki Pfau 4787eb29c5 GBA SIO: Stop using bitfield structs 2019-06-04 16:30:34 -07:00
Vicki Pfau b99d8164dd Qt: Initial mask support for transformed sprites 2019-06-01 23:41:28 -07:00
Vicki Pfau f41f3a8478 GBA Video: Support highlighting layers 2019-06-01 14:30:22 -07:00
Vicki Pfau 570f2c5f38 Core: Video packet injection 2019-06-01 14:28:39 -07:00
Vicki Pfau 3cce95b287 Core: Video log enhancements 2019-06-01 11:07:49 -07:00
Vicki Pfau 33d13b3757 GBA Video: Optimize mode 0 offset changes in GL 2019-05-28 17:31:09 -07:00
Vicki Pfau ef2a2e5002 GBA Video: Move window drawing to a shader 2019-05-27 20:48:42 -07:00
Vicki Pfau ba2d702fb5 GBA Video: Replace palette texture with uniforms 2019-05-27 16:22:37 -07:00
Vicki Pfau 0f99419487 Qt: Fix loading shaders while game is not running 2019-05-27 11:53:13 -07:00
Vicki Pfau 47bf26ff73 OpenGL, Qt: Add interframe blending 2019-05-27 11:53:13 -07:00
Vicki Pfau 1f2bd30b14 Switch: Fix threading-related crash on second launch 2019-05-26 14:26:35 -07:00
Vicki Pfau f5fb96f256 GBA Video: More GL ES fixes 2019-05-25 23:22:16 -07:00
Vicki Pfau 75c212b23c GBA Video: Extrapolate edges in affine 2019-05-22 21:15:23 -07:00