Commit Graph

2301 Commits

Author SHA1 Message Date
Jeffrey Pfau 264f6f1df2 Debugger: disassemble register shifts 2014-11-15 16:32:38 -08:00
Jeffrey Pfau cade03e10d Qt: Prevent flicker upon pausing the emulator 2014-11-15 15:00:27 -08:00
Jeffrey Pfau 81b85d1843 GBA Video: Implement mosaic for modes 2 - 5, untested with windows 2014-11-15 01:32:58 -08:00
Jeffrey Pfau eb51195769 Qt: Move FPS target options to A/V menu 2014-11-15 00:28:54 -08:00
Jeffrey Pfau 5988b4ad2e Qt: Increase bitrates of h.264 video now that the video is being encoded at a faster, lower quality 2014-11-14 03:55:13 -08:00
Jeffrey Pfau 97f2594ec9 Video: Automatically use different presets based on video size 2014-11-14 03:53:30 -08:00
Jeffrey Pfau 8607275f9f Video: Fix x264 tune option 2014-11-14 03:26:10 -08:00
Jeffrey Pfau 793f552f43 GBA: Fix DMA in savestates hopefully for good this time 2014-11-14 01:19:34 -08:00
Jeffrey Pfau d3a60f6555 Video: Try to improve encoding speed/ratefactor a bit 2014-11-14 01:18:53 -08:00
Jeffrey Pfau ec0b206fee Qt: Add ability to manually specify and lock video aspect ratio 2014-11-12 02:22:05 -08:00
Jeffrey Pfau 72fd09dbc9 Qt: Fix radio button unchecking in Video UI 2014-11-12 01:47:46 -08:00
Jeffrey Pfau 61cfdbaccb Qt: Disallow opening the context twice 2014-11-12 01:35:51 -08:00
Jeffrey Pfau b0fdbab77e Video: Support scaling the output frame 2014-11-12 01:25:50 -08:00
Jeffrey Pfau 046a1b71ed Qt: Add video recording presets 2014-11-12 00:55:37 -08:00
Jeffrey Pfau e51285a0db GBA Config: Load config from the correct location on Windows 2014-11-11 02:07:50 -08:00
Jeffrey Pfau 20c5c27bf9 Qt: Reset audio output when changing sample size 2014-11-11 01:25:46 -08:00
Jeffrey Pfau 5c0c966a74 GBA Config: Windows support 2014-11-11 00:46:30 -08:00
Jeffrey Pfau a64259f12c Qt: Use common idiom for interrupting thread within the GameController 2014-11-11 00:01:25 -08:00
Jeffrey Pfau 0ef07f7c26 Util: Configuration should use FILE instead of fds to be more portable 2014-11-11 00:01:25 -08:00
Jeffrey Pfau fba659daa1 Qt: Fix non-USE_FFMPEG build 2014-11-11 00:01:25 -08:00
Jeffrey Pfau bbdb8b513b Qt: re-layout menus 2014-11-10 04:53:08 -08:00
Jeffrey Pfau b1e6a0df08 Qt: Video view should codecs update as you type 2014-11-10 04:52:50 -08:00
Jeffrey Pfau 04af84a1d2 Qt: Add some more video formats 2014-11-10 04:52:34 -08:00
Jeffrey Pfau 9f5df2a6f2 GBA Config: Move config file to ~/.config/mgba/config.ini 2014-11-09 23:27:43 -08:00
Jeffrey Pfau 6066c6e373 Qt: Fix boolean setting loading 2014-11-09 23:44:06 -08:00
Jeffrey Pfau ea66055c63 Qt: Turn on video sync by default 2014-11-09 22:51:05 -08:00
Jeffrey Pfau d83520c5a2 GBA Thread: Make GBAThreadInterrupt and -Continue check for the thread status, resolving several deadlocks 2014-11-09 20:31:24 -08:00
Jeffrey Pfau 6e62ba8bb2 Qt: Fix deadlock while telling GL thread to stop 2014-11-09 16:36:36 -08:00
Jeffrey Pfau c2564c77a9 Qt: Init joystick bindings 2014-11-09 16:10:18 -08:00
Jeffrey Pfau 237e354636 SDL: Fix typo in function name 2014-11-09 16:07:56 -08:00
Jeffrey Pfau 7c8401e7f8 SDL: Set higher number of audio samples if the obtained audio spec is more samples than requested 2014-11-09 16:07:35 -08:00
Jeffrey Pfau e10d28918d SDL: Fix command line graphics arguments 2014-11-09 15:56:09 -08:00
Jeffrey Pfau 2d37f8cd60 SDL: Set default width and height 2014-11-09 15:51:06 -08:00
Jeffrey Pfau f008c68761 GBA Thread: Make GBAThreadInterrupt thread-safe 2014-11-08 04:28:16 -08:00
Jeffrey Pfau 190ea71646 GBA Thread: Wakeup audio condition if trying to interrupt the thread to avoid a deadlock 2014-11-08 03:49:20 -08:00
Jeffrey Pfau 7cdcdbd7b4 Qt: Fix g++ build 2014-11-08 01:21:31 -08:00
Jeffrey Pfau 26a087d24e Qt: Keymap saving 2014-11-08 00:14:42 -08:00
Jeffrey Pfau 0f2c4e5baf Qt: Draw with QPicture instead of a pixmap 2014-11-07 22:46:53 -08:00
Jeffrey Pfau 81e65c08d8 Qt: Add keyboard remapper 2014-11-07 03:11:44 -08:00
Jeffrey Pfau 0efe988161 Qt: Add log level SWI 2014-11-06 00:30:35 -08:00
Jeffrey Pfau d75042ea38 GBA Input: Refactor SDL and Qt input code 2014-11-06 00:17:58 -08:00
Jeffrey Pfau 9ba250e9bb GBA Video: Fix rendering of sprites with objwin passthrough (fixes #128) 2014-11-05 05:07:44 -08:00
Jeffrey Pfau 25f5520b0b SDL: Merge egl-main 2014-11-05 04:11:09 -08:00
Jeffrey Pfau d5b8fdf81c SDL: Fix SDL 1.2 build 2014-11-05 03:42:19 -08:00
Jeffrey Pfau 9cc43cd883 SDL: Split out non-shared functionality of GL and SW into their own files 2014-11-05 03:34:23 -08:00
Jeffrey Pfau fb7f1d07ef SDL: Unify gl-main and sw-main 2014-11-05 03:21:50 -08:00
Jeffrey Pfau 2b8d1dda7c SDL: Only use scancodes with SDL2 2014-11-05 02:59:04 -08:00
Jeffrey Pfau b01e15b913 Qt: Fix memory leak in ~GameController 2014-11-05 02:45:23 -08:00
Jeffrey Pfau f4d6ef74b4 Util: Fix memory leak in Configuration 2014-11-05 02:45:00 -08:00
Jeffrey Pfau 0fd9e9ad0f GBA Config: const-correctness 2014-11-05 02:34:51 -08:00