Jeffrey Pfau
|
ceac601e60
|
Qt: Remove use of NaN
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2016-02-21 11:16:21 -08:00 |
Jeffrey Pfau
|
c1f146c565
|
All: Fix typo in changelog
|
2016-02-21 00:33:09 -08:00 |
Jeffrey Pfau
|
03f20436b5
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Shaders: Fix AGS-001 shader with some bad drivers
|
2016-02-20 23:43:09 -08:00 |
Jeffrey Pfau
|
340aed5142
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Qt: Update 360 input profile on OS X to reflect newer drivers
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2016-02-20 23:39:31 -08:00 |
Jeffrey Pfau
|
3871f1f48b
|
Qt: Fix initial state of key mapping
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2016-02-20 23:38:20 -08:00 |
Jeffrey Pfau
|
6fe4c2a511
|
SDL: Remove default gamepad mappings
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2016-02-20 23:10:52 -08:00 |
Jeffrey Pfau
|
6334e88e00
|
SDL: Fix axes being mapped wrong
|
2016-02-20 23:09:52 -08:00 |
Jeffrey Pfau
|
6acc14d31b
|
SDL: Fix potential joystick crash in games with rumble
|
2016-02-20 22:21:37 -08:00 |
Jeffrey Pfau
|
dc62c52faa
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SDL: Fix joystick initialization on BSD
|
2016-02-20 21:44:51 -08:00 |
Jeffrey Pfau
|
3c50adc025
|
Wii: Fix tilting direction
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2016-02-18 21:50:25 -08:00 |
Jeffrey Pfau
|
3c31ae1260
|
Qt: Add preset for DualShock 4
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2016-02-17 21:45:36 -08:00 |
Lioncash
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e77334960a
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OpenGL: Correct boolean vector strcmp strings for uniforms
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2016-02-16 20:51:50 -05:00 |
Jeffrey Pfau
|
5c2dbc59a1
|
GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
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2016-02-15 01:04:29 -08:00 |
Jeffrey Pfau
|
bd085ad372
|
All: Fix typo
|
2016-02-14 22:18:35 -08:00 |
Jeffrey Pfau
|
c8342a88ff
|
All: Update CHANGES
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2016-02-13 19:37:45 -08:00 |
Jeffrey Pfau
|
32f5bb985d
|
Qt: Fix hang if audio sync is enabled and audio fails to initialize
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
d1b3ad08d8
|
Qt: Fix sending gameStopped twice
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2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
2a80ddf8d0
|
Qt: Fix hang if audio sync is enabled and audio fails to initialize
|
2016-02-09 02:26:15 -08:00 |
Jeffrey Pfau
|
1fdf413ee9
|
Qt: Fix sending gameStopped twice
|
2016-02-09 02:22:06 -08:00 |
Jeffrey Pfau
|
564f58c7fb
|
GBA: Slightly optimize GBAProcessEvents
|
2016-02-08 22:32:30 -08:00 |
Jeffrey Pfau
|
be42f298da
|
VFS: Fix reading 7z archives without rewinding first
|
2016-02-08 22:27:12 -08:00 |
Jeffrey Pfau
|
790c77c957
|
All: Update CHANGES for 0.4.0
|
2016-02-02 21:18:14 -08:00 |
Jeffrey Pfau
|
4f1788b2e0
|
Qt: Add ability to customize savestate data, add rewind duration box
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2016-01-25 20:11:30 -08:00 |
Jeffrey Pfau
|
15dadb8387
|
GBA Cheats: Fix cheats setting the Action Replay version
|
2016-01-24 14:26:31 -08:00 |
Jeffrey Pfau
|
181174c810
|
Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212)
|
2016-01-23 20:14:46 -08:00 |
Jeffrey Pfau
|
3a134fcda6
|
GBA: Allow jumping to OAM and palette RAM
|
2016-01-23 19:52:03 -08:00 |
Jeffrey Pfau
|
6fe43d1d4c
|
GBA BIOS: Finish implementing RegisterRamReset
|
2016-01-23 19:50:31 -08:00 |
Jeffrey Pfau
|
13dfb144e8
|
SDL: Hotplugging for joysticks. Still needs work.
|
2016-01-17 22:45:25 -08:00 |
Jeffrey Pfau
|
c83e4e7e85
|
Qt: Added button for breaking into the GDB debugger
|
2016-01-15 16:52:28 -08:00 |
Jeffrey Pfau
|
a38beac307
|
Qt: Customizable paths for save games, save states, screenshots and patches
|
2016-01-15 14:29:19 -08:00 |
Jeffrey Pfau
|
1fa904878b
|
ARM7: Fix decoding of some ARM ALU instructions with shifters
|
2016-01-12 21:11:50 -08:00 |
Jeffrey Pfau
|
e30674d053
|
Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
|
2016-01-12 18:07:04 -08:00 |
Jeffrey Pfau
|
16ba5bd05f
|
Debugger: Fix watchpoints
|
2016-01-12 18:06:13 -08:00 |
Jeffrey Pfau
|
9c5852a896
|
Qt: Added a setting for pausing when the emulator is not in focus
|
2016-01-11 01:11:58 -08:00 |
Jeffrey Pfau
|
2b5da04d9c
|
Qt: Begin settings view revamp
|
2016-01-11 00:49:14 -08:00 |
Jeffrey Pfau
|
baccd4ef2f
|
Qt: Fix some potential crashes with the gamepad mapping
|
2016-01-11 00:45:02 -08:00 |
Jeffrey Pfau
|
c732ea6a71
|
GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
|
2016-01-07 23:50:01 -08:00 |
Jeffrey Pfau
|
76d486cc65
|
GBA RR: Add support for resets in movies
|
2016-01-05 02:35:10 -08:00 |
Jeffrey Pfau
|
0e8e55e8ed
|
GBA RR: Add preliminary SRAM support for VBM loading
|
2016-01-05 02:34:51 -08:00 |
Jeffrey Pfau
|
bfd73a793d
|
GBA Video: Implement naive cycle counting for sprite rendering
|
2016-01-04 01:14:44 -08:00 |
Jeffrey Pfau
|
4b50e268da
|
Libretro: Add settings for BIOS and idle loops
|
2016-01-03 22:46:06 -08:00 |
Jeffrey Pfau
|
d945391da6
|
3DS: Fix DISABLE_THREADING build
|
2016-01-03 10:34:25 -08:00 |
Jeffrey Pfau
|
7174bb6707
|
All: Update CHANGES
|
2016-01-02 20:15:26 -08:00 |
Jeffrey Pfau
|
74bbc057bb
|
GBA: Fix Iridion II savetype (fixes #196)
|
2016-01-02 19:00:02 -08:00 |
Jeffrey Pfau
|
5147a5160f
|
Libretro: Allow blocking opposing directional input
|
2015-12-29 23:10:18 -05:00 |
Jeffrey Pfau
|
67bc8e73a3
|
Util: Fix excessive memory allocation when decoding a PNG
|
2015-12-29 16:58:30 -05:00 |
Jeffrey Pfau
|
e212157d2f
|
Libretro: Add install target for libretro core
|
2015-12-29 16:22:28 -05:00 |
Jeffrey Pfau
|
dd91b689a2
|
GBA Hardware: Fix GPIO on big endian
|
2015-12-29 00:03:42 -05:00 |
Jeffrey Pfau
|
b20cda21e1
|
GBA RR: Starting from savestate now embeds the savegame
|
2015-12-28 15:13:54 -05:00 |
Jeffrey Pfau
|
b2193d9191
|
Qt: Key autofire
|
2015-12-28 14:54:05 -05:00 |