Vicki Pfau
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896749ede9
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Merge branch 'master' into medusa
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2017-01-31 14:42:54 -08:00 |
Vicki Pfau
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1e7a62fbb3
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Revert "ARM: Overhaul PSR access"
This reverts commit 37f5feb713 and fixup commits.
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2017-01-31 11:46:24 -08:00 |
Vicki Pfau
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dc317e952e
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GBA Savedata: Fix savedata unmasking (fixes #441)
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2017-01-31 00:34:40 -08:00 |
Vicki Pfau
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20296e7f0e
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Merge branch 'master' into medusa
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2017-01-30 11:30:03 -08:00 |
Vicki Pfau
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37f5feb713
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ARM: Overhaul PSR access
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2017-01-28 11:11:59 -08:00 |
Vicki Pfau
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369592d892
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Qt: Add xBR-lv2
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2017-01-24 02:19:29 -08:00 |
Vicki Pfau
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d2bf16b872
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Qt: Automatically load controller profile when plugged in
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2017-01-23 23:38:13 -08:00 |
Vicki Pfau
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2da3d3e6ba
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SDL: Automatically map controllers when plugged in
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2017-01-23 23:09:31 -08:00 |
Vicki Pfau
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2f14f58911
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Qt: Merge "Save" and "OK" buttons in shader options
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2017-01-23 22:18:14 -08:00 |
Vicki Pfau
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78526ae71a
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SDL: Add support for configuring hats
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2017-01-23 01:00:48 -08:00 |
Vicki Pfau
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6a188289c2
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CMake: Add ability to just print version string
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2017-01-22 14:27:41 -08:00 |
Jeffrey Pfau
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d8687d32c4
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Qt: Fix timing issues on high refresh rate monitors
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2017-01-20 15:26:41 -08:00 |
Vicki Pfau
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a56fd6016d
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All: Move time.h include to common.h
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2017-01-18 15:22:41 -08:00 |
Vicki Pfau
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2e3daaedc2
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Feature: Support ImageMagick 7
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2017-01-18 12:51:05 -08:00 |
Vicki Pfau
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22a36e0af9
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Core: Add generic checksum function
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2017-01-17 18:29:58 -08:00 |
Jeffrey Pfau
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d20e64f96d
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VFS: Fix some minor VFile issues with FILEs
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2017-01-11 22:22:44 -08:00 |
Jeffrey Pfau
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dc96bdda85
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GB Audio: Start implementing "zombie" audio (fixes #389)
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2017-01-11 03:32:01 -08:00 |
Jeffrey Pfau
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0b6bc9ae82
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GB MBC: Fix ROM bank overflows getting set to bank 0
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2017-01-11 01:35:53 -08:00 |
Jeffrey Pfau
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ae12068d2f
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LR35902: Fix pc overflowing current region off-by-one
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2017-01-11 01:35:06 -08:00 |
Jeffrey Pfau
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d6e5283b9e
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Feature: Move game database from flatfile to SQLite3
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2017-01-10 00:49:56 -08:00 |
Jeffrey Pfau
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246142fd55
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Qt: Expose configuration directory
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2017-01-10 00:49:56 -08:00 |
Jeffrey Pfau
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c621677a6a
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Qt: Improved HiDPI support
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2017-01-05 00:39:30 -08:00 |
Jeffrey Pfau
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7fe7749797
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LR35902: Add disassembler
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2017-01-05 00:02:12 -08:00 |
Jeffrey Pfau
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68985d88e9
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Libretro: Fix saving in GB games (fixes #486)
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2017-01-04 16:03:00 -08:00 |
Jeffrey Pfau
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87caf0a6ac
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Merge branch 'master' into medusa
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2017-01-02 18:17:50 -08:00 |
Jeffrey Pfau
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3f61f68f22
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GBA: Fix multiboot ROM loading
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2017-01-01 22:04:04 -08:00 |
Jeffrey Pfau
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180418a74f
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ARM7: Fix MLA/*MULL/*MLAL timing
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2017-01-01 14:46:58 -08:00 |
Jeffrey Pfau
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ae9feee147
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All: Update CHANGES for 0.5.2
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2016-12-31 01:56:26 -08:00 |
Jeffrey Pfau
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19b164d560
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Libretro: Fix disabling BIOS
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2016-12-28 19:16:33 -08:00 |
Jeffrey Pfau
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9cbbd9f255
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GBA I/O: Set JOYSTAT TRANS flag when writing JOY_TRANS registers
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2016-12-27 03:48:41 -08:00 |
Jeffrey Pfau
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75d9085eef
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GBA I/O: Clear JOYSTAT RECV flag when reading JOY_RECV registers
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2016-12-27 02:11:54 -08:00 |
Jeffrey Pfau
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2f1cb61d01
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All: Add C++ header guards
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2016-12-26 21:01:55 -08:00 |
Jeffrey Pfau
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9c91235a34
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ARM7: Clean up instruction decoding for future expandability
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2016-12-25 23:36:47 -08:00 |
Jeffrey Pfau
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5939af0a2b
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ARM7: Decode MCR/MRC
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2016-12-25 23:36:46 -08:00 |
Jeffrey Pfau
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e93154fb41
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SDL: Prevent crash on cores with no audio
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2016-12-25 23:36:46 -08:00 |
Jeffrey Pfau
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1c93b75b7e
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GBA DMA: Move DMAs to using absolute timing
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2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
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327c3e78c6
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GBA DMA: Refactor DMA out of memory.c
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2016-12-25 10:56:49 -08:00 |
Jeffrey Pfau
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85285a68e5
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GB Memory: Reset ROM bank when loading a ROM
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2016-12-24 21:22:29 -08:00 |
Jeffrey Pfau
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e32c0673da
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GB Audio: Reset envelope timer when reseting sound channel (fixes #287)
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2016-12-24 03:41:39 -08:00 |
Jeffrey Pfau
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eaec17488e
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GB Video: Hblank IRQs should mask LYC=LY IRQs (fixes #466)
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2016-12-23 17:13:10 -08:00 |
Jeffrey Pfau
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2bd8dd2fa2
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GB Memory: Fix HDMA5 value after DMA completes
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2016-12-23 16:40:50 -08:00 |
Jeffrey Pfau
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9d54e242e3
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GBA I/O: Mask off WAITCNT bits that cannot be written (fixes #457)
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2016-12-23 15:41:11 -08:00 |
Jeffrey Pfau
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6eadd35ee6
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Debugger: Add functions for read- or write-only watchpoints
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2016-12-23 15:40:24 -08:00 |
Jeffrey Pfau
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55505f79a9
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GB Video: Initialize LCDC in renderer
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2016-12-22 18:55:46 -08:00 |
Jeffrey Pfau
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974c41e8cf
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GB Audio: Initialize wave RAM to GBC values
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2016-12-22 15:38:34 -08:00 |
Jeffrey Pfau
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8ac6f83bc5
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GB Audio: Refactor and improve audio emulation
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2016-12-22 14:33:50 -08:00 |
Jeffrey Pfau
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053598fa7f
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GB Audio: Simplify envelope code
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2016-12-21 18:44:08 -08:00 |
Jeffrey Pfau
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c83833bfd4
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Qt: Fix Apply button for key and controller configurations
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2016-12-20 21:20:52 -08:00 |
Jeffrey Pfau
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b5c62da070
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GB: Properly initialize sramRealVf variable
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2016-12-20 18:05:32 -08:00 |
Jeffrey Pfau
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5ba2d00504
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3DS, PSP2, Wii: Last directory loaded is saved
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2016-12-20 01:49:19 -08:00 |
Jeffrey Pfau
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20f8cdc3e0
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Qt: Move last directory setting from qt.ini to config.ini
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2016-12-20 01:35:07 -08:00 |
Jeffrey Pfau
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d7d48e605b
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GB Audio: Fix serialization of channel 3 and NR52 properties
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2016-12-19 18:56:24 -08:00 |
Jeffrey Pfau
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bf2aa98338
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GB: Fix crash when masking savedata
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2016-12-19 18:48:05 -08:00 |
Jeffrey Pfau
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85367c3713
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GBA: Only unhalt CPU if appropriate bit is set in IE
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2016-12-11 20:39:14 -08:00 |
Jeffrey Pfau
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3415484d9d
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GBA Video: Fix out of bounds sprite transforms
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2016-12-11 17:55:41 -08:00 |
Jeffrey Pfau
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4085b9cdc5
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GBA: Only unhalt CPU if an IRQ actually fires
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2016-12-08 20:44:29 -08:00 |
Jeffrey Pfau
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8aeafeb762
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ARM7: PSR mode bits should not get sign extended
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2016-11-30 16:18:02 -08:00 |
Jeffrey Pfau
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8cc5339b1e
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GBA: Add savegame override for Crash Bandicoot 2
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2016-11-15 13:39:40 -08:00 |
Jeffrey Pfau
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8fd14f40c0
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GBA BIOS: Implement BitUnPack
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2016-11-07 13:51:53 -08:00 |
Jeffrey Pfau
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e2927ebcea
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All: Fix fullscreen config option being ignored
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2016-11-07 09:56:38 -08:00 |
Jeffrey Pfau
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c92add2a5c
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GBA: Fix IRQs firing after already being cleared
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2016-11-06 22:22:01 -08:00 |
Jeffrey Pfau
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60974cf61b
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Qt: Fix Qt Multimedia audio driver on big endian
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2016-11-06 21:26:54 -08:00 |
Jeffrey Pfau
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d68a21fc26
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GB Memory: Fix starting HDMAs during mode 0
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2016-11-03 13:26:33 -07:00 |
Garrett Brown
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a8d4836a39
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Fix missing termination in call to SET_INPUT_DESCRIPTORS
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2016-11-02 17:40:31 -07:00 |
Jeffrey Pfau
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27545462e4
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Qt: Memory viewer now supports load/paste
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2016-11-01 19:28:14 -07:00 |
Jeffrey Pfau
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bb7d85698b
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Util: Add size counting to Table
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2016-11-01 00:07:45 -07:00 |
Jeffrey Pfau
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c549db69f1
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Qt: Only reset window dimensions when first shown
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2016-10-31 11:34:31 -07:00 |
Jeffrey Pfau
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5c15ed7dd5
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GBA Memory: POSTFLG support and BIOS skip register parity
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2016-10-30 11:13:23 -07:00 |
Jeffrey Pfau
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a6cd5f44db
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GBA Memory: Fix VCOUNT being writable
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2016-10-30 02:52:20 -07:00 |
Jeffrey Pfau
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e66061ed9e
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GB: Fix audio not being deinitialized
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2016-10-28 17:48:29 -07:00 |
Jeffrey Pfau
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28a64fcbb8
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Qt: Rename REPL to Console
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2016-10-27 18:40:16 -07:00 |
taizou
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ee4776541a
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GBA Memory: Support for Mo Jie Qi Bing by Vast Fame
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2016-10-27 21:53:09 +01:00 |
Jeffrey Pfau
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5b80b8e4c7
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Debugger: Make building with debugging aspects optional
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2016-10-26 23:28:25 -07:00 |
Jeffrey Pfau
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d99923b94e
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Qt: Add debugger REPL
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2016-10-26 21:44:30 -07:00 |
Jeffrey Pfau
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e430e55149
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Core: Add existing state check for rewind
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2016-10-26 21:41:44 -07:00 |
Jeffrey Pfau
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a0d223eef7
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Debugger: Modularize CLI debugger
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2016-10-25 21:12:35 -07:00 |
Jeffrey Pfau
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474f1c6e9c
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GB Memory: Fix patching bank 0
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2016-10-24 11:49:06 -07:00 |
Jeffrey Pfau
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323d425c89
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VFS: Fix resizing memory chunks when not needed
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2016-10-23 10:29:01 -07:00 |
Jeffrey Pfau
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287ab91739
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VFS: Allow truncating memory chunk VFiles
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2016-10-21 23:18:18 -07:00 |
Jeffrey Pfau
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8561c80a1c
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GB MBC: Fix initializing MBC when no ROM is loaded
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2016-10-21 19:14:09 -07:00 |
Jeffrey Pfau
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d9764e8cea
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GB, GBA: Prevent loading null ROMs
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2016-10-21 19:09:16 -07:00 |
Jeffrey Pfau
|
dec8a1223c
|
PSP2: Improved controller rumble
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2016-10-21 17:24:15 -07:00 |
Jeffrey Pfau
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6c470e3e5c
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GBA Video, GB Video: Colors are now fully scaled
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2016-10-21 13:53:33 -07:00 |
Jeffrey Pfau
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35fcb725e4
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Qt: Prototype sprite viewer
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2016-10-21 02:00:11 -07:00 |
Jeffrey Pfau
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111337e3e0
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Qt: Fix cut off tiles and alignment issues in tile viewer
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2016-10-21 02:00:11 -07:00 |
Jeffrey Pfau
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9756f79f04
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VFS: Call msync when syncing mapped data
|
2016-10-21 01:59:48 -07:00 |
Tyler Wade
|
7b75d5d06b
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GBA Cheats: Fix GameShark ROM patches
|
2016-10-21 01:24:51 -05:00 |
Jeffrey Pfau
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d462b4dd7f
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Core: Generic tile cache, usable with Game Boy core
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2016-10-17 16:29:09 -07:00 |
Jeffrey Pfau
|
9bef681c7d
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GBA Video: Allow multiple handles into the same tile cache
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2016-10-16 18:23:28 -07:00 |
Jeffrey Pfau
|
250c19b91c
|
Qt: Fix setting overrides
|
2016-10-16 13:27:49 -07:00 |
Jeffrey Pfau
|
7073fa6a24
|
Qt: Fix changing resolution of software renderer
|
2016-10-13 14:01:48 -07:00 |
Jeffrey Pfau
|
5418f25d85
|
Windows: Fix Unicode directory handling
|
2016-10-13 13:42:44 -07:00 |
Jeffrey Pfau
|
900700aa41
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GB MBC: Fix SRAM dangling pointer with RTC games
|
2016-10-13 00:17:30 -07:00 |
Jeffrey Pfau
|
18c6e6c330
|
GBA Cheats: Better autodetection
|
2016-10-12 22:14:22 -07:00 |
Jeffrey Pfau
|
ac0238ef07
|
GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch
|
2016-10-11 22:02:02 -07:00 |
Jeffrey Pfau
|
8ac697f310
|
GBA BIOS: Fix MidiKey2Freq BIOS reads
|
2016-10-11 22:01:13 -07:00 |
Jeffrey Pfau
|
4cbcc41e35
|
GBA Memory: Fix misaligned BIOS reads
|
2016-10-11 21:59:57 -07:00 |
Jeffrey Pfau
|
e72366a081
|
Test: Beginnings of a test suite
|
2016-10-10 17:25:38 -07:00 |
Jeffrey Pfau
|
5ff3e339fe
|
GB Timer: Improve DIV reset behavior
|
2016-10-08 09:57:15 -07:00 |
Jeffrey Pfau
|
b5e706981f
|
All: Update CHANGES for 0.5.1
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2016-10-05 13:43:03 -07:00 |