Commit Graph

483 Commits

Author SHA1 Message Date
Vicki Pfau 86fe869087 ARM7: Fix unsigned multiply timing 2021-09-20 15:59:28 -07:00
Vicki Pfau f603fcdb72 mGUI: Add 9-slice drawing 2021-09-09 14:30:08 -07:00
Vicki Pfau bc37f48e29 CMake: Attempt to fix #1839 again 2021-08-28 22:05:49 -07:00
Vicki Pfau c6167470eb All: Fix indentation errors 2021-08-26 03:35:19 -07:00
Vicki Pfau 2d5f6dd675 All: Add updater stub and hook it into the Qt frontend 2021-08-10 22:09:24 -07:00
Vicki Pfau 4a7feb66f9 Qt: Add update checking infrastructure 2021-08-10 22:04:46 -07:00
Vicki Pfau 9a26c1a679 mGUI: Use variants for menu data 2021-06-28 21:13:05 -07:00
Vicki Pfau 78d3a1f17e GB Memory: Add cursory cartridge open bus emulation (fixes #2032) 2021-06-23 20:34:11 -07:00
Vicki Pfau b1ff578201 Qt: Only set default controller bindings if loading fails (fixes #799) 2021-06-20 00:34:45 -07:00
Vicki Pfau 3e1793d3f8 GBA Savedata: Support for 64 kiB SRAM saves 2021-06-07 18:47:22 -07:00
Vicki Pfau 1640d00e87 GB: Add SGB palettes, options for selecting which palettes 2021-05-08 16:23:52 -07:00
Vicki Pfau e00987ddeb GB: Support for combo "Super Game Boy Color" SGB + GBC ROM hacks 2021-05-07 14:37:19 -07:00
Vicki Pfau 2a316ee1dc Core: Suspend runloop when a core crashes 2021-05-06 00:14:10 -07:00
Vicki Pfau 6c3fb29d53 mGUI: Add arrow keys to symbol and add unicode codepoints 2021-05-02 16:37:00 -07:00
Vicki Pfau a713d51e05 GB: Presets for Game Boy palettes 2021-05-01 19:27:23 -07:00
Vicki Pfau 4ba921ccc5 mGUI: Initial OSK support 2021-04-23 00:24:27 -07:00
Vicki Pfau 926e8fcccb Util: Add toUtf16 function 2021-04-23 00:18:18 -07:00
Vicki Pfau 950767e6ad Util: 2D convolve with channels 2021-04-15 22:10:58 -07:00
Vicki Pfau 3b781c00e6 GBA e-Reader: Initial error detection and retrying 2021-04-11 16:08:39 -07:00
Vicki Pfau a0360ec936 GBA e-Reader: Add visual dotcode parsing 2021-04-10 03:07:35 -07:00
Vicki Pfau adfc3c4ab2 FFmpeg: Add image scaling function 2021-04-10 03:07:35 -07:00
Vicki Pfau 207c64874a Util: Add bits of a convolution API 2021-04-10 03:07:35 -07:00
Vicki Pfau 23b5a458b8 GBA e-Reader: Refactor out of GPIO code 2021-04-03 13:37:29 -07:00
Vicki Pfau bc16a1bfe3 GBA Cart: Refactor hardware.c into cart/gpio.c etc 2021-04-03 01:31:55 -07:00
Vicki Pfau accb47b013 Python: Fix build 2021-03-28 14:59:50 -07:00
Vicki Pfau a5890bfea5 GBA SIO: Fix Dolphin connection when driver is inactive 2021-03-28 14:45:54 -07:00
Vicki Pfau 3a95b30d63 GBA SIO: Improve readability 2021-03-28 14:45:54 -07:00
Vicki Pfau b1828dbc59 GBA SIO: Dolphin connectivity 2021-03-28 14:45:54 -07:00
Vicki Pfau 00531d1180 mGUI: De-constify fonts 2021-03-27 22:35:29 -07:00
Antonio Niño Díaz c0cfa602af GBA Audio: Fix reads from CH3 Wave RAM
The previous code always read the state of bank 0. The correct behaviour
is to read from the bank that isn't selected. Most likely, no game has
ever tried to read from this RAM and verify the values because the
values are destroyed as soon as the channel starts to play the desired
sound.

Writes were done correctly: The values are saved to the bank that isn't
selected.

Also, when the sound hardware is off, it acts like bank 0 has been
selected in register SOUND3CNT_L.
2021-03-27 13:46:07 -07:00
Vicki Pfau 9ac9366257 Switch: Optimize font rendering (fixes #2078) 2021-03-24 19:13:59 -07:00
Vicki Pfau ffeb5cfe27 GB Video: Discard SGB packets in non-SGB mVLs 2021-03-23 19:37:53 -07:00
Vicki Pfau c5b78f9354 GB Audio: Add channel 4 batching back (fixes #1313) 2021-03-17 18:20:38 -07:00
Vicki Pfau f600c7c317 GB Audio: Remove redundant timing argument to GBAudioUpdateFrame 2021-03-15 21:39:27 -07:00
Vicki Pfau dd1d1a0a9d GBA Memory: Fix masking of misaligned jumps 2021-03-03 04:17:05 -08:00
Vicki Pfau 7d672a2215 All: Fix various build failure fallout 2021-02-26 02:02:25 -08:00
Vicki Pfau b966d71a2c GB: Clean up BIOS unmapping 2021-02-25 23:42:45 -08:00
Vicki Pfau 003e181add GB: Clean up cartridge removal codepath (fixes #398) 2021-02-24 20:18:13 -08:00
Vicki Pfau 1e017ade23 GBA Memory: Fix AGBPrint writing past 16MB ROMs 2021-02-24 18:44:41 -08:00
Vicki Pfau 67475a6da8 GBA Memory: Improved AGBPrint emulation of edge cases (fixes #1867) 2021-02-24 01:20:48 -08:00
Vicki Pfau 8926aeea01 ARM: Optimize PC-write functions 2021-02-21 12:27:07 -08:00
Vicki Pfau 49ec1ed702 ARM: Fix long and accumulate multiply timing 2021-02-15 23:40:49 -08:00
Vicki Pfau 3309892657 GB, GBA Serialize: Attempt to fix MSVC build 2021-02-09 01:28:21 -08:00
Vicki Pfau 2498f85cda VFS: Fix build with minizip 2021-02-03 21:08:52 -08:00
Vicki Pfau ca3050d76b Core: Add mCoreCreate function for making a core based on platform type 2021-01-14 23:14:02 -08:00
Vicki Pfau 527f235934 Core: Adding to library is now recursive 2021-01-05 00:23:52 -08:00
Vicki Pfau bda4316839 GB: Redo double speed emulation (closes #1515) 2021-01-02 22:20:54 -08:00
Vicki Pfau 466e0c5efa Utils: Clean up duplicated clamping code 2021-01-01 18:54:54 -08:00
Vicki Pfau 1c69a714c7 Core: Add memory block info lookup function 2021-01-01 17:24:09 -08:00
Vicki Pfau a760c7bb4a Core: Add prefix to platform enum names 2020-12-26 18:53:19 -08:00