Commit Graph

633 Commits

Author SHA1 Message Date
Jeffrey Pfau 11d6ab7f9d Qt: Fix showing default display driver as OpenGL (force 1.x) 2016-10-05 10:16:45 -07:00
Jeffrey Pfau 74d140ed8b GB: Reset active region when reloading ROM 2016-10-05 00:02:22 -07:00
Jeffrey Pfau bf06f1e443 GB: Properly unload save files when unloading a ROM 2016-10-05 00:02:04 -07:00
Jeffrey Pfau 742538dc43 Qt: Fix crash when saving an override if a game isn't loaded 2016-10-04 13:09:02 -07:00
Jeffrey Pfau c8db38f93b Qt: Remember scale option independent of core dimensions 2016-10-04 11:24:56 -07:00
Jeffrey Pfau 0b2f8bb4dc Qt: Manage window sizes slightly better 2016-10-04 10:36:31 -07:00
Jeffrey Pfau a067bca332 Qt: Fix patch loading 2016-09-30 09:09:55 -07:00
Jeffrey Pfau e79963b007 GBA: Support printing debug strings from inside a game 2016-09-28 14:37:48 -07:00
Jeffrey Pfau e6b4144ba2 GBA Memory: Fix several unused I/O register read values 2016-09-28 12:37:39 -07:00
Jeffrey Pfau 82f503bc4e GBA Cheats: Fix uninitialized memory getting freed when saving 2016-09-27 10:20:03 -07:00
Jeffrey Pfau 559c3212fd LR35902: Fix core never exiting with certain event patterns 2016-09-27 04:42:20 -07:00
Jeffrey Pfau fc69cdce60 GBA Video: Clean up unused timers 2016-09-27 04:05:28 -07:00
Jeffrey Pfau 7ae3640bb5 All: Split out install locations for Libretro and OpenEmu 2016-09-27 04:03:41 -07:00
Jeffrey Pfau 3a0b8af70a GB: Properly clear KEY1 bit 0 when switching speeds 2016-09-27 03:54:19 -07:00
Jeffrey Pfau c706e73c51 GB MBC: Fix RTC access when no save file is loaded 2016-09-25 23:43:05 -07:00
Jeffrey Pfau 71473721a8 GB: Initialize audio properly 2016-09-25 23:29:29 -07:00
Jeffrey Pfau f2dadbd8b1 GBA Hardware: Improve Game Boy Player rumble behavior 2016-09-25 22:02:45 -07:00
Jeffrey Pfau 8345e29798 SDL: Attach rumble in SDL frontend 2016-09-25 21:16:52 -07:00
Jeffrey Pfau 3cfdad192c GB Video: Improved video timings 2016-09-25 19:18:46 -07:00
Jeffrey Pfau 6f9a0d9758 GB, GBA: Fix emulator hardlocking when halting with IRQs off 2016-09-25 16:48:41 -07:00
Jeffrey Pfau e7c3b02897 GB: Fix invalid STOP behavior on Game Boy Color 2016-09-25 16:22:09 -07:00
Jeffrey Pfau c877845bf7 Util: Fix PNG identification on files too small to be a PNG 2016-09-25 13:41:07 -07:00
Jeffrey Pfau 79274de539 Core: Fix importing save games as read-only 2016-09-25 13:39:52 -07:00
Jeffrey Pfau 9c4de0e30c GBA Savedata: Fix loading savestates with 512Mb Flash saves 2016-09-25 06:49:45 -07:00
Jeffrey Pfau 1073e6cc8e SDL: Remove scancode key input 2016-09-23 14:43:05 -07:00
Jeffrey Pfau 8daa39d21b Qt: Fix directory set unloading when replacing the ROM 2016-09-23 01:20:10 -07:00
Jeffrey Pfau 3ceadd4ccd GB Memory: Initialize RAM pattern for GBC 2016-09-22 06:49:32 -07:00
Jeffrey Pfau 05edd2fe52 GB SIO: Don't auto-clock external shift clock 2016-09-22 00:34:56 -07:00
Jeffrey Pfau 78af66c9d5 GBA Cheats: Fix key-activated CodeBreaker cheats 2016-09-21 23:30:12 -07:00
Jeffrey Pfau 1f0f943526 GB Video: Clear screen when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau bf9017c89b LR35902: Fix events running with the wrong cycle active 2016-09-21 14:36:42 -07:00
Jeffrey Pfau b309e9894c GB Video: Fix video frames getting missed when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 1e10098e33 FFmpeg: Encoding cleanup 2016-09-21 14:36:42 -07:00
Jeffrey Pfau cf6006f9f8 FFmpeg: Fix encoing AAC 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 5c744a3f13 Qt: Fix saving overrides 2016-09-20 16:35:00 -07:00
Jeffrey Pfau bea6235c0a Qt: Fix "close" button on Overrides view 2016-09-20 16:35:00 -07:00
Jeffrey Pfau 3b1d3292dd GBA Cheats: Fix holding onto pointers that may get invalidated 2016-09-20 12:09:28 -07:00
Jeffrey Pfau 1cb054ec67 GB Video: Setting LYC=LY during mode 2 should trigger an IRQ 2016-09-20 10:45:01 -07:00
Jeffrey Pfau 575a37fd83 GB MBC: Fix MBC7 when size is incorrectly specified 2016-09-19 23:54:50 -07:00
Jeffrey Pfau c14c6d647f All: Only update version info if needed 2016-09-19 19:49:58 -07:00
Jeffrey Pfau a7a858d4f8 Update CHANGES for 0.5.0 2016-09-19 15:07:50 -07:00
Jeffrey Pfau 37ddf7020b Util: Fix inserting too many items into a hash table 2016-09-19 15:01:58 -07:00
Jeffrey Pfau aaf12cad27 GBA Savedata: Only unmap savedata if present 2016-09-19 13:52:11 -07:00
Jeffrey Pfau a510ae8d86 GBA Hardware: Clean up dead code in GBP 2016-09-17 11:01:09 -07:00
Jeffrey Pfau ccf584238b SDL: More responsive rumble 2016-09-16 12:51:33 -07:00
Jeffrey Pfau a9c8a02cf9 GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble 2016-09-16 12:50:56 -07:00
Jeffrey Pfau 61800d0e9b GBA Savedata: Fix savedata sync timer 2016-09-14 17:46:15 -07:00
Jeffrey Pfau fa92b4cd0e GBA: Count up timers should not count themselves 2016-09-14 01:34:53 -07:00
Jeffrey Pfau dd76386f4c SDL: Increase default audio buffer size to 1024 samples 2016-09-13 23:00:01 -07:00
Jeffrey Pfau f34f45257a GBA Video: Fix out-of-order OBJWIN 2016-09-11 00:54:20 -07:00