Jeffrey Pfau
|
66345e9b7e
|
Qt: Add refresh button to controller editing
|
2016-05-30 15:26:54 -07:00 |
Jeffrey Pfau
|
f4dc546da6
|
Util: Fix realloc semantics in utf16to8
|
2016-05-29 09:57:10 -07:00 |
Jeffrey Pfau
|
d242638e28
|
OpenGL: Add texSize uniform
|
2016-05-25 21:25:09 -07:00 |
Jeffrey Pfau
|
210ef6db50
|
Qt: Clean up some path canonicalization
|
2016-05-22 23:08:43 -07:00 |
Jeffrey Pfau
|
feb5ad2260
|
ARM7: Fix flags on SBC/RSC
|
2016-05-20 19:02:15 -07:00 |
Jeffrey Pfau
|
e81de71f50
|
ARM7: Flush prefetch cache when loading CPSR via MSR
|
2016-05-16 01:18:09 -07:00 |
Jeffrey Pfau
|
b5ff48a74e
|
ARM7: Support forcing Thumb mode via MSR
|
2016-05-12 00:19:24 -07:00 |
Jeffrey Pfau
|
4375e7029f
|
SDL: Fix SDL 1.2 build
|
2016-05-11 23:12:03 -07:00 |
Jeffrey Pfau
|
0e85739cd3
|
Libretro: Disable logging game errors, BIOS calls and stubs in release builds
|
2016-05-08 12:33:55 -07:00 |
Jeffrey Pfau
|
20f790bb61
|
GBA Cheats: Support for encrypted CodeBreaker cheats
|
2016-05-05 22:56:05 -07:00 |
Jeffrey Pfau
|
d6fce03fa3
|
All: Fix instruction tables getting zeroed when linking sometimes
|
2016-05-03 22:01:37 -07:00 |
Jeffrey Pfau
|
faab8ae5f0
|
All: Update CHANGES
|
2016-04-29 01:35:43 -07:00 |
Jeffrey Pfau
|
b0a1a2e2b7
|
All: Add QUIET parameter to silence CMake
|
2016-04-28 22:45:34 -07:00 |
Jeffrey Pfau
|
d59ef1c66a
|
Util: Fix socket bind addresses
|
2016-04-27 22:17:21 -07:00 |
Jeffrey Pfau
|
063605a216
|
GBA Memory: Fix executing code from OBJ region of VRAM
|
2016-04-21 23:45:32 -07:00 |
Jeffrey Pfau
|
3a51c59768
|
Windows: Add native VDir support
|
2016-04-20 21:09:06 -07:00 |
Jeffrey Pfau
|
40448e90b7
|
Qt: Remove some C99isms from C++ code
|
2016-04-16 19:10:12 -07:00 |
Jeffrey Pfau
|
4d839d03b4
|
All: Allow use of external minizip library
|
2016-04-13 00:13:05 -07:00 |
Jeffrey Pfau
|
be2641c77b
|
OpenGL: Log shader compilation failure
|
2016-03-06 18:36:36 -08:00 |
Jeffrey Pfau
|
b1691c9527
|
Util: Use closesocket on Windows
|
2016-03-05 11:33:36 -08:00 |
Jeffrey Pfau
|
1f204c8eef
|
All: Fix several file handle leaks
|
2016-03-03 00:04:15 -08:00 |
Jeffrey Pfau
|
be97f04971
|
FFmpeg: Update dependencies on Ubuntu
|
2016-02-27 01:50:28 -08:00 |
Jeffrey Pfau
|
878c6b8a2c
|
GBA Serialize: Fix loading savegames from savestates
|
2016-02-27 00:09:23 -08:00 |
Jeffrey Pfau
|
23dc557466
|
All: Update CHANGES
|
2016-02-25 23:55:03 -08:00 |
Jeffrey Pfau
|
9919fffcb7
|
Qt: Initialize m_useBios
|
2016-02-25 23:39:08 -08:00 |
Jeffrey Pfau
|
3b24e94018
|
3DS: Use blip_add_delta_fast for a small speed improvement
|
2016-02-22 21:09:05 -08:00 |
Jeffrey Pfau
|
aa0ee743b3
|
GBA Memory: Fix mirroring on non-overdumped Classic NES games
|
2016-02-21 12:01:54 -08:00 |
Jeffrey Pfau
|
ceac601e60
|
Qt: Remove use of NaN
|
2016-02-21 11:16:21 -08:00 |
Jeffrey Pfau
|
c1f146c565
|
All: Fix typo in changelog
|
2016-02-21 00:33:09 -08:00 |
Jeffrey Pfau
|
03f20436b5
|
Shaders: Fix AGS-001 shader with some bad drivers
|
2016-02-20 23:43:09 -08:00 |
Jeffrey Pfau
|
340aed5142
|
Qt: Update 360 input profile on OS X to reflect newer drivers
|
2016-02-20 23:39:31 -08:00 |
Jeffrey Pfau
|
3871f1f48b
|
Qt: Fix initial state of key mapping
|
2016-02-20 23:38:20 -08:00 |
Jeffrey Pfau
|
6fe4c2a511
|
SDL: Remove default gamepad mappings
|
2016-02-20 23:10:52 -08:00 |
Jeffrey Pfau
|
6334e88e00
|
SDL: Fix axes being mapped wrong
|
2016-02-20 23:09:52 -08:00 |
Jeffrey Pfau
|
6acc14d31b
|
SDL: Fix potential joystick crash in games with rumble
|
2016-02-20 22:21:37 -08:00 |
Jeffrey Pfau
|
dc62c52faa
|
SDL: Fix joystick initialization on BSD
|
2016-02-20 21:44:51 -08:00 |
Jeffrey Pfau
|
3c50adc025
|
Wii: Fix tilting direction
|
2016-02-18 21:50:25 -08:00 |
Jeffrey Pfau
|
3c31ae1260
|
Qt: Add preset for DualShock 4
|
2016-02-17 21:45:36 -08:00 |
Lioncash
|
e77334960a
|
OpenGL: Correct boolean vector strcmp strings for uniforms
|
2016-02-16 20:51:50 -05:00 |
Jeffrey Pfau
|
5c2dbc59a1
|
GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value
|
2016-02-15 01:04:29 -08:00 |
Jeffrey Pfau
|
bd085ad372
|
All: Fix typo
|
2016-02-14 22:18:35 -08:00 |
Jeffrey Pfau
|
c8342a88ff
|
All: Update CHANGES
|
2016-02-13 19:37:45 -08:00 |
Jeffrey Pfau
|
32f5bb985d
|
Qt: Fix hang if audio sync is enabled and audio fails to initialize
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
d1b3ad08d8
|
Qt: Fix sending gameStopped twice
|
2016-02-10 22:42:39 -08:00 |
Jeffrey Pfau
|
2a80ddf8d0
|
Qt: Fix hang if audio sync is enabled and audio fails to initialize
|
2016-02-09 02:26:15 -08:00 |
Jeffrey Pfau
|
1fdf413ee9
|
Qt: Fix sending gameStopped twice
|
2016-02-09 02:22:06 -08:00 |
Jeffrey Pfau
|
564f58c7fb
|
GBA: Slightly optimize GBAProcessEvents
|
2016-02-08 22:32:30 -08:00 |
Jeffrey Pfau
|
be42f298da
|
VFS: Fix reading 7z archives without rewinding first
|
2016-02-08 22:27:12 -08:00 |
Jeffrey Pfau
|
790c77c957
|
All: Update CHANGES for 0.4.0
|
2016-02-02 21:18:14 -08:00 |
Jeffrey Pfau
|
4f1788b2e0
|
Qt: Add ability to customize savestate data, add rewind duration box
|
2016-01-25 20:11:30 -08:00 |
Jeffrey Pfau
|
15dadb8387
|
GBA Cheats: Fix cheats setting the Action Replay version
|
2016-01-24 14:26:31 -08:00 |
Jeffrey Pfau
|
181174c810
|
Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212)
|
2016-01-23 20:14:46 -08:00 |
Jeffrey Pfau
|
3a134fcda6
|
GBA: Allow jumping to OAM and palette RAM
|
2016-01-23 19:52:03 -08:00 |
Jeffrey Pfau
|
6fe43d1d4c
|
GBA BIOS: Finish implementing RegisterRamReset
|
2016-01-23 19:50:31 -08:00 |
Jeffrey Pfau
|
13dfb144e8
|
SDL: Hotplugging for joysticks. Still needs work.
|
2016-01-17 22:45:25 -08:00 |
Jeffrey Pfau
|
c83e4e7e85
|
Qt: Added button for breaking into the GDB debugger
|
2016-01-15 16:52:28 -08:00 |
Jeffrey Pfau
|
a38beac307
|
Qt: Customizable paths for save games, save states, screenshots and patches
|
2016-01-15 14:29:19 -08:00 |
Jeffrey Pfau
|
1fa904878b
|
ARM7: Fix decoding of some ARM ALU instructions with shifters
|
2016-01-12 21:11:50 -08:00 |
Jeffrey Pfau
|
e30674d053
|
Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
|
2016-01-12 18:07:04 -08:00 |
Jeffrey Pfau
|
16ba5bd05f
|
Debugger: Fix watchpoints
|
2016-01-12 18:06:13 -08:00 |
Jeffrey Pfau
|
9c5852a896
|
Qt: Added a setting for pausing when the emulator is not in focus
|
2016-01-11 01:11:58 -08:00 |
Jeffrey Pfau
|
2b5da04d9c
|
Qt: Begin settings view revamp
|
2016-01-11 00:49:14 -08:00 |
Jeffrey Pfau
|
baccd4ef2f
|
Qt: Fix some potential crashes with the gamepad mapping
|
2016-01-11 00:45:02 -08:00 |
Jeffrey Pfau
|
c732ea6a71
|
GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
|
2016-01-07 23:50:01 -08:00 |
Jeffrey Pfau
|
76d486cc65
|
GBA RR: Add support for resets in movies
|
2016-01-05 02:35:10 -08:00 |
Jeffrey Pfau
|
0e8e55e8ed
|
GBA RR: Add preliminary SRAM support for VBM loading
|
2016-01-05 02:34:51 -08:00 |
Jeffrey Pfau
|
bfd73a793d
|
GBA Video: Implement naive cycle counting for sprite rendering
|
2016-01-04 01:14:44 -08:00 |
Jeffrey Pfau
|
4b50e268da
|
Libretro: Add settings for BIOS and idle loops
|
2016-01-03 22:46:06 -08:00 |
Jeffrey Pfau
|
d945391da6
|
3DS: Fix DISABLE_THREADING build
|
2016-01-03 10:34:25 -08:00 |
Jeffrey Pfau
|
7174bb6707
|
All: Update CHANGES
|
2016-01-02 20:15:26 -08:00 |
Jeffrey Pfau
|
74bbc057bb
|
GBA: Fix Iridion II savetype (fixes #196)
|
2016-01-02 19:00:02 -08:00 |
Jeffrey Pfau
|
5147a5160f
|
Libretro: Allow blocking opposing directional input
|
2015-12-29 23:10:18 -05:00 |
Jeffrey Pfau
|
67bc8e73a3
|
Util: Fix excessive memory allocation when decoding a PNG
|
2015-12-29 16:58:30 -05:00 |
Jeffrey Pfau
|
e212157d2f
|
Libretro: Add install target for libretro core
|
2015-12-29 16:22:28 -05:00 |
Jeffrey Pfau
|
dd91b689a2
|
GBA Hardware: Fix GPIO on big endian
|
2015-12-29 00:03:42 -05:00 |
Jeffrey Pfau
|
b20cda21e1
|
GBA RR: Starting from savestate now embeds the savegame
|
2015-12-28 15:13:54 -05:00 |
Jeffrey Pfau
|
b2193d9191
|
Qt: Key autofire
|
2015-12-28 14:54:05 -05:00 |
Jeffrey Pfau
|
50d4b31b58
|
All: Update CHANGES
|
2015-12-28 04:45:44 -05:00 |
Jeffrey Pfau
|
f84aadffd2
|
GBA: Support for VBA-style cheat codes
|
2015-12-26 22:25:50 -05:00 |
Jeffrey Pfau
|
cd6b6862ff
|
Qt: Start work on ROM information view
|
2015-12-20 19:00:52 -08:00 |
Jeffrey Pfau
|
7d9a897700
|
Update CHANGES for 0.3.2
|
2015-12-17 22:02:58 -08:00 |
Jeffrey Pfau
|
edd604b700
|
Qt: Fix resetting while paused
|
2015-12-15 22:13:19 -08:00 |
Jeffrey Pfau
|
df3ee0e2be
|
GBA Video: Fix OAM and palette initialization
|
2015-12-09 21:22:35 -08:00 |
Jeffrey Pfau
|
08a2b24eac
|
Qt: Allow use of modifier keys as input
|
2015-12-07 20:42:01 -08:00 |
Jeffrey Pfau
|
9590b484c7
|
Qt: Fix crash when closing multiplayer windows
|
2015-12-01 21:55:07 -08:00 |
Jeffrey Pfau
|
e0863dc708
|
Qt: Add mute option to menu
|
2015-12-01 20:30:11 -08:00 |
Jeffrey Pfau
|
f922f3c152
|
Qt: Add preprocessor shader step customization
|
2015-11-22 13:56:53 -08:00 |
Jeffrey Pfau
|
f5bc61b852
|
Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked (fixes #97)
|
2015-11-22 03:56:25 -08:00 |
Jeffrey Pfau
|
6604afb670
|
ARM7: Fix bank switching with LDR[B]T/STR[B]T
|
2015-11-22 02:31:13 -08:00 |
Jeffrey Pfau
|
bb79334856
|
ARM7: Implement more undefined load/store forms
|
2015-11-22 01:42:58 -08:00 |
Jeffrey Pfau
|
b67e4b5d78
|
ARM7: Implement undefined STRH/LDRH versions
|
2015-11-20 19:11:02 -08:00 |
Jeffrey Pfau
|
fad1daf3e9
|
ARM7: Fix STRT/STRBT
|
2015-11-20 19:10:17 -08:00 |
Jeffrey Pfau
|
505157dca0
|
GBA Memory: Fix DMAs triggering two cycles early
|
2015-11-18 20:45:44 -08:00 |
Jeffrey Pfau
|
3d321bc0b9
|
GBA Memory: Fix timing of DMAs
|
2015-11-18 20:44:18 -08:00 |
Jeffrey Pfau
|
21d51964e8
|
Qt: Fix race condition with setting sample rate
|
2015-11-17 19:48:56 -08:00 |
Jeffrey Pfau
|
4ca8d75082
|
GBA BIOS: Fix misaligned RLUnCompReadNormalWrite*
|
2015-11-17 19:48:10 -08:00 |
Jeffrey Pfau
|
7c9b619f7b
|
GBA BIOS: Fix Sqrt sign
|
2015-11-17 19:47:05 -08:00 |
Jeffrey Pfau
|
34d0dff2d6
|
OpenGL: Fix fast-forward on some OpenGL drivers where it may block early
|
2015-11-16 19:56:43 -08:00 |
Jeffrey Pfau
|
51e9042f62
|
Libretro: Cheat code support
|
2015-11-14 21:08:31 -08:00 |
Jeffrey Pfau
|
5e2e3864b7
|
GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball
|
2015-11-13 21:34:44 -08:00 |