Jeffrey Pfau
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0479078628
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GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
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2014-12-19 20:35:55 -08:00 |
Jeffrey Pfau
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64d27eb334
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Qt: Improved versioning information
|
2014-12-17 21:25:51 -08:00 |
Jeffrey Pfau
|
36c5c92989
|
ARM7: Fix LDM writeback to a register already written
|
2014-12-17 21:16:00 -08:00 |
Jeffrey Pfau
|
94ef0f3596
|
GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
|
2014-12-17 02:36:32 -08:00 |
Jeffrey Pfau
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e834aa4300
|
GBA Video: Remove stale renderers
|
2014-12-16 23:30:27 -08:00 |
Jeffrey Pfau
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ff99a859c1
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GBA Thread: Allow halted games to exit cleanly
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2014-12-16 22:36:57 -08:00 |
Jeffrey Pfau
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c9a38dbc70
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Qt: Fix emulator crashing when full screen if a game is not running
Conflicts:
CHANGES
|
2014-12-16 22:15:10 -08:00 |
Jeffrey Pfau
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8ee8387360
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Qt: Fix issue with set frame sizes being the wrong height
Conflicts:
CHANGES
|
2014-12-16 00:38:59 -08:00 |
Jeffrey Pfau
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90e66d0cd6
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Qt: Disable sync to video by default
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2014-12-14 00:01:40 -08:00 |
Jeffrey Pfau
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b156c5aa0b
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Qt: Fix Qt::5Multimedia build
|
2014-12-13 16:07:33 -08:00 |
Jeffrey Pfau
|
d6ce18921c
|
Debugger: Properly isolate CLI debugger code
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2014-12-12 17:35:02 -08:00 |
Jeffrey Pfau
|
ae3f1ad7a9
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Qt: Fix build if USE_GDB_STUB is disabled
|
2014-12-12 14:39:58 -08:00 |
Jeffrey Pfau
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8700f0608a
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Perf: Fix deadlock when interrupting the process
|
2014-12-12 01:11:02 -08:00 |
Jeffrey Pfau
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5a5ad43d5d
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GBA Thread: Wake up threads waiting for frames when ending a GBA thread
|
2014-12-11 22:34:15 -08:00 |
Jeffrey Pfau
|
26c21e6915
|
GBA: Fix I/O register lookup table
|
2014-12-11 16:08:47 -08:00 |
Jeffrey Pfau
|
52f8f51133
|
GBA Thread: Properly stop thread when video wait is enabled
|
2014-12-11 04:57:56 -08:00 |
Jeffrey Pfau
|
3fdf8fe316
|
All: Add Debian-style dependencies for CPack
|
2014-12-10 21:27:04 -08:00 |
Jeffrey Pfau
|
295111c7e1
|
Qt: Fix build if QtMultimedia is not installed
|
2014-12-10 19:58:44 -08:00 |
Jeffrey Pfau
|
4357fdec94
|
Video: Make FFmpeg encoder work with libav
|
2014-12-10 19:58:44 -08:00 |
Jeffrey Pfau
|
52724071cf
|
Qt: Set default audio buffer size to 2048 to ensure smoothness on as many platforms as possible
|
2014-12-10 17:21:50 -08:00 |
Jeffrey Pfau
|
882cd0dcf6
|
GBA Memory: Force disable a repeating DMA when it would repeat infinitely
|
2014-12-10 06:45:36 -08:00 |
Jeffrey Pfau
|
32fc4a99b9
|
GBA Thread: Revert 0a946a0b43 , it broke vsync
|
2014-12-09 15:55:46 -08:00 |
Jeffrey Pfau
|
510fddb23f
|
GBA: Error check to make sure ROM and BIOS mapping succeed
|
2014-12-09 15:55:45 -08:00 |
Jeffrey Pfau
|
35412145fc
|
SDL: Remove code for entering RR modes
|
2014-12-07 04:44:08 -08:00 |
Jeffrey Pfau
|
9299b75be5
|
Qt: Rename project binaries for platforms excluding OS X and Windows
|
2014-12-06 19:25:57 -08:00 |
Jeffrey Pfau
|
5a9cf99249
|
Qt: Bundle OS X target app
|
2014-12-06 19:11:10 -08:00 |
Jeffrey Pfau
|
f6a7fedb28
|
All: Add MPL 2.0 license and associated headers
|
2014-12-03 00:39:06 -08:00 |
Jeffrey Pfau
|
e6ea94d229
|
Qt: Rudimentary gamepad mapper
|
2014-12-03 00:07:56 -08:00 |
Jeffrey Pfau
|
091e717133
|
Qt: Add Opus to the audio codec mapping and list
|
2014-11-28 14:41:33 -08:00 |
Jeffrey Pfau
|
eb2809829d
|
Qt: Show FPS in title bar
|
2014-11-27 17:35:25 -08:00 |
Jeffrey Pfau
|
12a014e726
|
GBA: Add load and save CLI debugger commands
|
2014-11-27 11:18:41 -08:00 |
Jeffrey Pfau
|
97931784e7
|
GBA: Do not put decoded image on the stack
|
2014-11-27 11:18:22 -08:00 |
Jeffrey Pfau
|
55ba676d7c
|
Debugger: Actually execute system commands
|
2014-11-27 11:02:47 -08:00 |
Jeffrey Pfau
|
15ef638f95
|
GBA: Add identifier lookup for GBA registers
|
2014-11-27 10:36:19 -08:00 |
Jeffrey Pfau
|
4a9b87cfd0
|
GBA: Add skeleton of GBA-specific CLI debugger
|
2014-11-27 10:11:10 -08:00 |
Jeffrey Pfau
|
a8731d280f
|
Debugger: Add support for additional platforms in CLI
|
2014-11-27 09:47:03 -08:00 |
Jeffrey Pfau
|
8ec961d2e8
|
Debugger: Add reset command
|
2014-11-27 08:58:22 -08:00 |
Jeffrey Pfau
|
e7fa65f876
|
SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll
|
2014-11-27 08:48:58 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
467fbcf54d
|
GBA: Add overrides for Pokemon Mystery Dungeon
|
2014-11-27 00:39:56 -08:00 |
Jeffrey Pfau
|
64ba9d2d8e
|
GBA: Make sure interrupting the thread actually pauses it
|
2014-11-27 00:06:49 -08:00 |
Jeffrey Pfau
|
22e7eff33c
|
GBA BIOS: Clear BIOS-acknowledged interrupt flag before IntrWait
|
2014-11-26 00:34:28 -08:00 |
Jeffrey Pfau
|
e3573d402f
|
Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder
|
2014-11-25 05:08:20 -08:00 |
Jeffrey Pfau
|
0cbe5eb4ad
|
Qt: Require CMake 2.8.11
|
2014-11-25 04:55:44 -08:00 |
Jeffrey Pfau
|
c5e5efca2e
|
Perf: Fix perf build on Windows
|
2014-11-25 04:55:00 -08:00 |
Jeffrey Pfau
|
6a40e3e455
|
SDL: Use constants instead of literals for the screen dimensions
|
2014-11-23 04:37:03 -08:00 |
Jeffrey Pfau
|
3177226e8e
|
GBA: BLDALPHA is readable
|
2014-11-23 00:24:02 -08:00 |
Jeffrey Pfau
|
5a0e4e7a2d
|
GBA Audio: Fix integer overflow sampling of channel 3
|
2014-11-23 00:23:37 -08:00 |
Jeffrey Pfau
|
ebe543e482
|
GBA Video: Fix another window bug with windows going too far
|
2014-11-22 23:33:09 -08:00 |
Jeffrey Pfau
|
89f7a69f3a
|
GBA Video: Fix vertical window wrapping
|
2014-11-22 20:17:24 -08:00 |