DS emulator, sorta
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StapleButter 86cdf28323 change how redrawing is done. fixes memory leak and other fun shit.
calling GetDC() over and over again isn't a good idea.
2017-02-06 00:07:22 +01:00
.gitignore add more crap 2016-05-16 17:48:40 +02:00
ARM.cpp ARM7 BIOS read protect. 2017-02-05 17:15:17 +01:00
ARM.h * scheduler revamp, simpler design 2017-01-31 03:54:51 +01:00
ARMInterpreter.cpp start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter.h start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter_ALU.cpp * implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate. 2017-01-31 18:41:31 +01:00
ARMInterpreter_ALU.h * implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate. 2017-01-31 18:41:31 +01:00
ARMInterpreter_Branch.cpp start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter_Branch.h start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARMInterpreter_LoadStore.cpp * fix 'STMxx with base register included in register list' when base register is banked. 2017-02-05 16:50:20 +01:00
ARMInterpreter_LoadStore.h start refactoring shit: more accurate timing and way of counting cycles. 2017-01-30 18:36:11 +01:00
ARM_InstrTable.h blarg 2017-02-01 00:31:23 +01:00
CP15.cpp better save support. not hardcoded filename, support for non-tiny EEPROM and Flash, attempt at autodetecting the right memory type. 2017-02-03 16:57:31 +01:00
CP15.h move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc). 2017-01-30 19:11:29 +01:00
DMA.cpp * fix 'STMxx with base register included in register list' when base register is banked. 2017-02-05 16:50:20 +01:00
DMA.h DMA support! 2017-01-18 01:33:06 +01:00
FIFO.cpp IPC FIFO emulation. 2017-01-17 01:58:25 +01:00
FIFO.h IPC FIFO emulation. 2017-01-17 01:58:25 +01:00
GPU.cpp blarg 2017-02-03 21:11:23 +01:00
GPU.h BG extended palettes! 2017-02-02 00:09:40 +01:00
GPU2D.cpp support extended palette for 256-color sprites. 2017-02-05 18:23:03 +01:00
GPU2D.h an attempt at shitty extended "tile+rotscale" BGs 2017-02-02 01:18:03 +01:00
NDS.cpp lil' hack. makes SM64DS go ingame. 2017-02-05 18:34:21 +01:00
NDS.h * HBlank flag and IRQ. 2017-02-03 18:47:40 +01:00
NDSCart.cpp apparently when you set an out-of-bounds address for EEPROM, it should wrap around 2017-02-05 17:45:17 +01:00
NDSCart.h * make direct boot less shitty. 2017-02-01 21:35:00 +01:00
README.md * somewhat proper event scheduler 2016-12-05 17:08:24 +01:00
RTC.cpp * fix 'STMxx with base register included in register list' when base register is banked. 2017-02-05 16:50:20 +01:00
RTC.h * some basic BG display code 2017-01-20 01:18:30 +01:00
SPI.cpp improve touchscreen precision 2017-02-04 00:12:08 +01:00
SPI.h TSC support, touchscreen input. not perfect but for now this will do. 2017-02-01 00:24:36 +01:00
Wifi.cpp some more crap emulated. 2016-12-06 17:32:51 +01:00
Wifi.h some more crap emulated. 2016-12-06 17:32:51 +01:00
main.cpp change how redrawing is done. fixes memory leak and other fun shit. 2017-02-06 00:07:22 +01:00
melonDS.cbp esgshdgdfh 2017-01-22 20:37:12 +01:00
melonDS.depend change how redrawing is done. fixes memory leak and other fun shit. 2017-02-06 00:07:22 +01:00
melonDS.layout hey look, more crap 2016-11-03 01:38:58 +01:00
types.h christ. CodeBlocks is retarded. 2016-12-23 21:22:22 +01:00

README.md

melonDS

DS emulator, sorta

the goal is to do things right and fast, akin to blargSNES (but hopefully better)

but also to have fun coding this shit

LOVE MELONS

NO ASKING ROMZ!! ILLEGAL

license will eventually be GPL or some crap. don't steal the code and make money off of it or claim it as your own or be an asshole.

TODO LIST

  • take code fetch waitstates into account when fetching instructions, and during branches (pipeline shit) (tricky, some code fetches are nonsequential)