Nadia Pedersen
34c78c6c6c
MingW → MinGW
2019-05-04 15:28:58 +02:00
Cameron Cawley
f91eb18152
Fix all -Wwrite-strings warnings
2019-05-04 14:07:02 +01:00
Arisotura
83331bc7e5
lay base for hi-res rendering
...
IT'S A PILE OF HACKS
2019-05-03 19:28:15 +02:00
Arisotura
dc68842db4
some work on shadows.
...
(still need to check opaquePolyID)
2019-05-03 18:55:45 +02:00
Arisotura
3d77087320
betterer transparency support
2019-05-02 13:44:54 +02:00
Arisotura
1e29e1242d
beginning work on transparency support.
...
floats suck.
depth/stencil textures suck.
the world sucks.
burn it down.
r e v o l u t i o n
in the meantime getting this shit working wouldn't be too bad tho.
2019-05-02 04:16:48 +02:00
Arisotura
4a776f5d5b
half-proper screen clear.
...
still missing bitmap mode, but atleast you can play NSMB without being in the dark.
2019-05-02 02:28:31 +02:00
Arisotura
8c2b4b4813
very evil shit
2019-05-01 23:35:48 +02:00
Nadia Holmquist Pedersen
5d3462b42c
Remove redundant install from CMakeLists.txt
2019-05-01 18:39:50 +02:00
Nadia Holmquist Pedersen
b981b7c8cb
Merge branch 'master' of https://github.com/Nadia-h/melonDS
2019-05-01 06:19:04 +02:00
Nadia Holmquist Pedersen
a462774ad3
Removed commented code
2019-05-01 06:18:36 +02:00
Nadia Pedersen
5e2a2a9deb
Add Windows MSYS2 build instructions
2019-05-01 06:08:00 +02:00
Nadia Holmquist Pedersen
00ad620b8f
Add a script to easily grab the needed libraries when building with MSYS2
2019-05-01 06:05:48 +02:00
Nadia Holmquist Pedersen
9c9b2e79ce
Remove unnecessary commonted-out lines
2019-05-01 05:20:06 +02:00
Nadia Holmquist Pedersen
b31b5ed66a
Revamp build system
2019-05-01 05:16:54 +02:00
Arisotura
88bc765455
don't lose half the zbuffer range
2019-04-29 19:13:20 +02:00
Arisotura
ffa0ddd94c
fix the alpha0 shit
2019-04-29 18:52:23 +02:00
Arisotura
41e7af8412
add remaining texture types
2019-04-29 18:47:32 +02:00
Arisotura
e7be82430b
texcoord wrap modes
2019-04-29 18:24:36 +02:00
Arisotura
eb9cfd12d4
* add type5 textures
...
* fix texture distortion. I knew it was something stupid like that.
2019-04-29 13:05:15 +02:00
Arisotura
2a63ba40d7
support 256-color textures.
...
but ass-batteringly shitty.
2019-04-29 04:19:56 +02:00
Arisotura
85b3bdebd1
avoid potential division by zero in framerate counting when running uberfast. likely fixes #394
2019-04-27 20:53:58 +02:00
Arisotura
6febd79f83
finally get wbuffering covered.
2019-04-25 13:32:15 +02:00
Arisotura
448806fada
weak little attempt at a zbuffer.
...
still bad for wbuffering because of course it is
2019-04-24 22:38:50 +02:00
Arisotura
15b7903170
now with perspective correction!
2019-04-10 23:55:34 +02:00
Arisotura
3888518575
here, have vertex colors
2019-04-10 23:47:58 +02:00
Arisotura
210a5b583e
make it actually work without asploding half the geometry
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also, fix colors
2019-04-10 23:25:01 +02:00
Arisotura
ccc9608ad2
it renders shit!!
...
albeit in monochrome and with fucky clipping for some reason
2019-04-10 22:49:06 +02:00
Arisotura
32c75e20a6
here, have shader shit
2019-04-09 23:23:24 +02:00
Arisotura
00341bbae5
actually, seems faster to read it all at once??
2019-04-01 04:58:21 +02:00
Arisotura
4bf75a8d8e
glörg
2019-04-01 04:52:03 +02:00
Arisotura
1f13d9ce80
* move GL init to main thread
...
* fix potential bug causing the screen bitmap to be created twice
2019-04-01 04:50:48 +02:00
Arisotura
2d0d501d1f
probs better this way
...
(ultimately RequestLine should be axed)
2019-04-01 04:22:03 +02:00
Arisotura
8bc4ca3fc8
fasterer framebuffer read
2019-04-01 04:20:43 +02:00
Arisotura
f8751bd1fb
first attempt at things
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(also fix softrenderer reset)
2019-04-01 02:51:31 +02:00
Arisotura
f1628b98de
adding that file might be good, too
2019-03-31 21:54:42 +02:00
Arisotura
b48fe5909b
* add some GL base to libui (only for Windows for now)
...
* make the Codeblocks project a bit less braindead (don't repeat libraries for each build target)
2019-03-31 21:54:14 +02:00
Arisotura
75f8cbf953
draft API for OpenGL shito in libui
2019-03-31 21:15:45 +02:00
Arisotura
b9703d2e8f
fix CP15 control reg init during direct boot (fixes LMNTS demo regression)
2019-03-30 23:49:22 +01:00
Arisotura
1af74230f1
Merge pull request #391 from PoroCYon/master
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fix stupid compilation issues on Linux
2019-03-30 18:15:39 +01:00
Arisotura
1038a075ee
borp
2019-03-30 18:01:54 +01:00
PoroCYon
fe29bfad44
fix stupid compilation issues on Linux
2019-03-30 16:51:32 +01:00
Arisotura
2a2e6a0c76
fix potential memleak under Windows
2019-03-30 12:33:10 +01:00
Arisotura
60a728283e
* remove EmuDirectory from the core
...
* rework OpenLocalFile(), make the code more elegant, also fixes #352
2019-03-27 13:54:33 +01:00
Arisotura
f08b87b41f
* move melon_fopen_local() to Platform.cpp
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* make it require that the file already exist (hopefully fixing config saving bug)
* finally axe melon_fopen.cpp
2019-03-27 13:34:26 +01:00
Arisotura
6d7e80b677
move melon_fopen() to Platform.cpp
...
melon_fopen_local() will need fixoring
2019-03-27 04:23:03 +01:00
Arisotura
5d127f9e55
woops
2019-03-26 18:39:52 +01:00
Arisotura
633fb0f555
NDSCart: KEY1-gap delays don't apply when the WR bit is set. fixes #377
2019-03-26 18:34:01 +01:00
Arisotura
5941d57236
extra safety for the case of an empty platform config file
2019-03-26 15:11:32 +01:00
Arisotura
785716ac41
* readme update
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* remove TODO that has already been done
2019-03-26 13:38:59 +01:00