Commit Graph

1549 Commits

Author SHA1 Message Date
StapleButter 70c72004ac behavior for translucent pixels is preserved even when alphablending is disabled 2017-04-22 17:15:50 +02:00
StapleButter 4f72ee3895 add support for polygon ID and conditional depth update for translucent pixels 2017-04-22 16:47:31 +02:00
StapleButter eb656857d9 optimize the 3D renderer somewhat 2017-04-21 22:40:15 +02:00
StapleButter 796e60828c small optimizations to the 3D renderer 2017-04-13 19:53:09 +02:00
StapleButter 2380c2f4ea hopefully fix the DMA bug without breaking everything this time. 2017-04-13 04:16:57 +02:00
StapleButter c62e160b26 * decal texture blending
* start implementing toon shading
* temp. revert the DMA fix, causes issues
2017-04-12 20:25:54 +02:00
StapleButter 54eeb38d3d make CPU freezes take place immediately. fixes RaymanRR2 backgrounds occasionally getting cut in half. 2017-04-12 17:53:15 +02:00
StapleButter db20d7408e better wifi stub 2017-04-12 16:58:09 +02:00
StapleButter 96a3848d84 make ROM command handling accurate, remove gross DMA hack. 2017-04-11 20:21:31 +02:00
StapleButter 0b981f2a4d fix addressing for tiny EEPROM. 2017-04-11 01:21:35 +02:00
StapleButter 84664a6ded bypass first save command byte when it's zero. for Pokémon games. 2017-04-10 20:56:22 +02:00
StapleButter 8bbcc83771 * always render normal BG/OBJ graphics (even if they're not getting displayed, they can still be fed to the capture unit)
* fix 3D viewport calculation
* keep track of the clearbuffer attributes before VBlank
2017-04-10 20:24:41 +02:00
StapleButter f2622c047b some attempt at actually stubbing out wifi. except it won't fucking work. 2017-04-10 18:47:11 +02:00
StapleButter 2fef876eeb box test, pos test, vec test 2017-04-09 17:15:39 +02:00
StapleButter de4b046232 * more accurate flags (push/pop busy, test busy, vertex/poly overflow)
* more versatile and better clipping code
2017-04-09 16:12:12 +02:00
StapleButter 28ebd56fb8 * fix bug with 0-line tall windows (would be enabled for the whole screen)
* map some I/O ports
2017-04-09 03:47:47 +02:00
StapleButter bc70f00372 windows! 2017-04-09 03:35:32 +02:00
StapleButter 3f3b2977d7 * sound capture from left/right mixers
* support for appropriate output modes
2017-04-08 22:59:27 +02:00
StapleButter a4f436f827 * stub more wifi crap
* louder sound
* misc fixes
2017-04-07 17:37:49 +02:00
StapleButter d8bbf25431 * PCM8, PCM16, ADPCM, white noise
* volume, volume div, panning, master volume
2017-04-07 01:06:10 +02:00
StapleButter 76c4e57608 preliminary audio. only supports PSG (and handles all channels as such). drops out every once in a while. 2017-04-06 22:38:46 +02:00
StapleButter 8d66beba6b start SPU work 2017-04-06 19:44:34 +02:00
StapleButter 28cddadfbc * bump version number
* feed system time into RTC
* start laying base for sound
2017-04-04 15:32:50 +02:00
s1nka 5d13538584 add CMake build system 2017-04-02 13:33:01 +06:00
StapleButter 3a61ed0a91 allow crapoed THUMB hireg ADD/CMP/MOV 2017-03-31 02:20:29 +02:00
StapleButter bfe22e0b9b allow 16/32 bit writes and reads to the gamecard command registers. 2017-03-31 01:50:01 +02:00
StapleButter 46ed4aeeb1 one last fix 2017-03-30 03:31:27 +02:00
StapleButter 8e5f175f5e fix touchscreen input. proper cleanup of threads. meaningless codeblocks crap. 2017-03-30 03:24:46 +02:00
StapleButter a65b45a334 I am a fucking idiot 2017-03-29 23:09:47 +02:00
StapleButter 99e4ad409f maybe this shit will finally work. also update the README. 2017-03-29 22:56:30 +02:00
StapleButter 9baeb3bd1a tweaks 2017-03-29 22:49:36 +02:00
StapleButter 41f4ad6620 derp 2017-03-29 22:44:48 +02:00
StapleButter 4202a8f826 finish Flash support, mostly 2017-03-29 22:12:53 +02:00
StapleButter 777623b665 static-link wxWidgets and the crap it requires. 2017-03-29 21:51:36 +02:00
StapleButter 2db5b21760 * emulation settings dialog
* proper setting for booting directly or from BIOS
* fix shit, again
2017-03-29 20:23:41 +02:00
StapleButter f88226c99f remember window size.
fix extra shit.
2017-03-29 20:12:03 +02:00
StapleButter 2ae2fedf21 minimum size for the SDL window.
screen scaling that preserves aspect ratio.
touchscreen takes scaling into account.
2017-03-29 19:41:25 +02:00
StapleButter 6bf0bf3924 blarg 2017-03-29 19:00:51 +02:00
StapleButter 4e7dc60d37 * clean up code
* working-ish run/pause/reset
* proper closing/cleanup
* ability to run BIOS alone
2017-03-29 18:59:20 +02:00
StapleButter c0734352ab don't rely on a SDL window to get keyboard input 2017-03-29 17:50:11 +02:00
StapleButter e2cc3f1a72 attempt 2017-03-28 23:21:56 +02:00
StapleButter d6bab52baa oops 2017-03-28 22:12:17 +02:00
StapleButter b5f461b950 custom main() and init SDL before everything else.
included WinMain() for compatiblity.
2017-03-28 22:07:58 +02:00
StapleButter 4ad96f1b34 start work on a separate SDL window 2017-03-28 17:03:08 +02:00
StapleButter 55e75dab47 stop the Start button from getting lost every goddamn time 2017-03-25 16:41:12 +01:00
StapleButter f9a76124c3 woops 2017-03-25 16:25:12 +01:00
StapleButter 762b91d640 actual joystick support 2017-03-25 16:18:35 +01:00
StapleButter 12daf16282 input dialog finished 2017-03-25 05:25:03 +01:00
StapleButter e6124c4776 start getting somewhere with that input config dialog 2017-03-25 05:04:15 +01:00
StapleButter 68eb4f6caf * implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
2017-03-24 20:53:01 +01:00