melonDS/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.15)
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cmake_policy(VERSION 3.15)
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if (POLICY CMP0076)
cmake_policy(SET CMP0076 NEW)
endif()
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set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
Add support for macOS (#771) * use shm_open() instead of memfd_create() on macOS malloc.h isn't a header on macOS * Change OpenGL headers + create ifdef for DO_PROCLIST macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors. * macOS doesn't have ->gregs in uc_mcontext and it doesn't have REG_RIP either https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4 * use getpid() to make memory file name unique * #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h * Add include and link directories for macOS and link the OpenGL framework * Add macOS CI * Use newly added libslirp package from Homebrew https://github.com/Homebrew/homebrew-core/pull/63412 * Use Apple's Clang instead of GNU GCC on macOS * Add macOS build instructions to README * Try to fix macOS undefined symbol * snprintf doesn't take null terminator into account * Map new memory on macOS for JIT * Only use gcc-ar if using GNU Compiler * re-add fastmem code - whoops! * Fix style issue - use camelCase not snake_case * Set Minimum macOS version * Switch Minimum OS X version to 10.9 * Add macOS libpcap library name * fix memory leak * Fix binding keys in macOS * Allow getting MAC address on macOS melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address. * Remove unneeded macOS CI dependencies * Build melonDS app bundle on macOS Now it is no longer required to install the libraries on macOS, they come with the app bundle. * fix macOS CI not being able to find macdeployqt * copy melonDS.app with recursive because it's a folder * Disable fastmem checkbox on macOS * Disable fastmem by default in config * forgot a semicolon * Don't bundle libraries, causes issues on macOS <10.15 * Update README + allow finding version in Finder on macOS * Make sure fastmem checkbox stays uncheckable
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
project(melonDS
VERSION 0.9.4
DESCRIPTION "DS emulator, sorta"
HOMEPAGE_URL "https://melonds.kuribo64.net"
LANGUAGES C CXX)
include(CheckSymbolExists)
include(CheckLibraryExists)
include(CMakeDependentOption)
include(CheckIPOSupported)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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add_compile_definitions(MELONDS_VERSION="${melonDS_VERSION}")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
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endif()
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function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
# The output variable needs to be unique across invocations otherwise
# CMake's crazy scope rules will keep it defined
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
cmake_dependent_option(ENABLE_JIT "Enable JIT recompiler" ON
"ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64" OFF)
cmake_dependent_option(ENABLE_JIT_PROFILING "Enable JIT profiling with VTune" OFF "ENABLE_JIT" OFF)
option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON)
check_ipo_supported(RESULT IPO_SUPPORTED)
cmake_dependent_option(ENABLE_LTO_RELEASE "Enable link-time optimizations for release builds" ON "IPO_SUPPORTED" OFF)
cmake_dependent_option(ENABLE_LTO "Enable link-time optimizations" OFF "IPO_SUPPORTED" OFF)
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if (ENABLE_LTO_RELEASE)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
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endif()
if (ENABLE_LTO)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -Og")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og")
string(REPLACE "-O2" "-O3" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REPLACE "-O2" "-O3" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
if (NOT APPLE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s")
endif()
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if (WIN32)
option(BUILD_STATIC "Statically link dependencies" OFF)
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endif()
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if (BUILD_STATIC AND WIN32)
set(CMAKE_FIND_LIBRARY_SUFFIXES .a)
endif()
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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find_program(CCACHE "ccache")
if (CCACHE)
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message(STATUS "Using CCache to speed up compilation")
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set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE})
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE})
endif()
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option(BUILD_QT_SDL "Build Qt/SDL frontend" ON)
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add_subdirectory(src)
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if (BUILD_QT_SDL)
add_subdirectory(src/frontend/qt_sdl)
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endif()