melonDS/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.13)
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cmake_policy(VERSION 3.13)
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if (POLICY CMP0076)
cmake_policy(SET CMP0076 NEW)
endif()
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set(CMAKE_CXX_STANDARD 11)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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project(melonDS)
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
endif()
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include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
# The output variable needs to be unique across invocations otherwise
# CMake's crazy scope rules will keep it defined
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
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if (ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64)
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option(ENABLE_JIT "Enable x64 JIT recompiler" ON)
endif()
if (ENABLE_JIT)
add_definitions(-DJIT_ENABLED)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Release)
option(ENABLE_LTO "Enable link-time optimization" ON)
else()
option(ENABLE_LTO "Enable link-time optimization" OFF)
endif()
option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON)
if (ENABLE_OGLRENDERER)
add_definitions(-DOGLRENDERER_ENABLED)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Debug)
add_compile_options(-Og)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Release)
add_compile_options(-O3)
add_link_options(-s)
endif()
add_compile_options(-fno-pic)
add_link_options(-no-pie)
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option(BUILD_QT_SDL "Build Qt/SDL frontend" ON)
if (WIN32)
option(BUILD_STATIC "Statically link dependencies" OFF)
endif()
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add_subdirectory(src)
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if (BUILD_QT_SDL)
add_subdirectory(src/frontend/qt_sdl)
endif()