flycast/core/rend
Flyinghead f7655091b0 gl4: only use per-pixel sorting when needed
if not using autosort, there's no need to use per-pixel sorting
fixes issues with Psyvariar2 and HeadHunter
2020-01-05 20:44:39 +01:00
..
d3d11 Fix small issues for mingw builds on Linux 2019-05-12 17:44:19 +02:00
gl4 gl4: only use per-pixel sorting when needed 2020-01-05 20:44:39 +01:00
gles gl4: only use per-pixel sorting when needed 2020-01-05 20:44:39 +01:00
norend Naomi rename vars and clean up. Logging changes. 2019-07-13 12:44:10 +02:00
soft Use _WIN32 to handle Windows specific code 2019-08-28 20:37:53 +02:00
vulkan vulkan: VMU display 2019-12-25 13:09:54 +01:00
CustomTexture.cpp Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
CustomTexture.h rend: refactor texture cache and poly/triangle sorters out of gles 2019-10-04 12:22:18 +02:00
TexCache.cpp renderer: add 32bpp conversion routines for bump map textures 2019-12-10 16:15:14 +01:00
TexCache.h renderer: add 32bpp conversion routines for bump map textures 2019-12-10 16:15:14 +01:00
gui.cpp vulkan: VMU display 2019-12-25 13:09:54 +01:00
gui.h vulkan: VMU display 2019-12-25 13:09:54 +01:00
gui_android.cpp vulkan renderer - WIP 2019-10-05 11:50:14 +02:00
gui_android.h Moved most android settings into the new gui 2019-03-05 00:54:01 +01:00
gui_util.cpp gui: Replace "std:string" by "std::string" 2019-10-06 10:58:44 +02:00
gui_util.h vulkan: VMU display 2019-12-25 13:09:54 +01:00
osd.cpp refactor xform matrix out of gles. use xform matrix in vulkan 2019-10-23 18:13:28 +02:00
osd.h refactor xform matrix out of gles. use xform matrix in vulkan 2019-10-23 18:13:28 +02:00
rend.h rend/soft: Import the experimental core from nulldc/drkpvr, better renderer modularization 2015-08-05 02:43:40 +02:00
sorter.cpp gl: const everything 2019-10-25 22:47:20 +02:00
sorter.h gl: const everything 2019-10-25 22:47:20 +02:00
transform_matrix.h Disable startx/starty crt shifts for now. vk: fix OIT buffer size issue 2019-12-10 15:19:41 +01:00