..
Renderer_if.cpp
pvr: serialize maple_int_pending. don't rend_reset in rend_term
2020-12-16 14:44:45 +01:00
Renderer_if.h
rend: multi-render, delay swap, refactor main ui loop
2020-12-15 15:09:42 +01:00
drkPvr.cpp
rend: multi-render, delay swap, refactor main ui loop
2020-12-15 15:09:42 +01:00
helper_classes.h
pvr: defer index building and strip merging, filter out infinite verts
2020-03-27 13:03:49 +01:00
pvr_mem.cpp
32b win build fix
2021-01-04 20:44:15 +01:00
pvr_mem.h
more 32b windows fix
2021-01-04 22:00:15 +01:00
pvr_regs.cpp
rend: read framebuffer as non-interlaced when possible
2020-12-16 14:40:11 +01:00
pvr_regs.h
pvr: defer index building and strip merging, filter out infinite verts
2020-03-27 13:03:49 +01:00
pvr_sb_regs.cpp
Cleanup include headers
2020-03-29 14:26:21 +02:00
pvr_sb_regs.h
Cleanup include headers
2020-03-29 14:26:21 +02:00
spg.cpp
aw: analog and lightgun inputs not responsive after load state
2021-01-22 15:11:04 +01:00
spg.h
aw: analog and lightgun inputs not responsive after load state
2021-01-22 15:11:04 +01:00
ta.cpp
Replace DECL_ALIGN macros by alignas
2020-02-27 22:17:33 +01:00
ta.h
Cleanup include headers
2020-03-29 14:26:21 +02:00
ta_const_df.h
ta_parser: use uniform function signatures for Append* callbacks
2015-07-29 04:08:03 +02:00
ta_ctx.cpp
pvr: auto frame skip to replace current and previous synchronous rendering
2020-12-25 12:08:44 +01:00
ta_ctx.h
pvr: serialize TA render passes
2020-12-15 16:27:34 +01:00
ta_structs.h
Get rid of time_sync timer. Clean-up
2019-09-11 15:09:23 +02:00
ta_vtx.cpp
pvr: auto frame skip to replace current and previous synchronous rendering
2020-12-25 12:08:44 +01:00