flycast/core/hw/pvr
flyinghead 4a81430da7 aw: analog and lightgun inputs not responsive after load state
save maple player num in state
save aw maple devs register
serialize more spg state. don't call CalculateSync on load
move savestate logic to spg and naomi
make tests work on windows
2021-01-22 15:11:04 +01:00
..
Renderer_if.cpp pvr: serialize maple_int_pending. don't rend_reset in rend_term 2020-12-16 14:44:45 +01:00
Renderer_if.h rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
drkPvr.cpp rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
helper_classes.h pvr: defer index building and strip merging, filter out infinite verts 2020-03-27 13:03:49 +01:00
pvr_mem.cpp 32b win build fix 2021-01-04 20:44:15 +01:00
pvr_mem.h more 32b windows fix 2021-01-04 22:00:15 +01:00
pvr_regs.cpp rend: read framebuffer as non-interlaced when possible 2020-12-16 14:40:11 +01:00
pvr_regs.h pvr: defer index building and strip merging, filter out infinite verts 2020-03-27 13:03:49 +01:00
pvr_sb_regs.cpp Cleanup include headers 2020-03-29 14:26:21 +02:00
pvr_sb_regs.h Cleanup include headers 2020-03-29 14:26:21 +02:00
spg.cpp aw: analog and lightgun inputs not responsive after load state 2021-01-22 15:11:04 +01:00
spg.h aw: analog and lightgun inputs not responsive after load state 2021-01-22 15:11:04 +01:00
ta.cpp Replace DECL_ALIGN macros by alignas 2020-02-27 22:17:33 +01:00
ta.h Cleanup include headers 2020-03-29 14:26:21 +02:00
ta_const_df.h ta_parser: use uniform function signatures for Append* callbacks 2015-07-29 04:08:03 +02:00
ta_ctx.cpp pvr: auto frame skip to replace current and previous synchronous rendering 2020-12-25 12:08:44 +01:00
ta_ctx.h pvr: serialize TA render passes 2020-12-15 16:27:34 +01:00
ta_structs.h Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
ta_vtx.cpp pvr: auto frame skip to replace current and previous synchronous rendering 2020-12-25 12:08:44 +01:00