flycast/core/rend
Flyinghead 1072235b1a lua: ui bindings 2021-10-04 19:42:45 +02:00
..
dx9 lua: build fix for linux and win. dx9: crash on exit 2021-10-03 20:22:52 +02:00
gl4 gl,vk: use VO_BORDER_COL for clear color 2021-09-27 13:39:08 +02:00
gles refactor screen_width/height 2021-09-27 20:29:23 +02:00
norend rend: multi-render, delay swap, refactor main ui loop 2020-12-15 15:09:42 +01:00
vulkan Merge remote-tracking branch 'origin/master' into net-rollback 2021-09-30 15:03:29 +02:00
CustomTexture.cpp imgread.ImagePath clean up. ggpo: poll input late if !thread 2021-09-30 14:24:17 +02:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp remove safe mode/div matching option 2021-09-29 11:57:51 +02:00
TexCache.h net rollback with ggpo 2021-09-02 17:51:23 +02:00
game_scanner.h Misc cleanup 2021-06-06 11:15:06 +02:00
gui.cpp lua: ui bindings 2021-10-04 19:42:45 +02:00
gui.h Better background game loader 2021-10-02 11:30:40 +02:00
gui_android.cpp android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_android.h android: display cutouts support. render last frame when editing vjoy 2021-05-02 11:31:44 +02:00
gui_cheats.cpp android: add content path ui too wide when inset present 2021-05-20 10:45:12 +02:00
gui_util.cpp switch: add .. entry to folder chooser. start at / 2021-07-14 20:55:22 +02:00
gui_util.h Better background game loader 2021-10-02 11:30:40 +02:00
mainui.cpp single-threaded mode. refactoring. 2021-09-29 10:22:58 +02:00
mainui.h Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
osd.cpp input: fix arcade mode for on-screen gamepads. 2021-09-21 15:56:01 +02:00
osd.h libretro: blank vmus at unload/reset 2021-07-15 15:43:10 +02:00
shader_util.h rend: shader builder utility 2021-07-19 12:49:47 +02:00
sorter.cpp Misc cleanup 2021-06-06 11:15:06 +02:00
sorter.h Misc cleanup 2021-06-06 11:15:06 +02:00
tileclip.h rend: get rid of RenderToTextureUpscale option. Use RenderResolution 2021-05-10 20:07:23 +02:00
transform_matrix.h refactor screen_width/height 2021-09-27 20:29:23 +02:00