133 lines
2.9 KiB
C++
133 lines
2.9 KiB
C++
/*
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Copyright 2020 flyinghead
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This file is part of Flycast.
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Flycast is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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Flycast is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Flycast. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <chrono>
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#include <thread>
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#include "mainui.h"
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#include "hw/pvr/Renderer_if.h"
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#include "gui.h"
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#include "oslib/oslib.h"
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#include "wsi/context.h"
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#include "cfg/option.h"
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#include "emulator.h"
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bool mainui_enabled;
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u32 MainFrameCount;
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static bool forceReinit;
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void UpdateInputState();
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bool mainui_rend_frame()
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{
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os_DoEvents();
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UpdateInputState();
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if (gui_is_open() || gui_state == GuiState::VJoyEdit)
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{
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gui_display_ui();
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// TODO refactor android vjoy out of renderer
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if (gui_state == GuiState::VJoyEdit && renderer != NULL)
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renderer->DrawOSD(true);
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std::this_thread::sleep_for(std::chrono::milliseconds(16));
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}
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else
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{
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try {
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if (!emu.render())
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return false;
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} catch (const FlycastException& e) {
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emu.unloadGame();
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gui_stop_game(e.what());
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return false;
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}
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}
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MainFrameCount++;
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return true;
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}
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void mainui_init()
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{
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rend_init_renderer();
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rend_resize_renderer();
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}
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void mainui_term()
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{
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rend_term_renderer();
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}
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void mainui_loop()
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{
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mainui_enabled = true;
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mainui_init();
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while (mainui_enabled)
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{
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if (mainui_rend_frame())
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{
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if (config::RendererType.isOpenGL())
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theGLContext.Swap();
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#ifdef USE_VULKAN
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else if (config::RendererType.isVulkan())
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VulkanContext::Instance()->Present();
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#endif
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#ifdef _WIN32
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else if (config::RendererType.isDirectX())
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theDXContext.Present();
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#endif
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}
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if (config::RendererType.pendingChange() || forceReinit)
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{
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int api = config::RendererType.isOpenGL() ? 0 : config::RendererType.isVulkan() ? 1 : 2;
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RenderType oldRender = config::RendererType;
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mainui_term();
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config::RendererType.commit();
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int newApi = config::RendererType.isOpenGL() ? 0 : config::RendererType.isVulkan() ? 1 : 2;
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if (newApi != api || forceReinit)
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{
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// Switch between vulkan/opengl/directx (or full reinit)
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RenderType newRender = config::RendererType;
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// restore current render mode to terminate
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config::RendererType = oldRender;
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config::RendererType.commit();
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TermRenderApi();
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// set the new render mode and init
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config::RendererType = newRender;
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config::RendererType.commit();
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InitRenderApi();
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}
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mainui_init();
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forceReinit = false;
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}
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}
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mainui_term();
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}
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void mainui_stop()
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{
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mainui_enabled = false;
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}
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void mainui_reinit()
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{
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forceReinit = true;
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}
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