flycast/core
Flyinghead b15b8de12b android: disconnect the mouse gamepad by default. Don't swallow all
keydowns events
2019-02-17 18:34:22 +01:00
..
archive Naomi: 7z archives - Split/parent roms 2018-11-23 18:46:21 +01:00
arm_emitter core: Android studio fixes 2018-07-09 09:31:45 +02:00
cfg Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
deps Save last rendered frame if gl driver doesn't preserve the swap buffers 2019-02-14 12:40:17 +01:00
emitter arm64 dynarec using vixl 2019-01-07 21:50:46 +01:00
hw Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
imgread Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
input android: disconnect the mouse gamepad by default. Don't swallow all 2019-02-17 18:34:22 +01:00
khronos SDL: Drop SDL1.2 support and use SDL2 for GLES, too 2015-10-11 18:41:23 +02:00
linux arm64: direct memory access and jit rewrite 2019-01-16 13:04:16 +01:00
linux-dist Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
nacl New input handling/mapping system, SDL only for now. Gui wip 2019-02-12 11:30:24 +01:00
oslib dsound: always wait on push 2018-10-04 10:56:07 +02:00
profiler Bind profiling in X11 to F10 2015-09-03 21:08:13 +02:00
rec-ARM dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-ARM64 dsp arm64: fix crash when VIXL_DEBUG is off 2019-01-24 21:47:55 +01:00
rec-cpp dynarecs clean-up 2019-01-11 23:52:20 +01:00
rec-x64 x64 dynarec: do not use RSQRTSS as it lacks precision 2019-02-04 10:48:22 +01:00
rec-x86 win32: call os_DoEvents on the emu/main thread and other fixes 2019-02-07 19:20:10 +01:00
reios Naomi: M1/M2 mame roms support. M4 carts still WIP 2018-11-05 22:53:38 +01:00
rend set glClearStencil to 0 before clearing, just in case 2019-02-16 14:30:08 +01:00
sdl Android: bind joysticks to different maple ports 2019-02-16 13:52:38 +01:00
webui Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
windows New input handling/mapping system, SDL only for now. Gui wip 2019-02-12 11:30:24 +01:00
README.md Rename newdc to reicast 2015-08-11 20:52:09 +02:00
build.h Reserve and allocate maximum RAM/VRAM/ARAM in all cases 2019-01-24 09:48:58 +01:00
core.mk New input handling/mapping system, SDL only for now. Gui wip 2019-02-12 11:30:24 +01:00
dispframe.cpp dispframe: initialize color clamping, for and palettes after loading 2018-12-13 09:37:11 +01:00
nullDC.cpp android: missing change 2019-02-16 16:59:27 +01:00
serialize.cpp Fix Naomi/Atomiswave builds 2019-02-04 11:23:26 +01:00
stdclass.cpp Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00
stdclass.h android: use new input system 2019-02-13 20:29:49 +01:00
types.h Per-game configuration: create/delete from gui 2019-02-16 14:25:54 +01:00

README.md

core

All of the interesting bits are here