flycast/core/rend
Flyinghead 98a0f2b821 gl: frame upside down with GLES 2.0 if video shift is on
drawQuad ignores the swapY param if vertices are provided so swap Y
coords of vertices.
2023-10-25 16:53:25 +02:00
..
boxart boxart: image mix up due to broken rand() on windows 2023-10-10 11:47:50 +02:00
dx9 dx9,dx11: depth surface and temp render target resize issue with RTT 2023-10-23 10:36:41 +02:00
dx11 dx9,dx11: depth surface and temp render target resize issue with RTT 2023-10-23 10:36:41 +02:00
gl4 rend: support vscalefactor > 1 for RTT 2023-10-16 14:51:27 +02:00
gles gl: frame upside down with GLES 2.0 if video shift is on 2023-10-25 16:53:25 +02:00
norend Merge remote-tracking branch 'origin/master' into dev 2023-01-27 15:41:45 +01:00
vulkan rend: support vscalefactor > 1 for RTT 2023-10-16 14:51:27 +02:00
CustomTexture.cpp android scoped storage (ASS) support 2023-04-08 18:37:50 +02:00
CustomTexture.h clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
TexCache.cpp implement dithering in full FB mode 2023-09-10 16:25:19 +02:00
TexCache.h texture: expand color data of planar textures 2023-10-22 10:17:01 +02:00
game_scanner.h ui: ignore inaccessible content path when scanning for games 2023-04-09 20:18:56 +02:00
gui.cpp ui: color chooser for crosshair was changing on its own 2023-09-24 10:57:50 +02:00
gui.h ui: keyboard input was ignored when resuming game if no render 2023-09-02 20:00:07 +02:00
gui_android.cpp ui: keyboard input was ignored when resuming game if no render 2023-09-02 20:00:07 +02:00
gui_android.h gui: init once. reset ui driver when needed. android 120+ Hz support 2022-04-13 18:06:19 +02:00
gui_chat.h chat: disable window timeout after you respond to message 2022-05-30 16:15:44 +02:00
gui_cheats.cpp ui: keyboard input was ignored when resuming game if no render 2023-09-02 20:00:07 +02:00
gui_util.cpp Set `header()` and `OptionArrowButtons()` alpha to 1.0f (#1096) 2023-06-02 14:26:04 +02:00
gui_util.h ui: keyboard input was ignored when resuming game if no render 2023-09-02 20:00:07 +02:00
imgui_driver.h Various GDB fixes and improvements (#832) 2022-12-16 20:34:30 +01:00
mainui.cpp Race condition when stopping while emu is failing 2023-02-26 22:01:32 +01:00
mainui.h vk,dx9: black screen/crash in single-threaded on direct fb access 2021-11-11 11:17:39 +01:00
osd.cpp C++17 (#926) 2023-02-18 13:24:34 +01:00
osd.h naomi: display crosshair for touchscreen games 2023-03-05 15:13:18 +01:00
roboto_medium.h deps: gather backends under imgui/backends directory 2023-05-04 09:26:01 +02:00
shader_util.h rend: shader builder utility 2021-07-19 12:49:47 +02:00
sorter.cpp deps: update nowide 2023-06-04 12:49:55 +02:00
sorter.h cleanup include headers 2023-01-26 10:06:51 +01:00
tileclip.h rend: fix clipping edge case 2023-05-24 10:31:55 +02:00
transform_matrix.h rend: add hcount and vcount used by meltyb for video shift calc 2023-10-22 12:08:19 +02:00