![]() dx9: resize depth surface to max width and height when RTT dx11 oit: resize all depth and temp render targets when RTT but keep current framebuffer. Fixes Flag to Flag not updating the screen when RTT'ing rear view mirrors. Issue #1257 |
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d3d_overlay.cpp | ||
d3d_overlay.h | ||
d3d_renderer.cpp | ||
d3d_renderer.h | ||
d3d_shaders.cpp | ||
d3d_shaders.h | ||
d3d_texture.cpp | ||
d3d_texture.h | ||
dx9_driver.h | ||
dxcontext.cpp | ||
dxcontext.h |