![]() Currently a compile time option (!GLES). Fixes many depth issues (Dynamite Cop, Cannon Spike, etc.) |
||
---|---|---|
.. | ||
d3d11 | ||
gles | ||
norend | ||
soft | ||
TexCache.cpp | ||
TexCache.h | ||
rend.h |
![]() Currently a compile time option (!GLES). Fixes many depth issues (Dynamite Cop, Cannon Spike, etc.) |
||
---|---|---|
.. | ||
d3d11 | ||
gles | ||
norend | ||
soft | ||
TexCache.cpp | ||
TexCache.h | ||
rend.h |