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oit
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dx11 oit: missing TextureFiltering support
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2022-05-11 19:16:31 +02:00 |
dx11_driver.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
dx11_naomi2.cpp
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oit: poly number/vertex id overflow
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2022-05-01 12:33:53 +02:00 |
dx11_naomi2.h
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dx11: fix crash with modvols
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2022-02-15 17:16:45 +01:00 |
dx11_overlay.cpp
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
dx11_overlay.h
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libretro: dx11 support. dx11 shader cache. dx9 clipping planes
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2021-12-13 21:02:44 +01:00 |
dx11_quad.h
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dx11: overlay support. inside clipping. 4K support on xbox. log fix
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2021-11-29 18:22:25 +01:00 |
dx11_renderer.cpp
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use nearest/point sampling to draw framebuffer if nearest is forced
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2022-05-03 17:55:02 +02:00 |
dx11_renderer.h
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dx11: (oit) use temporary render target for multipass
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2022-05-03 17:47:43 +02:00 |
dx11_renderstate.cpp
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dx11: overlay support. inside clipping. 4K support on xbox. log fix
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2021-11-29 18:22:25 +01:00 |
dx11_renderstate.h
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libretro: dx11 support. dx11 shader cache. dx9 clipping planes
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2021-12-13 21:02:44 +01:00 |
dx11_shaders.cpp
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naomi2: dx11 support. fix ambient color. no depth write in per-strip
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2022-02-13 21:01:45 +01:00 |
dx11_shaders.h
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naomi2: dx11 support. fix ambient color. no depth write in per-strip
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2022-02-13 21:01:45 +01:00 |
dx11_texture.cpp
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dx11: VersionHelpers.h -> versionhelpers.h
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2022-01-19 14:37:49 +01:00 |
dx11_texture.h
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dx9, dx11: support for forced point/linear tex sampling and anisotropy
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2022-04-02 11:18:48 +02:00 |
dx11context.cpp
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dx11: don't create the device in debug mode
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2022-05-04 19:38:43 +02:00 |
dx11context.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
dx11context_lr.cpp
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libretro: support VMU and lightgun crosshair with dx11 renderer
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2022-02-14 18:47:23 +01:00 |
dx11context_lr.h
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libretro: support VMU and lightgun crosshair with dx11 renderer
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2022-02-14 18:47:23 +01:00 |
imgui_impl_dx11.cpp
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DX11 renderer WIP
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2021-11-26 18:08:41 +01:00 |
imgui_impl_dx11.h
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DX11 renderer WIP
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2021-11-26 18:08:41 +01:00 |