.. |
dx9
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use nearest/point sampling to draw framebuffer if nearest is forced
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2022-05-03 17:55:02 +02:00 |
dx11
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dx11 oit: missing TextureFiltering support
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2022-05-11 19:16:31 +02:00 |
gl4
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oit: add max layers and pixel buffer size options
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2022-05-05 18:01:05 +02:00 |
gles
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use nearest/point sampling to draw framebuffer if nearest is forced
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2022-05-03 17:55:02 +02:00 |
norend
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rend: multi-render, delay swap, refactor main ui loop
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2020-12-15 15:09:42 +01:00 |
vulkan
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vk: naomi2 crash when lightModel is null
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2022-05-17 16:36:34 +02:00 |
CustomTexture.cpp
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DX11 renderer WIP
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2021-11-26 18:08:41 +01:00 |
CustomTexture.h
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clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names
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2021-03-15 19:52:54 +01:00 |
TexCache.cpp
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Merge remote-tracking branch 'origin/master' into dev
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2022-04-04 12:11:10 +02:00 |
TexCache.h
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cheats: don't rely on cheat count on load. Fix compile warnings
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2021-12-11 18:33:28 +01:00 |
game_scanner.h
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android: add app external & internal files dir. Race condition at start
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2021-10-14 11:39:27 +02:00 |
gui.cpp
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oit: add max layers and pixel buffer size options
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2022-05-05 18:01:05 +02:00 |
gui.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_android.cpp
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_android.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_chat.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_cheats.cpp
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_util.cpp
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
gui_util.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
imgui_driver.h
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gui: init once. reset ui driver when needed. android 120+ Hz support
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2022-04-13 18:06:19 +02:00 |
mainui.cpp
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DX11 renderer WIP
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2021-11-26 18:08:41 +01:00 |
mainui.h
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vk,dx9: black screen/crash in single-threaded on direct fb access
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2021-11-11 11:17:39 +01:00 |
osd.cpp
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use platform.isConsole(), platform.isNaomi(), ...
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2022-01-27 17:52:19 +01:00 |
osd.h
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use platform.isConsole(), platform.isNaomi(), ...
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2022-01-27 17:52:19 +01:00 |
shader_util.h
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rend: shader builder utility
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2021-07-19 12:49:47 +02:00 |
sorter.cpp
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naomi2: dx11 support. fix ambient color. no depth write in per-strip
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2022-02-13 21:01:45 +01:00 |
sorter.h
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dx11: no color interpolation for flat shading
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2021-12-15 09:37:58 +01:00 |
tileclip.h
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rend: get rid of RenderToTextureUpscale option. Use RenderResolution
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2021-05-10 20:07:23 +02:00 |
transform_matrix.h
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cheats: don't rely on cheat count on load. Fix compile warnings
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2021-12-11 18:33:28 +01:00 |