.. |
archive
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Naomi: 7z archives - Split/parent roms
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2018-11-23 18:46:21 +01:00 |
arm_emitter
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core: Android studio fixes
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2018-07-09 09:31:45 +02:00 |
cfg
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Per-game configuration: create/delete from gui
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2019-02-16 14:25:54 +01:00 |
deps
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Save last rendered frame if gl driver doesn't preserve the swap buffers
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2019-02-14 12:40:17 +01:00 |
emitter
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arm64 dynarec using vixl
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2019-01-07 21:50:46 +01:00 |
hw
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android: native egl surface
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2019-02-18 00:25:06 +01:00 |
imgread
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Per-game configuration: create/delete from gui
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2019-02-16 14:25:54 +01:00 |
input
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android: disconnect the mouse gamepad by default. Don't swallow all
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2019-02-17 18:34:22 +01:00 |
khronos
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SDL: Drop SDL1.2 support and use SDL2 for GLES, too
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2015-10-11 18:41:23 +02:00 |
linux
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arm64: direct memory access and jit rewrite
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2019-01-16 13:04:16 +01:00 |
linux-dist
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Per-game configuration: create/delete from gui
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2019-02-16 14:25:54 +01:00 |
nacl
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New input handling/mapping system, SDL only for now. Gui wip
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2019-02-12 11:30:24 +01:00 |
oslib
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dsound: always wait on push
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2018-10-04 10:56:07 +02:00 |
profiler
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Bind profiling in X11 to F10
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2015-09-03 21:08:13 +02:00 |
rec-ARM
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dsp arm64: fix crash when VIXL_DEBUG is off
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2019-01-24 21:47:55 +01:00 |
rec-ARM64
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dsp arm64: fix crash when VIXL_DEBUG is off
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2019-01-24 21:47:55 +01:00 |
rec-cpp
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dynarecs clean-up
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2019-01-11 23:52:20 +01:00 |
rec-x64
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x64 dynarec: do not use RSQRTSS as it lacks precision
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2019-02-04 10:48:22 +01:00 |
rec-x86
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win32: call os_DoEvents on the emu/main thread and other fixes
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2019-02-07 19:20:10 +01:00 |
reios
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Naomi: M1/M2 mame roms support. M4 carts still WIP
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2018-11-05 22:53:38 +01:00 |
rend
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android: native egl surface
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2019-02-18 00:25:06 +01:00 |
sdl
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Android: bind joysticks to different maple ports
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2019-02-16 13:52:38 +01:00 |
webui
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Revert "Fix to windows OpenFile dialog #1238"
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2018-08-28 13:38:11 -04:00 |
windows
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New input handling/mapping system, SDL only for now. Gui wip
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2019-02-12 11:30:24 +01:00 |
README.md
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Rename newdc to reicast
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2015-08-11 20:52:09 +02:00 |
build.h
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Reserve and allocate maximum RAM/VRAM/ARAM in all cases
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2019-01-24 09:48:58 +01:00 |
core.mk
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New input handling/mapping system, SDL only for now. Gui wip
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2019-02-12 11:30:24 +01:00 |
dispframe.cpp
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dispframe: initialize color clamping, for and palettes after loading
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2018-12-13 09:37:11 +01:00 |
nullDC.cpp
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android: native egl surface
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2019-02-18 00:25:06 +01:00 |
serialize.cpp
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Fix Naomi/Atomiswave builds
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2019-02-04 11:23:26 +01:00 |
stdclass.cpp
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Per-game configuration: create/delete from gui
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2019-02-16 14:25:54 +01:00 |
stdclass.h
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android: use new input system
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2019-02-13 20:29:49 +01:00 |
types.h
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Per-game configuration: create/delete from gui
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2019-02-16 14:25:54 +01:00 |