942 lines
26 KiB
C++
Executable File
942 lines
26 KiB
C++
Executable File
// nullDC.cpp : Makes magic cookies
|
|
//
|
|
|
|
//initialse Emu
|
|
#include "types.h"
|
|
#include "oslib/oslib.h"
|
|
#include "oslib/audiostream.h"
|
|
#include "hw/mem/_vmem.h"
|
|
#include "stdclass.h"
|
|
#include "cfg/cfg.h"
|
|
|
|
#include "types.h"
|
|
#include "hw/maple/maple_cfg.h"
|
|
#include "hw/sh4/sh4_mem.h"
|
|
|
|
#include "webui/server.h"
|
|
#include "hw/naomi/naomi_cart.h"
|
|
#include "reios/reios.h"
|
|
#include "hw/sh4/sh4_sched.h"
|
|
#include "hw/pvr/Renderer_if.h"
|
|
#include "hw/pvr/spg.h"
|
|
#include "hw/aica/dsp.h"
|
|
#include "imgread/common.h"
|
|
|
|
void FlushCache();
|
|
void LoadCustom();
|
|
void dc_resume_emu(bool continue_running);
|
|
|
|
settings_t settings;
|
|
// Set if game has corresponding option by default, so that it's not saved in the config
|
|
static bool rtt_to_buffer_game;
|
|
static bool safemode_game;
|
|
static bool tr_poly_depth_mask_game;
|
|
static bool extra_depth_game;
|
|
|
|
static bool continue_running = false;
|
|
static cMutex mtx_mainloop ;
|
|
static cResetEvent resume_mainloop(false, true);
|
|
|
|
/*
|
|
libndc
|
|
|
|
//initialise (and parse the command line)
|
|
ndc_init(argc,argv);
|
|
|
|
...
|
|
//run a dreamcast slice
|
|
//either a frame, or up to 25 ms of emulation
|
|
//returns 1 if the frame is ready (fb needs to be flipped -- i'm looking at you android)
|
|
ndc_step();
|
|
|
|
...
|
|
//terminate (and free everything)
|
|
ndc_term()
|
|
*/
|
|
|
|
#if HOST_OS==OS_WINDOWS
|
|
#include <windows.h>
|
|
#endif
|
|
|
|
/**
|
|
* cpu_features_get_time_usec:
|
|
*
|
|
* Gets time in microseconds.
|
|
*
|
|
* Returns: time in microseconds.
|
|
**/
|
|
int64_t get_time_usec(void)
|
|
{
|
|
#if HOST_OS==OS_WINDOWS
|
|
static LARGE_INTEGER freq;
|
|
LARGE_INTEGER count;
|
|
|
|
/* Frequency is guaranteed to not change. */
|
|
if (!freq.QuadPart && !QueryPerformanceFrequency(&freq))
|
|
return 0;
|
|
|
|
if (!QueryPerformanceCounter(&count))
|
|
return 0;
|
|
return count.QuadPart * 1000000 / freq.QuadPart;
|
|
#elif defined(_POSIX_MONOTONIC_CLOCK) || defined(__QNX__) || defined(ANDROID) || defined(__MACH__) || HOST_OS==OS_LINUX
|
|
struct timespec tv = {0};
|
|
if (clock_gettime(CLOCK_MONOTONIC, &tv) < 0)
|
|
return 0;
|
|
return tv.tv_sec * INT64_C(1000000) + (tv.tv_nsec + 500) / 1000;
|
|
#elif defined(EMSCRIPTEN)
|
|
return emscripten_get_now() * 1000;
|
|
#elif defined(__mips__) || defined(DJGPP)
|
|
struct timeval tv;
|
|
gettimeofday(&tv,NULL);
|
|
return (1000000 * tv.tv_sec + tv.tv_usec);
|
|
#else
|
|
#error "Your platform does not have a timer function implemented in cpu_features_get_time_usec(). Cannot continue."
|
|
#endif
|
|
}
|
|
|
|
|
|
int GetFile(char *szFileName, char *szParse /* = 0 */, u32 flags /* = 0 */)
|
|
{
|
|
cfgLoadStr("config","image",szFileName,"null");
|
|
if (strcmp(szFileName,"null")==0)
|
|
{
|
|
#if HOST_OS==OS_WINDOWS
|
|
OPENFILENAME ofn;
|
|
ZeroMemory( &ofn , sizeof( ofn));
|
|
ofn.lStructSize = sizeof ( ofn );
|
|
ofn.hwndOwner = NULL ;
|
|
ofn.lpstrFile = szFileName ;
|
|
ofn.lpstrFile[0] = '\0';
|
|
ofn.nMaxFile = MAX_PATH;
|
|
ofn.lpstrFilter = "All\0*.*\0\0";
|
|
ofn.nFilterIndex =1;
|
|
ofn.lpstrFileTitle = NULL ;
|
|
ofn.nMaxFileTitle = 0 ;
|
|
ofn.lpstrInitialDir=NULL ;
|
|
ofn.Flags = OFN_PATHMUSTEXIST|OFN_FILEMUSTEXIST ;
|
|
|
|
if (GetOpenFileNameA(&ofn))
|
|
{
|
|
//already there
|
|
//strcpy(szFileName,ofn.lpstrFile);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
s32 plugins_Init()
|
|
{
|
|
|
|
if (s32 rv = libPvr_Init())
|
|
return rv;
|
|
|
|
#ifndef TARGET_DISPFRAME
|
|
if (s32 rv = libGDR_Init())
|
|
return rv;
|
|
#endif
|
|
#if DC_PLATFORM == DC_PLATFORM_NAOMI || DC_PLATFORM == DC_PLATFORM_ATOMISWAVE
|
|
if (!naomi_cart_SelectFile(libPvr_GetRenderTarget()))
|
|
return rv_serror;
|
|
#endif
|
|
|
|
if (s32 rv = libAICA_Init())
|
|
return rv;
|
|
|
|
if (s32 rv = libARM_Init())
|
|
return rv;
|
|
|
|
//if (s32 rv = libExtDevice_Init())
|
|
// return rv;
|
|
|
|
|
|
|
|
return rv_ok;
|
|
}
|
|
|
|
void plugins_Term()
|
|
{
|
|
//term all plugins
|
|
//libExtDevice_Term();
|
|
libARM_Term();
|
|
libAICA_Term();
|
|
libGDR_Term();
|
|
libPvr_Term();
|
|
}
|
|
|
|
void plugins_Reset(bool Manual)
|
|
{
|
|
libPvr_Reset(Manual);
|
|
libGDR_Reset(Manual);
|
|
libAICA_Reset(Manual);
|
|
libARM_Reset(Manual);
|
|
//libExtDevice_Reset(Manual);
|
|
}
|
|
|
|
#if !defined(TARGET_NO_WEBUI) && !defined(TARGET_NO_THREADS)
|
|
|
|
void* webui_th(void* p)
|
|
{
|
|
webui_start();
|
|
return 0;
|
|
}
|
|
|
|
cThread webui_thd(&webui_th,0);
|
|
#endif
|
|
|
|
void LoadSpecialSettings()
|
|
{
|
|
#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
|
|
printf("Game ID is [%s]\n", reios_product_number);
|
|
rtt_to_buffer_game = false;
|
|
safemode_game = false;
|
|
tr_poly_depth_mask_game = false;
|
|
extra_depth_game = false;
|
|
|
|
// Tony Hawk's Pro Skater 2
|
|
if (!strncmp("T13008D", reios_product_number, 7) || !strncmp("T13006N", reios_product_number, 7)
|
|
// Tony Hawk's Pro Skater 1
|
|
|| !strncmp("T40205N", reios_product_number, 7)
|
|
// Tony Hawk's Skateboarding
|
|
|| !strncmp("T40204D", reios_product_number, 7)
|
|
// Skies of Arcadia
|
|
|| !strncmp("MK-51052", reios_product_number, 8))
|
|
{
|
|
settings.rend.RenderToTextureBuffer = 1;
|
|
rtt_to_buffer_game = true;
|
|
}
|
|
if (!strncmp("HDR-0176", reios_product_number, 8) || !strncmp("RDC-0057", reios_product_number, 8))
|
|
{
|
|
// Cosmic Smash
|
|
settings.rend.TranslucentPolygonDepthMask = 1;
|
|
tr_poly_depth_mask_game = true;
|
|
}
|
|
// Pro Pinball Trilogy
|
|
if (!strncmp("T30701D", reios_product_number, 7)
|
|
// Demolition Racer
|
|
|| !strncmp("T15112N", reios_product_number, 7)
|
|
// Star Wars - Episode I - Racer (United Kingdom)
|
|
|| !strncmp("T23001D", reios_product_number, 7)
|
|
// Star Wars - Episode I - Racer (USA)
|
|
|| !strncmp("T23001N", reios_product_number, 7)
|
|
// Record of Lodoss War (EU)
|
|
|| !strncmp("T7012D", reios_product_number, 6)
|
|
// Record of Lodoss War (USA)
|
|
|| !strncmp("T40218N", reios_product_number, 7)
|
|
// Surf Rocket Racers
|
|
|| !strncmp("T40216N", reios_product_number, 7))
|
|
{
|
|
printf("Enabling Dynarec safe mode for game %s\n", reios_product_number);
|
|
settings.dynarec.safemode = 1;
|
|
safemode_game = true;
|
|
}
|
|
// NHL 2K2
|
|
if (!strncmp("MK-51182", reios_product_number, 8))
|
|
{
|
|
printf("Enabling Extra depth scaling for game %s\n", reios_product_number);
|
|
settings.rend.ExtraDepthScale = 10000;
|
|
extra_depth_game = true;
|
|
}
|
|
#elif DC_PLATFORM == DC_PLATFORM_NAOMI || DC_PLATFORM == DC_PLATFORM_ATOMISWAVE
|
|
printf("Game ID is [%s]\n", naomi_game_id);
|
|
|
|
if (!strcmp("METAL SLUG 6", naomi_game_id) || !strcmp("WAVE RUNNER GP", naomi_game_id))
|
|
{
|
|
printf("Enabling Dynarec safe mode for game %s\n", naomi_game_id);
|
|
settings.dynarec.safemode = 1;
|
|
safemode_game = true;
|
|
}
|
|
if (!strcmp("SAMURAI SPIRITS 6", naomi_game_id))
|
|
{
|
|
printf("Enabling Extra depth scaling for game %s\n", naomi_game_id);
|
|
settings.rend.ExtraDepthScale = 1e26;
|
|
extra_depth_game = true;
|
|
}
|
|
if (!strcmp("DYNAMIC GOLF", naomi_game_id)
|
|
|| !strcmp("SHOOTOUT POOL", naomi_game_id)
|
|
|| !strcmp("OUTTRIGGER JAPAN", naomi_game_id)
|
|
|| !strcmp("CRACKIN'DJ ver JAPAN", naomi_game_id)
|
|
|| !strcmp("CRACKIN'DJ PART2 ver JAPAN", naomi_game_id)
|
|
|| !strcmp("KICK '4' CASH", naomi_game_id))
|
|
{
|
|
printf("Enabling JVS rotary encoders for game %s\n", naomi_game_id);
|
|
settings.input.JammaSetup = 2;
|
|
}
|
|
else if (!strcmp("POWER STONE 2 JAPAN", naomi_game_id))
|
|
{
|
|
printf("Enabling 4-player setup for game %s\n", naomi_game_id);
|
|
settings.input.JammaSetup = 1;
|
|
}
|
|
else if (!strcmp("SEGA MARINE FISHING JAPAN", naomi_game_id))
|
|
{
|
|
printf("Enabling specific JVS setup for game %s\n", naomi_game_id);
|
|
settings.input.JammaSetup = 3;
|
|
}
|
|
else if (!strcmp("RINGOUT 4X4 JAPAN", naomi_game_id))
|
|
{
|
|
printf("Enabling specific JVS setup for game %s\n", naomi_game_id);
|
|
settings.input.JammaSetup = 4;
|
|
}
|
|
else if (!strcmp("NINJA ASSAULT", naomi_game_id))
|
|
{
|
|
printf("Enabling specific JVS setup for game %s\n", naomi_game_id);
|
|
settings.input.JammaSetup = 5;
|
|
}
|
|
else if (!strcmp(" BIOHAZARD GUN SURVIVOR2", naomi_game_id))
|
|
{
|
|
printf("Enabling specific JVS setup for game %s\n", naomi_game_id);
|
|
settings.input.JammaSetup = 7;
|
|
}
|
|
if (!strcmp("COSMIC SMASH IN JAPAN", naomi_game_id))
|
|
{
|
|
printf("Enabling translucent depth multipass for game %s\n", naomi_game_id);
|
|
settings.rend.TranslucentPolygonDepthMask = true;
|
|
tr_poly_depth_mask_game = true;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void dc_reset()
|
|
{
|
|
plugins_Reset(false);
|
|
mem_Reset(false);
|
|
|
|
sh4_cpu.Reset(false);
|
|
}
|
|
|
|
static bool init_done;
|
|
|
|
int dc_init(int argc,wchar* argv[])
|
|
{
|
|
setbuf(stdin,0);
|
|
setbuf(stdout,0);
|
|
setbuf(stderr,0);
|
|
if (init_done)
|
|
{
|
|
if(ParseCommandLine(argc,argv))
|
|
{
|
|
return 69;
|
|
}
|
|
InitSettings();
|
|
LoadSettings(false);
|
|
if (DiscSwap())
|
|
LoadCustom();
|
|
dc_reset();
|
|
|
|
return 0;
|
|
}
|
|
if (!_vmem_reserve())
|
|
{
|
|
printf("Failed to alloc mem\n");
|
|
return -1;
|
|
}
|
|
|
|
#if !defined(TARGET_NO_WEBUI) && !defined(TARGET_NO_THREADS)
|
|
webui_thd.Start();
|
|
#endif
|
|
|
|
if(ParseCommandLine(argc,argv))
|
|
{
|
|
return 69;
|
|
}
|
|
if(!cfgOpen())
|
|
{
|
|
msgboxf("Unable to open config file",MBX_ICONERROR);
|
|
return -4;
|
|
}
|
|
InitSettings();
|
|
LoadSettings(false);
|
|
|
|
os_CreateWindow();
|
|
|
|
#if HOST_OS != OS_DARWIN
|
|
#define DATA_PATH "/data/"
|
|
#else
|
|
#define DATA_PATH "/"
|
|
#endif
|
|
|
|
if (settings.bios.UseReios || !LoadRomFiles(get_readonly_data_path(DATA_PATH)))
|
|
{
|
|
#ifdef USE_REIOS
|
|
if (!LoadHle(get_readonly_data_path(DATA_PATH)))
|
|
{
|
|
return -5;
|
|
}
|
|
else
|
|
{
|
|
printf("Did not load bios, using reios\n");
|
|
}
|
|
#else
|
|
printf("Cannot find BIOS files\n");
|
|
return -5;
|
|
#endif
|
|
}
|
|
|
|
if (plugins_Init())
|
|
{
|
|
return -3;
|
|
}
|
|
|
|
LoadCustom();
|
|
|
|
#if FEAT_SHREC != DYNAREC_NONE
|
|
Get_Sh4Recompiler(&sh4_cpu);
|
|
sh4_cpu.Init(); // Also initialize the interpreter
|
|
if(settings.dynarec.Enable)
|
|
{
|
|
printf("Using Recompiler\n");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
Get_Sh4Interpreter(&sh4_cpu);
|
|
#if FEAT_SHREC == DYNAREC_NONE
|
|
sh4_cpu.Init();
|
|
#endif
|
|
printf("Using Interpreter\n");
|
|
}
|
|
|
|
InitAudio();
|
|
|
|
mem_Init();
|
|
|
|
mem_map_default();
|
|
|
|
os_SetupInput();
|
|
|
|
#if DC_PLATFORM == DC_PLATFORM_NAOMI
|
|
mcfg_CreateNAOMIJamma();
|
|
#elif DC_PLATFORM == DC_PLATFORM_ATOMISWAVE
|
|
mcfg_CreateAtomisWaveControllers();
|
|
#endif
|
|
init_done = true;
|
|
|
|
dc_reset();
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool dc_is_running()
|
|
{
|
|
return sh4_cpu.IsCpuRunning();
|
|
}
|
|
|
|
#ifndef TARGET_DISPFRAME
|
|
void dc_run()
|
|
{
|
|
resume_mainloop.Set();
|
|
|
|
while ( true )
|
|
{
|
|
bool dynarec_enabled = settings.dynarec.Enable;
|
|
continue_running = false ;
|
|
mtx_mainloop.Lock() ;
|
|
sh4_cpu.Run();
|
|
mtx_mainloop.Unlock() ;
|
|
|
|
while (!resume_mainloop.Wait(20))
|
|
os_DoEvents();
|
|
resume_mainloop.Set();
|
|
|
|
if (dynarec_enabled != settings.dynarec.Enable)
|
|
{
|
|
if (settings.dynarec.Enable)
|
|
{
|
|
Get_Sh4Recompiler(&sh4_cpu);
|
|
printf("Using Recompiler\n");
|
|
}
|
|
else
|
|
{
|
|
Get_Sh4Interpreter(&sh4_cpu);
|
|
printf("Using Interpreter\n");
|
|
}
|
|
sh4_cpu.ResetCache();
|
|
}
|
|
if (!continue_running)
|
|
break ;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void dc_term()
|
|
{
|
|
sh4_cpu.Term();
|
|
plugins_Term();
|
|
_vmem_release();
|
|
|
|
mcfg_DestroyDevices();
|
|
|
|
SaveSettings();
|
|
SaveRomFiles(get_writable_data_path("/data/"));
|
|
|
|
TermAudio();
|
|
|
|
#if !defined(TARGET_NO_WEBUI) && !defined(TARGET_NO_THREADS)
|
|
extern void sighandler(int sig);
|
|
sighandler(0);
|
|
webui_thd.WaitToEnd();
|
|
#endif
|
|
|
|
}
|
|
|
|
#if defined(_ANDROID)
|
|
void dc_pause()
|
|
{
|
|
SaveRomFiles(get_writable_data_path("/data/"));
|
|
}
|
|
#endif
|
|
|
|
void dc_stop()
|
|
{
|
|
if (sh4_cpu.IsCpuRunning())
|
|
sh4_cpu.Stop();
|
|
else
|
|
dc_resume_emu(false);
|
|
}
|
|
|
|
void dc_start()
|
|
{
|
|
sh4_cpu.Start();
|
|
}
|
|
|
|
void InitSettings()
|
|
{
|
|
settings.dreamcast.RTC = GetRTC_now();
|
|
settings.dynarec.Enable = true;
|
|
settings.dynarec.idleskip = true;
|
|
settings.dynarec.unstable_opt = false;
|
|
settings.dynarec.safemode = true;
|
|
settings.dreamcast.cable = 3; // TV composite
|
|
settings.dreamcast.region = 3; // default
|
|
settings.dreamcast.broadcast = 4; // default
|
|
settings.dreamcast.language = 6; // default
|
|
settings.aica.LimitFPS = true;
|
|
settings.aica.NoBatch = false; // This also controls the DSP. Disabled by default
|
|
settings.aica.NoSound = false;
|
|
settings.rend.UseMipmaps = true;
|
|
settings.rend.WideScreen = false;
|
|
settings.rend.ShowFPS = false;
|
|
settings.rend.RenderToTextureBuffer = false;
|
|
settings.rend.RenderToTextureUpscale = 1;
|
|
settings.rend.TranslucentPolygonDepthMask = false;
|
|
settings.rend.ModifierVolumes = true;
|
|
settings.rend.Clipping = true;
|
|
settings.rend.TextureUpscale = 1;
|
|
settings.rend.MaxFilteredTextureSize = 256;
|
|
settings.rend.ExtraDepthScale = 1.f;
|
|
settings.rend.CustomTextures = false;
|
|
settings.rend.DumpTextures = false;
|
|
|
|
settings.pvr.ta_skip = 0;
|
|
settings.pvr.rend = 0;
|
|
|
|
settings.pvr.MaxThreads = 3;
|
|
settings.pvr.SynchronousRender = true;
|
|
|
|
settings.debug.SerialConsole = false;
|
|
|
|
settings.bios.UseReios = 0;
|
|
settings.reios.ElfFile = "";
|
|
|
|
settings.validate.OpenGlChecks = false;
|
|
|
|
settings.input.MouseSensitivity = 100;
|
|
settings.input.JammaSetup = 0;
|
|
for (int i = 0; i < MAPLE_PORTS; i++)
|
|
{
|
|
settings.input.maple_devices[i] = i == 0 ? MDT_SegaController : MDT_None;
|
|
settings.input.maple_expansion_devices[i][0] = i == 0 ? MDT_SegaVMU : MDT_None;
|
|
settings.input.maple_expansion_devices[i][1] = i == 0 ? MDT_SegaVMU : MDT_None;
|
|
}
|
|
|
|
#if SUPPORT_DISPMANX
|
|
settings.dispmanx.Width = 640;
|
|
settings.dispmanx.Height = 480;
|
|
settings.dispmanx.Keep_Aspect = true;
|
|
#endif
|
|
|
|
#if (HOST_OS != OS_LINUX || defined(_ANDROID) || defined(TARGET_PANDORA))
|
|
settings.aica.BufferSize = 2048;
|
|
#else
|
|
settings.aica.BufferSize = 1024;
|
|
#endif
|
|
|
|
#if USE_OMX
|
|
settings.omx.Audio_Latency = 100;
|
|
settings.omx.Audio_HDMI = true;
|
|
#endif
|
|
}
|
|
|
|
void LoadSettings(bool game_specific)
|
|
{
|
|
const char *config_section = game_specific ? cfgGetGameId() : "config";
|
|
const char *input_section = game_specific ? cfgGetGameId() : "input";
|
|
|
|
settings.dynarec.Enable = cfgLoadBool(config_section, "Dynarec.Enabled", settings.dynarec.Enable);
|
|
settings.dynarec.idleskip = cfgLoadBool(config_section, "Dynarec.idleskip", settings.dynarec.idleskip);
|
|
settings.dynarec.unstable_opt = cfgLoadBool(config_section, "Dynarec.unstable-opt", settings.dynarec.unstable_opt);
|
|
settings.dynarec.safemode = cfgLoadBool(config_section, "Dynarec.safe-mode", settings.dynarec.safemode);
|
|
//disable_nvmem can't be loaded, because nvmem init is before cfg load
|
|
settings.dreamcast.cable = cfgLoadInt(config_section, "Dreamcast.Cable", settings.dreamcast.cable);
|
|
settings.dreamcast.region = cfgLoadInt(config_section, "Dreamcast.Region", settings.dreamcast.region);
|
|
settings.dreamcast.broadcast = cfgLoadInt(config_section, "Dreamcast.Broadcast", settings.dreamcast.broadcast);
|
|
settings.dreamcast.language = cfgLoadInt(config_section, "Dreamcast.Language", settings.dreamcast.language);
|
|
settings.aica.LimitFPS = cfgLoadBool(config_section, "aica.LimitFPS", settings.aica.LimitFPS);
|
|
settings.aica.NoBatch = cfgLoadBool(config_section, "aica.NoBatch", settings.aica.NoBatch);
|
|
settings.aica.NoSound = cfgLoadBool(config_section, "aica.NoSound", settings.aica.NoSound);
|
|
settings.rend.UseMipmaps = cfgLoadBool(config_section, "rend.UseMipmaps", settings.rend.UseMipmaps);
|
|
settings.rend.WideScreen = cfgLoadBool(config_section, "rend.WideScreen", settings.rend.WideScreen);
|
|
settings.rend.ShowFPS = cfgLoadBool(config_section, "rend.ShowFPS", settings.rend.ShowFPS);
|
|
settings.rend.RenderToTextureBuffer = cfgLoadBool(config_section, "rend.RenderToTextureBuffer", settings.rend.RenderToTextureBuffer);
|
|
settings.rend.RenderToTextureUpscale = cfgLoadInt(config_section, "rend.RenderToTextureUpscale", settings.rend.RenderToTextureUpscale);
|
|
settings.rend.TranslucentPolygonDepthMask = cfgLoadBool(config_section, "rend.TranslucentPolygonDepthMask", settings.rend.TranslucentPolygonDepthMask);
|
|
settings.rend.ModifierVolumes = cfgLoadBool(config_section, "rend.ModifierVolumes", settings.rend.ModifierVolumes);
|
|
settings.rend.Clipping = cfgLoadBool(config_section, "rend.Clipping", settings.rend.Clipping);
|
|
settings.rend.TextureUpscale = cfgLoadInt(config_section, "rend.TextureUpscale", settings.rend.TextureUpscale);
|
|
settings.rend.MaxFilteredTextureSize = cfgLoadInt(config_section,"rend.MaxFilteredTextureSize", settings.rend.MaxFilteredTextureSize);
|
|
std::string extra_depth_scale_str = cfgLoadStr(config_section,"rend.ExtraDepthScale", "");
|
|
if (!extra_depth_scale_str.empty())
|
|
{
|
|
settings.rend.ExtraDepthScale = atof(extra_depth_scale_str.c_str());
|
|
if (settings.rend.ExtraDepthScale == 0)
|
|
settings.rend.ExtraDepthScale = 1.f;
|
|
}
|
|
settings.rend.CustomTextures = cfgLoadBool(config_section, "rend.CustomTextures", settings.rend.CustomTextures);
|
|
settings.rend.DumpTextures = cfgLoadBool(config_section, "rend.DumpTextures", settings.rend.DumpTextures);
|
|
|
|
settings.pvr.ta_skip = cfgLoadInt(config_section, "ta.skip", settings.pvr.ta_skip);
|
|
settings.pvr.rend = cfgLoadInt(config_section, "pvr.rend", settings.pvr.rend);
|
|
|
|
settings.pvr.MaxThreads = cfgLoadInt(config_section, "pvr.MaxThreads", settings.pvr.MaxThreads);
|
|
settings.pvr.SynchronousRender = cfgLoadBool(config_section, "pvr.SynchronousRendering", settings.pvr.SynchronousRender);
|
|
|
|
settings.debug.SerialConsole = cfgLoadBool(config_section, "Debug.SerialConsoleEnabled", settings.debug.SerialConsole);
|
|
|
|
settings.bios.UseReios = cfgLoadBool(config_section, "bios.UseReios", settings.bios.UseReios);
|
|
settings.reios.ElfFile = cfgLoadStr(game_specific ? cfgGetGameId() : "reios", "ElfFile", settings.reios.ElfFile.c_str());
|
|
|
|
settings.validate.OpenGlChecks = cfgLoadBool(game_specific ? cfgGetGameId() : "validate", "OpenGlChecks", settings.validate.OpenGlChecks);
|
|
|
|
settings.input.MouseSensitivity = cfgLoadInt(input_section, "MouseSensitivity", settings.input.MouseSensitivity);
|
|
settings.input.JammaSetup = cfgLoadInt(input_section, "JammaSetup", settings.input.JammaSetup);
|
|
for (int i = 0; i < MAPLE_PORTS; i++)
|
|
{
|
|
char device_name[32];
|
|
sprintf(device_name, "device%d", i + 1);
|
|
settings.input.maple_devices[i] = (MapleDeviceType)cfgLoadInt(input_section, device_name, settings.input.maple_devices[i]);
|
|
sprintf(device_name, "device%d.1", i + 1);
|
|
settings.input.maple_expansion_devices[i][0] = (MapleDeviceType)cfgLoadInt(input_section, device_name, settings.input.maple_expansion_devices[i][0]);
|
|
sprintf(device_name, "device%d.2", i + 1);
|
|
settings.input.maple_expansion_devices[i][1] = (MapleDeviceType)cfgLoadInt(input_section, device_name, settings.input.maple_expansion_devices[i][1]);
|
|
}
|
|
|
|
#if SUPPORT_DISPMANX
|
|
settings.dispmanx.Width = cfgLoadInt(game_specific ? cfgGetGameId() : "dispmanx", "width", settings.dispmanx.Width);
|
|
settings.dispmanx.Height = cfgLoadInt(game_specific ? cfgGetGameId() : "dispmanx", "height", settings.dispmanx.Height);
|
|
settings.dispmanx.Keep_Aspect = cfgLoadBool(game_specific ? cfgGetGameId() : "dispmanx", "maintain_aspect", settings.dispmanx.Keep_Aspect);
|
|
#endif
|
|
|
|
#if (HOST_OS != OS_LINUX || defined(_ANDROID) || defined(TARGET_PANDORA))
|
|
settings.aica.BufferSize=2048;
|
|
#else
|
|
settings.aica.BufferSize=1024;
|
|
#endif
|
|
|
|
#if USE_OMX
|
|
settings.omx.Audio_Latency = cfgLoadInt(game_specific ? cfgGetGameId() : "omx", "audio_latency", settings.omx.Audio_Latency);
|
|
settings.omx.Audio_HDMI = cfgLoadBool(game_specific ? cfgGetGameId() : "omx", "audio_hdmi", settings.omx.Audio_HDMI);
|
|
#endif
|
|
|
|
/*
|
|
//make sure values are valid
|
|
settings.dreamcast.cable = min(max(settings.dreamcast.cable, 0),3);
|
|
settings.dreamcast.region = min(max(settings.dreamcast.region, 0),3);
|
|
settings.dreamcast.broadcast= min(max(settings.dreamcast.broadcast,0),4);
|
|
*/
|
|
}
|
|
|
|
void LoadCustom()
|
|
{
|
|
#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
|
|
char *reios_id = reios_disk_id();
|
|
|
|
char *p = reios_id + strlen(reios_id) - 1;
|
|
while (p >= reios_id && *p == ' ')
|
|
*p-- = '\0';
|
|
if (*p == '\0')
|
|
return;
|
|
#elif DC_PLATFORM == DC_PLATFORM_NAOMI || DC_PLATFORM == DC_PLATFORM_ATOMISWAVE
|
|
char *reios_id = naomi_game_id;
|
|
char *reios_software_name = naomi_game_id;
|
|
#endif
|
|
|
|
// Default per-game settings
|
|
LoadSpecialSettings();
|
|
|
|
cfgSetGameId(reios_id);
|
|
|
|
// Reload per-game settings
|
|
LoadSettings(true);
|
|
}
|
|
|
|
void SaveSettings()
|
|
{
|
|
cfgSaveBool("config", "Dynarec.Enabled", settings.dynarec.Enable);
|
|
cfgSaveInt("config", "Dreamcast.Cable", settings.dreamcast.cable);
|
|
cfgSaveInt("config", "Dreamcast.Region", settings.dreamcast.region);
|
|
cfgSaveInt("config", "Dreamcast.Broadcast", settings.dreamcast.broadcast);
|
|
cfgSaveBool("config", "Dynarec.idleskip", settings.dynarec.idleskip);
|
|
cfgSaveBool("config", "Dynarec.unstable-opt", settings.dynarec.unstable_opt);
|
|
if (!safemode_game || !settings.dynarec.safemode)
|
|
cfgSaveBool("config", "Dynarec.safe-mode", settings.dynarec.safemode);
|
|
cfgSaveInt("config", "Dreamcast.Language", settings.dreamcast.language);
|
|
cfgSaveBool("config", "aica.LimitFPS", settings.aica.LimitFPS);
|
|
cfgSaveBool("config", "aica.NoBatch", settings.aica.NoBatch);
|
|
cfgSaveBool("config", "rend.WideScreen", settings.rend.WideScreen);
|
|
cfgSaveBool("config", "rend.ShowFPS", settings.rend.ShowFPS);
|
|
if (!rtt_to_buffer_game || !settings.rend.RenderToTextureBuffer)
|
|
cfgSaveBool("config", "rend.RenderToTextureBuffer", settings.rend.RenderToTextureBuffer);
|
|
cfgSaveInt("config", "rend.RenderToTextureUpscale", settings.rend.RenderToTextureUpscale);
|
|
cfgSaveBool("config", "rend.ModifierVolumes", settings.rend.ModifierVolumes);
|
|
cfgSaveBool("config", "rend.Clipping", settings.rend.Clipping);
|
|
cfgSaveInt("config", "rend.TextureUpscale", settings.rend.TextureUpscale);
|
|
cfgSaveInt("config", "rend.MaxFilteredTextureSize", settings.rend.MaxFilteredTextureSize);
|
|
cfgSaveBool("config", "rend.CustomTextures", settings.rend.CustomTextures);
|
|
cfgSaveBool("config", "rend.DumpTextures", settings.rend.DumpTextures);
|
|
cfgSaveInt("config", "ta.skip", settings.pvr.ta_skip);
|
|
cfgSaveInt("config", "pvr.rend", settings.pvr.rend);
|
|
|
|
cfgSaveInt("config", "pvr.MaxThreads", settings.pvr.MaxThreads);
|
|
cfgSaveBool("config", "pvr.SynchronousRendering", settings.pvr.SynchronousRender);
|
|
|
|
cfgSaveBool("config", "Debug.SerialConsoleEnabled", settings.debug.SerialConsole);
|
|
cfgSaveInt("input", "MouseSensitivity", settings.input.MouseSensitivity);
|
|
for (int i = 0; i < MAPLE_PORTS; i++)
|
|
{
|
|
char device_name[32];
|
|
sprintf(device_name, "device%d", i + 1);
|
|
cfgSaveInt("input", device_name, (s32)settings.input.maple_devices[i]);
|
|
sprintf(device_name, "device%d.1", i + 1);
|
|
cfgSaveInt("input", device_name, (s32)settings.input.maple_expansion_devices[i][0]);
|
|
sprintf(device_name, "device%d.2", i + 1);
|
|
cfgSaveInt("input", device_name, (s32)settings.input.maple_expansion_devices[i][1]);
|
|
}
|
|
|
|
}
|
|
|
|
static bool wait_until_dc_running()
|
|
{
|
|
int64_t start_time = get_time_usec() ;
|
|
const int64_t FIVE_SECONDS = 5*1000000 ;
|
|
while(!dc_is_running())
|
|
{
|
|
if ( start_time+FIVE_SECONDS < get_time_usec() )
|
|
{
|
|
//timeout elapsed - dc not getting a chance to run - just bail
|
|
return false ;
|
|
}
|
|
}
|
|
return true ;
|
|
}
|
|
|
|
static bool acquire_mainloop_lock()
|
|
{
|
|
bool result = false ;
|
|
int64_t start_time = get_time_usec() ;
|
|
const int64_t FIVE_SECONDS = 5*1000000 ;
|
|
|
|
while ( ( start_time+FIVE_SECONDS > get_time_usec() ) && !(result = mtx_mainloop.TryLock()) )
|
|
{
|
|
rend_cancel_emu_wait() ;
|
|
}
|
|
|
|
return result ;
|
|
}
|
|
|
|
bool dc_pause_emu()
|
|
{
|
|
if (sh4_cpu.IsCpuRunning())
|
|
{
|
|
#ifndef TARGET_NO_THREADS
|
|
if (!wait_until_dc_running()) {
|
|
printf("Can't open settings - dc loop kept running\n");
|
|
return false;
|
|
}
|
|
resume_mainloop.Reset();
|
|
|
|
dc_stop();
|
|
|
|
if (!acquire_mainloop_lock())
|
|
{
|
|
printf("Can't open settings - could not acquire main loop lock\n");
|
|
continue_running = true;
|
|
resume_mainloop.Set();
|
|
return false;
|
|
}
|
|
#else
|
|
dc_stop();
|
|
#endif
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void dc_resume_emu(bool continue_running)
|
|
{
|
|
if (!sh4_cpu.IsCpuRunning())
|
|
{
|
|
::continue_running = continue_running;
|
|
rend_cancel_emu_wait();
|
|
resume_mainloop.Set();
|
|
mtx_mainloop.Unlock();
|
|
}
|
|
}
|
|
|
|
static void cleanup_serialize(void *data)
|
|
{
|
|
if ( data != NULL )
|
|
free(data) ;
|
|
|
|
dc_resume_emu(true);
|
|
}
|
|
|
|
static string get_savestate_file_path()
|
|
{
|
|
string state_file = cfgLoadStr("config", "image", "noname.chd");
|
|
size_t lastindex = state_file.find_last_of("/");
|
|
if (lastindex != -1)
|
|
state_file = state_file.substr(lastindex + 1);
|
|
lastindex = state_file.find_last_of(".");
|
|
if (lastindex != -1)
|
|
state_file = state_file.substr(0, lastindex);
|
|
state_file = state_file + ".state";
|
|
return get_writable_data_path("/data/") + state_file;
|
|
}
|
|
|
|
static void* dc_savestate_thread(void* p)
|
|
{
|
|
string filename;
|
|
unsigned int total_size = 0 ;
|
|
void *data = NULL ;
|
|
void *data_ptr = NULL ;
|
|
FILE *f ;
|
|
|
|
if (!dc_pause_emu())
|
|
return NULL;
|
|
|
|
if ( ! dc_serialize(&data, &total_size) )
|
|
{
|
|
printf("Failed to save state - could not initialize total size\n") ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
|
|
data = malloc(total_size) ;
|
|
if ( data == NULL )
|
|
{
|
|
printf("Failed to save state - could not malloc %d bytes", total_size) ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
|
|
data_ptr = data ;
|
|
|
|
if ( ! dc_serialize(&data_ptr, &total_size) )
|
|
{
|
|
printf("Failed to save state - could not serialize data\n") ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
|
|
filename = get_savestate_file_path();
|
|
f = fopen(filename.c_str(), "wb") ;
|
|
|
|
if ( f == NULL )
|
|
{
|
|
printf("Failed to save state - could not open %s for writing\n", filename.c_str()) ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
|
|
fwrite(data, 1, total_size, f) ;
|
|
fclose(f);
|
|
|
|
cleanup_serialize(data) ;
|
|
printf("Saved state to %s\n size %d", filename.c_str(), total_size) ;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void* dc_loadstate_thread(void* p)
|
|
{
|
|
string filename;
|
|
unsigned int total_size = 0 ;
|
|
void *data = NULL ;
|
|
void *data_ptr = NULL ;
|
|
FILE *f ;
|
|
|
|
if (!dc_pause_emu())
|
|
return NULL;
|
|
|
|
filename = get_savestate_file_path();
|
|
f = fopen(filename.c_str(), "rb") ;
|
|
|
|
if ( f == NULL )
|
|
{
|
|
printf("Failed to load state - could not open %s for reading\n", filename.c_str()) ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
fseek(f, 0, SEEK_END);
|
|
total_size = ftell(f);
|
|
fseek(f, 0, SEEK_SET);
|
|
data = malloc(total_size) ;
|
|
if ( data == NULL )
|
|
{
|
|
printf("Failed to load state - could not malloc %d bytes", total_size) ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
|
|
fread(data, 1, total_size, f) ;
|
|
fclose(f);
|
|
|
|
|
|
data_ptr = data ;
|
|
|
|
sh4_cpu.ResetCache();
|
|
#if FEAT_AREC == DYNAREC_JIT
|
|
FlushCache();
|
|
#endif
|
|
|
|
if ( ! dc_unserialize(&data_ptr, &total_size) )
|
|
{
|
|
printf("Failed to load state - could not unserialize data\n") ;
|
|
cleanup_serialize(data) ;
|
|
return NULL;
|
|
}
|
|
|
|
dsp.dyndirty = true;
|
|
sh4_sched_ffts();
|
|
CalculateSync();
|
|
|
|
cleanup_serialize(data) ;
|
|
printf("Loaded state from %s size %d\n", filename.c_str(), total_size) ;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void dc_savestate()
|
|
{
|
|
cThread thd(dc_savestate_thread,0);
|
|
thd.Start() ;
|
|
}
|
|
|
|
void dc_loadstate()
|
|
{
|
|
cThread thd(dc_loadstate_thread,0);
|
|
thd.Start() ;
|
|
}
|