flycast/shell/libretro
Hugo Locurcio a9cabdc342 Add texture filter override setting, expose anisotropic filtering
The new texture filter option can be set to:

- Default (keeps the game's intended filter mode).
- Force Nearest-Neighbor (crisper appearance).
- Force Linear (smoother appearance).

Additionally, mipmapping can now be enabled on nearest neighbor-filtered
textures (which is used if nearest-neighbor filtering is enabled, including
with anisotropic filtering).

Anisotropic filtering was already implemented in both OpenGL and Vulkan,
but it was not exposed in the GUI.
2022-04-01 16:00:41 +02:00
..
LogManager.cpp libretro: backport libnx support. Fix log source paths 2021-07-07 19:01:37 +02:00
LogManager.h WIP libretro core update 2021-07-05 19:44:08 +02:00
audiostream.cpp (libretro) Move audio batch callback onto main thread + improve audio sample pacing 2021-12-16 18:21:08 +01:00
keyboard_map.h WIP libretro core update 2021-07-05 19:44:08 +02:00
libretro.cpp libretro: present frames before audio upload 2022-03-23 21:30:03 +01:00
libretro_core_option_defines.h WIP libretro core update 2021-07-05 19:44:08 +02:00
libretro_core_options.h Add texture filter override setting, expose anisotropic filtering 2022-04-01 16:00:41 +02:00
libretro_core_options_intl.h Fetch translations & Recreate libretro_core_options_intl.h 2022-02-11 22:20:12 +00:00
option.cpp Add texture filter override setting, expose anisotropic filtering 2022-04-01 16:00:41 +02:00
option_lr.h libretro: fix texupscale and max upscaled texture size settings value 2022-02-06 20:42:41 +01:00
oslib.cpp lr dx11: fix exit crash. Save shader cache where vk cache is 2021-12-14 16:48:23 +01:00
vmu_xhair.cpp libretro: Reset. Reso not applied (vk). xhair always displayed (vk). 2021-07-09 18:17:14 +02:00
vmu_xhair.h WIP libretro core update 2021-07-05 19:44:08 +02:00