Cameron Bates
e1fa2b9831
[iOS] GCMouse support ( #353 )
2021-09-14 11:51:44 +02:00
Edward Li
043175ae4d
Rumble using MacBook's Taptic Engine
2021-09-14 11:44:37 +02:00
Flyinghead
e8b73e22b7
Merge remote-tracking branch 'origin/libretro' into net-rollback
2021-09-11 18:11:36 +02:00
Cameron Bates
45f68d59ff
iOS Keyboard Support ( #347 )
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PR adds in support for iOS keyboards using GCKeyboard
2021-09-11 13:08:35 +02:00
Flyinghead
d9a8e29a94
missing change
2021-09-09 18:31:08 +02:00
Flyinghead
69d0801121
net rollback with ggpo
2021-09-02 17:51:23 +02:00
Flyinghead
4d5c93adfa
ios: add entitlements and sign IPA with ldid
2021-08-29 11:58:05 +02:00
scribam
ce68a9c708
ci: update switch workflow
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Checkout submodules non-recursively
Add ninja to speed up compilation
Simplify some steps
2021-08-29 10:45:47 +02:00
Flyinghead
ad80184e7f
missing cmake change
2021-08-24 20:54:17 +02:00
Flyinghead
e3e3229612
iOS: multiple controller/rumble support. GL: fix black screen after RTT
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iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead
27da5f84c4
cmake: fix miniupnpc name warning
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Issue #302
2021-08-23 10:23:04 +02:00
Flyinghead
8b0f17fb25
iOS: bundle_version must not be null. Add Document Browser support
2021-08-16 13:09:53 +02:00
Flyinghead
d7bc1f0f77
apple: disable delay frame swapping, libretro: set base_width/height to 640x480, use gl 3.2 on macOS
2021-08-15 10:50:53 +02:00
scribam
281a04837f
switch: simplify standalone build
2021-08-13 08:31:32 +02:00
Flyinghead
3ea688be69
iOS: pause/resume based on focus. autosave state on background. VGamepad fix
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Get rid of swipe gesture (fixes touch not being delivered)
Use UP+DOWN or LEFT+RIGHT to open menu.
Arcade shortcuts (RT + A/B/X)
Disable system gestures
Monitor network and restart AltKit as needed.
2021-08-12 11:22:22 +02:00
Flyinghead
1bea7853ef
iOS: CI job, JIT status, touch fixes
2021-08-10 17:04:36 +02:00
Flyinghead
104521517c
Build fix
2021-08-10 12:00:05 +02:00
Flyinghead
12f302d356
iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration
2021-08-10 11:32:22 +02:00
Flyinghead
6bb4575c95
Merge remote-tracking branch 'origin/master' into libretro
2021-08-05 18:17:30 +02:00
Flyinghead
0414406471
win32 build fix. disable breakpad on BSD
2021-08-03 11:59:19 +02:00
Flyinghead
7561ce753a
unwind info for arm64. use static c++ lib for android
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include oboe static libs
get rid of old regalloc
2021-07-29 17:46:46 +02:00
Flyinghead
e12be7cf29
add breakpad support for android, linux and windown
2021-07-25 21:55:29 +02:00
Flyinghead
710f379bd3
unwind info for x64 dynarecs
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delegate to previous signal handler, proper abort for win32
arm32: use builtin gcc __clear_cache
dyna/driver.cpp: no need for a code buffer in win32, cleanup
2021-07-24 22:24:37 +02:00
vkedwardli
e4d9be86b4
Fix cmake macOS ARM not building ( #301 )
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set `CMAKE_OSX_ARCHITECTURES` as Cache Entry
2021-07-24 15:52:56 +02:00
vkedwardli
3c483c61e7
Support Apple Silicon (macOS ARM Universal Binary) ( #253 )
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* Add audio arm64 cpp into Xcode project
* Build universal binary for SDL2 also
* Add vixl aarch64 dependency + build arm64 in cmake
* hardcode pagesize for M1 CPU
* Use `MAP_JIT` and toggle between RX and RW
* add pthread.h for cmake
* Disable audio dynarec temporary
* Enable aica arm dynarec
* Supports `br` with condition
* Dynamic linker flag for libSDL2.a since Homebrew path is different on arm (for xcodeproj)
* Fallback path for Intel
* de-dup for arm64, allow cross compilation on both Intel and Apple Silicon Mac
* Rename WriteProtect() to JITWriteProtect(), Move JITWriteProtect from arm7_rec to arm7_rec_arm64
* Remove CodeCache memset
* Remove keyboard_device.cpp from xcodeproj
* Use hard tab
* Update libchdr to support compiling on M1 (thanks @scribam)
2021-07-23 22:34:12 +02:00
Flyinghead
de060d66ab
don't save flash if no game started. libretro: fix notifications
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compilation warnings, non-functional changes
2021-07-20 19:21:11 +02:00
Flyinghead
c458a8f5e7
os_[Un]InstallFaultHandler. Uninstall fault handler at shutdown
2021-07-20 13:06:08 +02:00
scribam
5c0dd67094
android: cleanup jni files
2021-07-17 19:35:14 +02:00
Flyinghead
ed0caa119a
Merge remote-tracking branch 'origin/master' into libretro
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# Conflicts:
# CMakeLists.txt
2021-07-15 18:43:29 +02:00
Flyinghead
4fa89c4a45
switch: build with miniupnp. set correct window size
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organize header
remove unneeded switch-specific code
2021-07-15 12:19:11 +02:00
scribam
eaf44bc18c
android: generate release apk with debug keystore, update ci and gradle
2021-07-15 09:54:41 +02:00
Flyinghead
ae33c8de18
sdl: increase audio buffer size. libretro: set PIC option
2021-07-15 00:26:00 +02:00
Flyinghead
b12e82c344
libretro: add switch lib as artifact
2021-07-14 22:00:05 +02:00
Flyinghead
8a0a0bcdfc
switch: use 256x256 jpeg as app icon
2021-07-14 13:57:40 +02:00
Flyinghead
43c00568c6
switch: standalone build
2021-07-14 13:02:57 +02:00
Flyinghead
113ef66e26
libretro: use HAVE_LIBNX in libretro-common
2021-07-13 21:06:03 +02:00
Flyinghead
8c02345dfd
lr switch: use toolchain ar. really disable lto
2021-07-13 19:18:36 +02:00
Flyinghead
a2efde1103
libretro: more switch fixes
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combine all static libraries into one
save/restore gl state in !threaded mode
patch libchdr
build fixes
2021-07-13 18:51:40 +02:00
Flyinghead
63a3f02368
libretro: better switch support
2021-07-12 20:14:21 +02:00
Flyinghead
b66e6560ca
libretro: vulkan support
2021-07-08 12:47:00 +02:00
flyinghead
ef506d49aa
libretro: pvr2 postprocessing filter
2021-07-06 21:37:47 +02:00
flyinghead
c205a888a9
options: anisotropic filtering, oit pixel buffer size, fast gdrom load
2021-07-06 16:19:12 +02:00
flyinghead
a3b66aec1f
libretro: win32 support. build fix.
2021-07-06 13:22:54 +02:00
Flyinghead
68f4c50bd3
missing change
2021-07-05 19:48:49 +02:00
Flyinghead
7f49accc22
Merge remote-tracking branch 'origin/master' into fh/directx
2021-06-07 20:53:31 +02:00
scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
scribam
6368241b77
cmake: fix compilation on FreeBSD
2021-05-29 14:12:51 +02:00
scribam
57ae9022dd
Update Windows resource and version.h.in files
2021-05-28 14:56:04 +02:00
Edward Li
3eeab5b74a
Force cmake to add rpath to support macOS without Swift 5 Runtime Library (prior to 10.14.4)
2021-05-28 10:35:17 +02:00
flyinghead
7ed68952ba
Merge remote-tracking branch 'origin/master' into fh/directx
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# Conflicts:
# core/deps/patches/SDL.patch
# core/hw/maple/maple_devs.cpp
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gui.cpp
# core/rend/gui.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
Flyinghead
35d3a0362d
some sh4 tests
2021-05-26 09:51:41 +02:00
vkedwardli
2b62f8c607
Fix macOS cmake & Xcode project ( #255 )
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* Update zlib reference for Xcode project
* Add CoreHaptics.framework for Xcode project
* Capitalize app bundle
* Use local FindSDL2.cmake script for macOS
* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam
fa217e4cd0
ioctl: replace SCSIDEFS.h with Windows headers
2021-05-25 10:10:50 +02:00
flyinghead
6d32ad2ac8
Use github actions for all ci jobs. Only build with cmake ( #251 )
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* osx: bundle id change com.reicast -> com.flyinghead
* use gh actions for all ci jobs
* cmake: strip executable
2021-05-24 11:03:15 +02:00
Flyinghead
54c492cac6
Use libchdr as git submodule. bump to latest version
2021-05-22 17:52:17 +02:00
flyinghead
c44493cd8a
Merge pull request #246 from scribam/xbyak
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deps: update xbyak
2021-05-22 15:11:32 +02:00
scribam
20b838b968
deps: update xbyak
2021-05-22 10:45:50 +02:00
scribam
741b21f508
cmake: fix sdl compilation with Ninja + MSVC
2021-05-21 21:46:11 +02:00
Flyinghead
f6114f4c93
missing change
2021-05-17 12:05:59 +02:00
Flyinghead
025b447a9c
arm32: replace old arm emitter with vixl
2021-05-15 11:41:00 +02:00
Flyinghead
1464c02903
mmu: add address cache to mem slow path. better fastmmu hashtable.
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mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
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Issue #182
2021-04-30 19:57:11 +02:00
flyinghead
b90cdf9588
RawInput driver. Multiple keyboards support
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Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138
Fix DX9 when not using SDL
2021-04-29 18:58:04 +02:00
flyinghead
abc8b18b78
dx9: mipmaps. load/dump textures. vmu/crosshair display.
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upload all texture mipmaps to gpu
dump textures. load custom textures
vmu and lightgun xhair display
fix dx9 half-pixel offset
fix 565_32 unpacker bug
2021-04-16 18:30:47 +02:00
flyinghead
b549c56b23
build fix. default Delay Frame Swapping to true
2021-04-13 11:20:11 +02:00
flyinghead
f107d380b9
WIP directx9 renderer
2021-04-12 22:49:04 +02:00
Flyinghead
24d172bd51
gl: use async PBO to copy texture back to vram
2021-04-08 10:33:14 +02:00
Flyinghead
72968290bf
cheats: support for .CHT cheat files
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Issue #167
gui: no need to save background in opengl, use RenderLastFrame instead
disable cheats when online
2021-04-06 11:41:41 +02:00
Flyinghead
87f6bf2d77
reicast -> flycast
2021-04-04 13:35:11 +02:00
Flyinghead
0f6dda9cb1
gdb server agent
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allow stepping and soft breakpoints
clean up interpreter opcodes
2021-03-23 14:49:19 +01:00
Flyinghead
d8a25e73f2
cmake fixes. makefile clean up. load gles3 driver with sdl
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add FindSDL2.cmake and don't provide wrong hint
cmake: option to disable vulkan
don't use/link with egl if using sdl
remove ARM_HARDFP and use standard __ARM_PCS_VFP #def
hide texture upscaling options if no openmp
2021-03-21 18:03:22 +01:00
Flyinghead
1abfa19636
set rendering resolution in discrete steps instead of scaling
2021-03-21 18:03:22 +01:00
Flyinghead
9bc832c4c6
cmake, sdl: fix for some SBCs
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sdl: don't request alpha channel for gl context
sdl: start fullscreen if not desktop
cmake: make openmp, host libzip optional. gles needs libEGL
fix crash when falling back to gl after vk init fails
2021-03-19 15:51:09 +01:00
Flyinghead
5227259048
No more fast-math on x86/x64. Yet another FTRC fix
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Don't compile with -ffast-math
Fix FTRC to return 0x80000000 for NaN
-> fixes Arcade Racing Legend sound problems and disappearing cars
Remove unsupported GCW0 platform
Remove unused android makefiles
2021-03-11 12:27:00 +01:00
flyinghead
3d5e648b96
cmake: built SDL2 lib isn't used during link
2021-03-05 18:18:14 +01:00
Flyinghead
0c8815549c
Merge branch 'fh/x64-arm-jit'
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# Conflicts:
# core/hw/aica/aica.cpp
# core/nullDC.cpp
2021-03-02 19:42:15 +01:00
flyinghead
8259b8ba02
x86 msvc build fix. Build 32bit SDL. Force renderer type at startup
2021-03-01 12:49:41 +01:00
Flyinghead
c3a95594f9
New option system
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Fix per-game settings (Issue #115 )
Automatic load/save state (Issue #173 )
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96 )
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188 )
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
scribam
91aae459d3
cmake/deps: Remove hardcoded path to zlibstatic library
2021-02-28 10:13:50 +01:00
Flyinghead
521d69f5e0
aicaarm: get rid of inline and source assembler
2021-02-15 18:47:09 +01:00
scribam
89274248ed
Fix compilation on FreeBSD
2021-02-14 17:06:03 +01:00
Flyinghead
89fe36b881
arm7 rec: lr wasn't updated in conditional bl
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missing changes for previous arm64rec commit
more aica arm tests
wince vmem handler now uses direct ram access
2021-01-31 12:02:20 +01:00
Flyinghead
80782475da
x64 rec: get rid of setjmp. standardize ngen_Rewrite/HandleException
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move rewrite code from exception handlers to x86/x64 dynarecs
use same host context info on linux/win
x64: stack alignment issue in mem handlers
2021-01-30 16:14:44 +01:00
Flyinghead
594241ffa3
x64 rec: generate main loop. use mem stubs. fast mem access for !mmu
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enable fast mem path for both !mmu and mmu
simplify rewrite
get rid of .asm file and inline assembler code
2021-01-29 11:46:05 +01:00
Flyinghead
4c262deff6
aica arm: msvc asm file for x64 rec. build fixes
2021-01-27 11:08:47 +01:00
Flyinghead
882e14f13f
aica: x64 jit for arm
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aica arm x86: use pc-relative addressing to access arm registers
OSX project fix
arm7: add simple ldm/stm handling. optimize arm32 and x64 recs
update CMakeLists.txt and Makefile. finish rebase
2021-01-26 21:32:43 +01:00
flyinghead
93ceb92c12
x86 dsp dynarec
2021-01-26 18:48:17 +01:00
flyinghead
c344903a23
new x86 dynarec. Enable for android
...
refactor common code between x64 and x86 dynarecs.
x86 rewrite based on the x64 one
some discarded dyna blocks weren't fully unlinked
2021-01-26 13:16:48 +01:00
flyinghead
7697d37ec6
lightgun crosshair support
2021-01-23 15:59:57 +01:00
flyinghead
4a81430da7
aw: analog and lightgun inputs not responsive after load state
...
save maple player num in state
save aw maple devs register
serialize more spg state. don't call CalculateSync on load
move savestate logic to spg and naomi
make tests work on windows
2021-01-22 15:11:04 +01:00
flyinghead
d217f5232a
win32 and macOS fixes
2021-01-21 22:44:51 +01:00
flyinghead
ed7bd06f96
win32: multiple mice support. Patch and build SDL
2021-01-21 21:00:46 +01:00
flyinghead
3d570f8008
delete deps/coreio
2021-01-19 17:50:03 +01:00
flyinghead
16dec49e08
windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
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upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
Flyinghead
36451614d2
rec-x64: don't use vfmadd to avoid intel/amd variations
2021-01-08 21:40:13 +01:00
Flyinghead
baa36925e2
naomi: more rom list to cpp. remap pjustice buttons. add more inputs
2021-01-05 18:39:00 +01:00
Flyinghead
46b48dcc68
cmake: link mingw statically
2021-01-05 15:00:49 +01:00
Flyinghead
a576c43ed5
use deps/zlib on windows
2021-01-04 21:42:39 +01:00
Flyinghead
99bd8b4972
get rid of USE_MODEM/ENABLE_MODEM
2021-01-04 20:58:29 +01:00
Flyinghead
de260b89af
net: launch miniupnp async. filter loopbacked broabcast pkts. dhcp reset
...
ftspeed network support
delete all dhcp negos when destroying dhcp server
filter broadcasted udp packets coming from self
launch miniupnp async since it takes time to complete (2-4s)
fix unit test
2021-01-03 21:25:27 +01:00
Flyinghead
889fc8256d
broadband adapter support
2021-01-02 21:19:50 +01:00
Flyinghead
6d96981dc4
picotcp: add dhcp server and icmp from upstream
2021-01-02 18:51:09 +01:00
Flyinghead
cc7a292591
macOS: link sdl statically, hide vulkan. naomi: use miniupnp for server port
...
macOS doesn't need volk or glslang
link sdl statically
add GameController.framework (Xcode)
2020-12-29 11:53:00 +01:00
Flyinghead
227195e87b
macOS cmake: fix icon, sdl.h path
2020-12-28 23:33:53 +01:00
Flyinghead
3244d980e4
macOS cmake: missing xib and assets
2020-12-28 22:55:16 +01:00
Flyinghead
b8d89da8ab
yet another win32 build fix. disable openMP on macOS
2020-12-28 16:56:23 +01:00
Flyinghead
a1984a026f
again: win32 build fix. macOS cmake: set min os to 10.9
2020-12-28 16:13:06 +01:00
Flyinghead
9c43a55c42
miniupnpc: fix include dir
2020-12-28 13:15:06 +01:00
Flyinghead
e7ae03ded9
modem: use miniupnp to open router ports
2020-12-28 11:31:26 +01:00
Flyinghead
060650e0d8
support for compressed save-states
2020-12-26 09:58:53 +01:00
Flyinghead
544c55d848
macOS: set cmake deployment target to 10.9
2020-12-26 09:51:09 +01:00
Flyinghead
b9d7c11936
macos: fix cmake build
2020-12-24 10:25:46 +01:00
Flyinghead
c03cf8eb45
rend: multi-render, delay swap, refactor main ui loop
...
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead
d960f8e9f5
lightgun: handle screen stretching, rotation and tall aspect ratio
...
Issue #139
move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead
2a5b303b70
delete nixprof
2020-11-22 17:37:27 +01:00
Edward Li
32dc99032e
disable pkg-config in macOS
2020-09-08 00:44:19 +08:00
Flyinghead
493a833f56
android: compile with -O3 in debug. don't use host packages
2020-08-29 13:49:31 +02:00
flyinghead
dd102c806c
Fix macos and msvc x86 cmake builds
2020-07-23 19:01:38 +02:00
flyinghead
700994340b
cmake: add sdl to vstudio build. Fix WinCE crash
2020-07-23 18:50:55 +02:00
Flyinghead
d29797988e
cmake: fix macos build
2020-06-09 12:16:41 +02:00
Flyinghead
333df13fce
sh4 icache implementation. move aica out of sh4/interp.
...
revert to original div1 impl
serialize rtc clock value
cmake fixes: asan and logging options, -no-pie on x64/linux
2020-06-09 12:02:01 +02:00
scribam
2ee8ca37c0
CMake refactoring
2020-05-05 21:13:12 +02:00
Flyinghead
786c8e7744
get rid of libpng and use stb_image_write instead. OSX: static link SDL
2020-04-08 15:34:21 +02:00
Flyinghead
99f04ec753
nuke softrend
2020-02-26 23:41:05 +01:00
drhilarius
c92a997f11
Fixes for cmake + msvc
...
Also now builds .asm file for dynarec jit with msvc
2019-05-16 03:05:16 -07:00
david miller
c681dc77dc
Win32 fullscreen via alt-enter
2019-05-01 19:11:35 -04:00
david miller
a1df35d13d
cmake cleanup
2019-04-12 19:42:14 -04:00
david miller
cc9d5ec55b
CMake/Master working, tested on windows with Clang && MSC (x86,x64)
2019-04-12 16:59:39 -04:00