Commit Graph

154 Commits

Author SHA1 Message Date
scribam e3e2c3a0d2 wip headers 2023-01-23 18:29:04 +01:00
Flyinghead 1e195b7237 sdl audio: fix crash when decrasing audio buffer size. fix deadlock
sample_count wasn't reset to 0 on init, so it could point past the end
of the audio buffer if buffer size is decreased, leading to a crash.
Fix for MINIDUMP-29

Deadlock if audio buffer size is too small (< 1024 samples)
2023-01-15 12:07:26 +01:00
Flyinghead 2b37a5dc08 sdl audio: use SDL to convert from 44.1 to 48 kHz
Fix crash introduced by 7205068809
Use SDL_ConvertAudio to convert audio when needed.

Fix for MINIDUMP-3K
2023-01-15 11:21:42 +01:00
Flyinghead 1aec64cbae android: don't close the oboe stream twice on device lost
tentative fix for MINIDUMP-26
2023-01-11 08:58:55 +01:00
Flyinghead b5d8cecd91 android: delay sentry upload to avoid broken pipe. Log more stuff
tentative fix for the broken pipe error when uploading to sentry on
android.
init log and sleep for 5 secs before upload
log git version, gpu name and version, renderer type and game id
2022-12-21 16:49:08 +01:00
Flyinghead 1e0a875fa3 sentry: various fixes. Upload last log lines with the minidump 2022-12-21 11:23:15 +01:00
Flyinghead 4d77ce5a66 unused function 2022-12-20 22:24:15 +01:00
Flyinghead f3a6fb7d8b sentry.io integration 2022-12-20 21:52:46 +01:00
Flyinghead 2800927fa1 arm64 dynarec: can't rely on faultAddress with 512 MB vmem
Use x0 instead
2022-12-16 20:40:23 +01:00
Flyinghead 94f3d80a75 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	CMakeLists.txt
#	core/hw/pvr/Renderer_if.cpp
#	core/oslib/audiobackend_alsa.cpp
#	core/rend/vulkan/desc_set.h
#	core/rend/vulkan/oit/oit_drawer.cpp
2022-11-02 20:12:34 +01:00
Flyinghead d1e48c657e missing overrides 2022-10-23 15:44:12 +02:00
Flyinghead decf70c87c get rid of INLINE, NOINLINE, __forceinline 2022-10-22 22:14:19 +02:00
Flyinghead 922df88cdd msvc build fix 2022-10-22 13:05:11 +02:00
Flyinghead f25aeee756 audio: don't crash if audio init fails. Fall back to auto
Don't crash if an audio backend fails to initialize.
Fall back to auto or run without sound.
Better audio backend framework
2022-10-22 12:08:05 +02:00
Flyinghead b821ece052 alsa: default to 'auto' device if configured one can't be opened
Issue #762
2022-10-02 17:09:13 +02:00
Flyinghead 971d47eb42 sdl: SDL_QuitSubSystem() on exit
Tentative fix for issue #654
2022-05-31 17:42:42 +02:00
flyinghead 853830a446 log errno when failing to open a disk or folder. Better win32 errors
Log errno when failing to open a disk or folder (game scanner)
Better win32 error codes with GetLastError() for opendir, stat, access
2021-12-15 17:55:42 +01:00
flyinghead 2478b72a3e lr dx11: fix exit crash. Save shader cache where vk cache is 2021-12-14 16:48:23 +01:00
flyinghead 6a3a8d5578 libretro: dx11 support. dx11 shader cache. dx9 clipping planes
dx11: use 32-bit float depth texture to avoid loss of precision (SA2 into logo)
dx11: cache shader blobs to disk if not provided by OS
dx11: swap interval depends on screen refresh rate (1 for 60 Hz, 2 for 120 Hz, ...)
dx9: use clipping planes to avoid interpolation errors in rasterizer (daytona, mermaid lake)
directsound: use comptr
gui: fix navigation issue with OptionArrowButtons due to missing id
2021-12-13 21:02:44 +01:00
flyinghead 46044c068b cheats: don't rely on cheat count on load. Fix compile warnings 2021-12-11 18:33:28 +01:00
flyinghead 280c159078 uwp: fix dirent. Implement access() and stat()
Use UWP version of FindFirstFileEx
Implement basic access() and stat()
Add home dir to list of drives
Allow external storage folders to be added and scanned for games
2021-12-01 14:40:17 +01:00
flyinghead 8262c9ece7 UWP support - WIP 2021-11-19 23:18:45 +01:00
Flyinghead 46fb331275 look for BIOS files in Content Path folders if not found in data folder 2021-10-27 12:24:30 +02:00
Flyinghead cf653640b3 ggpo: verify md5 of bios, game and savestate
Verify md5 of flash, eeprom, vmus if no savestate used
Use chd header SHA1 as digest
Load .state.net state file at start

Force real BIOS for some games
2021-10-16 17:56:21 +02:00
Flyinghead c08f177d3b libretro build fix 2021-10-14 11:51:39 +02:00
Flyinghead 85c21df5e7 Use allocAligned/freeAligned for all aligned allocs 2021-10-14 10:46:44 +02:00
Flyinghead f72f4c49fb macos: fix freeze in !threaded. input: fix crash when saving mapping
audiostream: delete legacy [audio]disable option
2021-09-30 14:31:51 +02:00
Flyinghead 2803ee8274 imgread.ImagePath clean up. ggpo: poll input late if !thread 2021-09-30 14:24:17 +02:00
Flyinghead e45ec4324f Merge remote-tracking branch 'origin/master' into libretro 2021-09-10 12:19:29 +02:00
vkedwardli a51f310e96
Add volume slider in audio settings (#329)
Use logarithmic volume scale
2021-08-26 13:30:23 +02:00
Flyinghead e3e3229612 iOS: multiple controller/rumble support. GL: fix black screen after RTT
iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead 12f302d356 iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration 2021-08-10 11:32:22 +02:00
Flyinghead 77e7c25e9c iOS support. Work in progress 2021-08-06 10:30:30 +02:00
Flyinghead 6f4e1365b1 x86: stack unwind fixes 2021-08-01 17:07:17 +02:00
Flyinghead aabb492d01 x86 stack unwinding support (android) 2021-07-30 19:13:52 +02:00
Flyinghead 7561ce753a unwind info for arm64. use static c++ lib for android
include oboe static libs
get rid of old regalloc
2021-07-29 17:46:46 +02:00
flyinghead 588d79641a msvc x64 build fix 2021-07-25 11:47:14 +02:00
Flyinghead daac6de533 macos build fix 2021-07-24 23:30:12 +02:00
Flyinghead 710f379bd3 unwind info for x64 dynarecs
delegate to previous signal handler, proper abort for win32
arm32: use builtin gcc __clear_cache
dyna/driver.cpp: no need for a code buffer in win32, cleanup
2021-07-24 22:24:37 +02:00
Flyinghead c458a8f5e7 os_[Un]InstallFaultHandler. Uninstall fault handler at shutdown 2021-07-20 13:06:08 +02:00
Flyinghead 4a77f847b4 libretro: fix arcade flash files path. ui: stop spamming dc_stop 2021-07-20 10:06:44 +02:00
Flyinghead ae33c8de18 sdl: increase audio buffer size. libretro: set PIC option 2021-07-15 00:26:00 +02:00
Flyinghead 7dbd79750c WIP libretro core update 2021-07-05 19:44:08 +02:00
Flyinghead 7f49accc22 Merge remote-tracking branch 'origin/master' into fh/directx 2021-06-07 20:53:31 +02:00
scribam d6545b253b Misc cleanup 2021-06-06 11:15:06 +02:00
flyinghead 7ed68952ba Merge remote-tracking branch 'origin/master' into fh/directx
# Conflicts:
#	core/deps/patches/SDL.patch
#	core/hw/maple/maple_devs.cpp
#	core/rend/gl4/gles.cpp
#	core/rend/gles/gles.cpp
#	core/rend/gui.cpp
#	core/rend/gui.h
#	shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
Flyinghead 3a1ae0db00 mmu: fix macos crash. only flush user mem in address lut
force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead 2e0c15bae7 sdl: fix audio recording 2021-05-14 19:04:54 +02:00
Flyinghead 0df6a686d9 oboe: limit min buffer size. keep default for medium/high latency 2021-05-11 16:47:05 +02:00
flyinghead 71fb024061 rawinput: proper conversion of abs coordinates
Issue #138
get rid of libPvr_GetRenderTarget() -> getNativeHwnd()
2021-05-04 12:03:09 +02:00