Flyinghead
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4cb361bf9f
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input: allow binding controller buttons/axes to more than 1 player
Issue #68
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2020-11-21 17:57:23 +01:00 |
Flyinghead
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f39d11ef7e
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input: round dead zone when saving
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2020-07-16 11:14:29 +02:00 |
Adam Pooley
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a1f0053be6
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Converting dead_zone from float to int storage in cfg file with min/max range of 0-100.
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2020-07-08 12:55:37 +01:00 |
Adam Pooley
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bd35dfbce3
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DeadZone float saving/loading to input mapping cfg files.
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2020-07-08 12:55:23 +01:00 |
tokuio
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f5887d64c2
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Add ability to map analogue triggers to digital buttons
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2020-04-07 01:33:05 +01:00 |
Flyinghead
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553447ed76
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allow buttons to be mapped to left analog stick
Issue #55
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2020-04-04 18:18:36 +02:00 |
scribam
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e99aac3575
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Remove "using namespace std;"
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2020-03-30 23:00:43 +02:00 |
scribam
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c1b37b56bc
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Remove "sh4_if.h" and "stdclass.h" from "types.h"
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2020-03-30 23:00:43 +02:00 |
Flyinghead
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0c2e95185c
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support for right analog stick. Fix gunsur2 inputs
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2020-03-20 16:57:50 +01:00 |
Flyinghead
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4e73af0f94
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Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
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2020-03-12 16:09:05 +01:00 |
Flyinghead
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ae4f378747
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Add fast-forward mode
Fix buttons.png not being created if not first run
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2019-09-27 14:15:29 +02:00 |
Flyinghead
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ad4218d617
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audio: use new logging
other logging changes
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2019-07-01 17:17:08 +02:00 |
Flyinghead
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bd30752b86
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Use auto& to avoid copy when iterating. Inline mmu_Read/WriteMemNoEx
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2019-06-08 13:04:35 +02:00 |
Flyinghead
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c809c6c56f
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Merge branch 'fh/mymaster' into fh/master-merge
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2019-03-25 16:47:47 +01:00 |
Flyinghead
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8e4e2c67f2
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evdev: use new input system. detect hot-plugged devices with udev
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2019-02-21 12:46:00 +01:00 |
Flyinghead
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3320669bd4
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android: use new input system
support for gamepads and mice on android
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2019-02-13 20:29:49 +01:00 |
Flyinghead
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8b5c2a3fac
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New input handling/mapping system, SDL only for now. Gui wip
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2019-02-12 11:30:24 +01:00 |