scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
Flyinghead
3a1ae0db00
mmu: fix macos crash. only flush user mem in address lut
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force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead
2e0c15bae7
sdl: fix audio recording
2021-05-14 19:04:54 +02:00
Flyinghead
0df6a686d9
oboe: limit min buffer size. keep default for medium/high latency
2021-05-11 16:47:05 +02:00
Flyinghead
5dd15e2942
android: oboe driver error handling. Set buffer size to burst size
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oboe: handle lost of audio and recording streams and attempt reopen.
When using aaudio, set the oboe buffer size to the burst size.
gui: really ignore AutomaticLatency for oboe driver
Issue #182
2021-05-01 12:19:04 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
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Issue #182
2021-04-30 19:57:11 +02:00
flyinghead
8909368033
dsound: dedicated audio thread. configurable latency
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Use dedicated thread to fill the audio buffer, fill with silence when
underrun, wait for notification events instead of busy loop.
Configurable ring buffer size / latency.
2021-04-19 11:13:27 +02:00
flyinghead
4ffb9e8089
sdl audio: potential race condition with event. include in win32 build
2021-04-19 11:09:16 +02:00
Flyinghead
7205068809
sdl audio: use configured audio buffer size
2021-03-23 16:32:09 +01:00
Flyinghead
73a969b1a4
alsa: set period size before buffer size. make it match SAMPLE_COUNT
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simplify WriteSample
2021-03-23 16:27:57 +01:00
Flyinghead
1e6874c5eb
SDL2/SDL.h -> SDL.h
2021-03-21 20:07:53 +01:00
scribam
fe17d79e8d
clang-tidy: run performance-unnecessary-value-param
2021-03-13 17:28:33 +01:00
Flyinghead
0c8815549c
Merge branch 'fh/x64-arm-jit'
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# Conflicts:
# core/hw/aica/aica.cpp
# core/nullDC.cpp
2021-03-02 19:42:15 +01:00
Flyinghead
c3a95594f9
New option system
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Fix per-game settings (Issue #115 )
Automatic load/save state (Issue #173 )
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96 )
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188 )
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
Flyinghead
89fe36b881
arm7 rec: lr wasn't updated in conditional bl
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missing changes for previous arm64rec commit
more aica arm tests
wince vmem handler now uses direct ram access
2021-01-31 12:02:20 +01:00
Flyinghead
80782475da
x64 rec: get rid of setjmp. standardize ngen_Rewrite/HandleException
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move rewrite code from exception handlers to x86/x64 dynarecs
use same host context info on linux/win
x64: stack alignment issue in mem handlers
2021-01-30 16:14:44 +01:00
flyinghead
71e9b94a84
missing change
2021-01-19 18:34:45 +01:00
flyinghead
87e9fdd0ac
allow subfolders in custom texture folders
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make file iterator to be used by custom tex and game scanner
added some missing nowide::getenv
2021-01-19 16:58:26 +01:00
flyinghead
16dec49e08
windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
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upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
Flyinghead
ee157db078
macos: microphone support. Audio latency setting
2020-12-24 08:58:46 +01:00
Flyinghead
14393ea6b1
improved microphone emulation. support for linux and windows
2020-12-05 18:47:09 +01:00
Edward Li
ed888076c6
macOS: Fixed audio clicking on external speakers
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From: https://github.com/reicast/reicast-emulator/pull/1880
2020-11-07 03:33:07 +08:00
Flyinghead
0fd51fb52a
android: ignore audio latency. skip less frames in synchronous mode
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android: use minimum size for audio buffer
alsa: use period size of 1024 instead of 512
hide audio latency option for android, win32 and mac
relax frame skipping formula
2020-06-05 21:16:48 +02:00
Flyinghead
2e9238d719
omx: fix buffer overflow. evdev: better default gamepad mapping
2020-05-11 16:11:31 +02:00
scribam
6ee4b6de85
Replace OS_DARWIN by __APPLE__
2020-04-26 14:19:21 +02:00
Flyinghead
2d1c3fa307
win32: play sound even in background
2020-04-15 19:09:16 +02:00
Flyinghead
381f0f0f95
ui: scan games in a background thread. hide unknown zips and naomi chds
2020-04-09 11:44:19 +02:00
scribam
769770ab81
Replace cMutex by std::mutex
2020-03-30 23:00:43 +02:00
scribam
a155282fd0
Cleanup compiler warnings (mostly sign-compare)
2020-03-30 23:00:43 +02:00
scribam
e99aac3575
Remove "using namespace std;"
2020-03-30 23:00:43 +02:00
scribam
c1b37b56bc
Remove "sh4_if.h" and "stdclass.h" from "types.h"
2020-03-30 23:00:43 +02:00
scribam
4bf6802855
Cleanup include headers
2020-03-29 14:26:21 +02:00
Flyinghead
8ada1d5320
pvr: defer index building and strip merging, filter out infinite verts
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don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
scribam
1afc102910
Compilation fix for ao audio backend
2020-03-16 18:17:51 +01:00
Flyinghead
1abfdaf64e
audio: pulse async driver, null driver, latency setting
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Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
Flyinghead
dd29a62811
remove buggy LimitFPSAuto option
2020-02-25 12:52:21 +01:00
Flyinghead
333b21fac4
Fix .elf support. Init aica irq mask/level during HLE boot
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BSC PCTRA is 32-bit wide
2020-02-05 18:02:44 +01:00
flyinghead
3415ce5577
win32: detect platform. SDL support
2019-12-22 23:49:52 +01:00
scribam
49b7e0682b
Cleanup
2019-09-07 20:36:13 +02:00
Flyinghead
ee1ee56824
proper hard reset of sh4 mm registers
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more clean up
2019-09-01 23:10:04 +02:00
scribam
269297be18
Use _WIN32 to handle Windows specific code
2019-08-28 20:37:53 +02:00
scribam
1b002ae0da
Use __GNUC__ to handle GCC specific code
2019-08-28 20:37:53 +02:00
scribam
51d181a46c
Use _MSC_VER to handle specific Visual Studio code
2019-08-28 20:37:53 +02:00
scribam
7cd4b7b10b
pulseaudio: Remove WARN_LOG second argument
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First argument is "LogTypes::LOG_TYPE" and second argument must be "const char*"
2019-08-22 20:19:12 +02:00
scribam
80770b4eb9
pulseaudio: Add missing return value to the "push" function
2019-08-22 18:26:22 +02:00
Flyinghead
5f6f90b66b
win32 build fix
2019-07-01 22:45:11 +02:00
Flyinghead
ad4218d617
audio: use new logging
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other logging changes
2019-07-01 17:17:08 +02:00
Flyinghead
fb76efb08d
Standard functions for virtual mem alloc/protect/map/...
2019-05-22 11:41:12 +02:00
Flyinghead
4cfcf2ea83
alsa: don't spam console if underrun
2019-05-20 19:13:08 +02:00
Flyinghead
07b3f83343
audio: new option for automatic limitFPS
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LimitFPS now can be enabled, disabled or automatic. The latter option
doesn't wait for audio if the emulator is running slow (over the last 2
secs)
Renamed `Audio Backend` to `Audio Driver` in the UI.
2019-05-20 19:12:28 +02:00