Commit Graph

94 Commits

Author SHA1 Message Date
Flyinghead 85c21df5e7 Use allocAligned/freeAligned for all aligned allocs 2021-10-14 10:46:44 +02:00
Flyinghead bcc3337c58 cheats: support for bit-level RA codes
log start of address space, RAM, VRAM, audio RAM at boot
fix add cheat dialog layout
don't crash on wrong gdrom unlock code
2021-10-12 17:28:01 +02:00
Flyinghead bc3be1029c fix sh4 scheduler. use common cycle counter in sh4 context
scheduler reset and unregister
schedule requests during reset(), not init()
preserve cntx.sh4_sched_next on sh4 reset
Use cntx.cycle_counter in dynarecs and interpreter
Fixes Confidential Mission hang at boot with HLE
2021-10-07 16:18:32 +02:00
Flyinghead 99bf7f77c4 single-threaded mode. refactoring.
single-threaded mode similar to libretro core
stateful Emulator object
disable memory watcher when !gppo
ggpo: poll input as late as possible in !threaded
2021-09-29 10:22:58 +02:00
Flyinghead 414fb9dba2 ramwatch: protect all ram, not just the bottom half 2021-09-06 16:14:38 +02:00
Flyinghead 69d0801121 net rollback with ggpo 2021-09-02 17:51:23 +02:00
Flyinghead 855836d9aa switch: arm rec EntryPoints need rx. fix arm & dsp cache flush 2021-07-14 14:57:43 +02:00
Flyinghead 63a3f02368 libretro: better switch support 2021-07-12 20:14:21 +02:00
Flyinghead 673c2988d6 libretro: backport libnx support. Fix log source paths 2021-07-07 19:01:37 +02:00
Flyinghead 373dffc65a wince: ditch vmem32. use address LUT in dynarec. finer grained flush 2021-05-17 11:59:34 +02:00
Flyinghead 1464c02903 mmu: add address cache to mem slow path. better fastmmu hashtable.
mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
Flyinghead b3de6a166d area 7 access to sh4 mm registers only through mmu translation
on-chip ram area isn't translated in both user and supervisor modes
vmem: return 0 for non-mapped region reads
Fixes dolphin blue crash/freeze. Issue #62
Fixes Resident Evil - Code Veronica X (Chris) floor 1F crash
2021-04-01 13:30:37 +02:00
Flyinghead 0c8815549c Merge branch 'fh/x64-arm-jit'
# Conflicts:
#	core/hw/aica/aica.cpp
#	core/nullDC.cpp
2021-03-02 19:42:15 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
Flyinghead 80782475da x64 rec: get rid of setjmp. standardize ngen_Rewrite/HandleException
move rewrite code from exception handlers to x86/x64 dynarecs
use same host context info on linux/win
x64: stack alignment issue in mem handlers
2021-01-30 16:14:44 +01:00
Flyinghead 632731bede vmem: map area 4 access to vram
pass DDT0101 diag test
fix vmem handler bug with >= 8 handlers
ch2-DMA: use SB_LMMODE1 for upper mirror
dmac: update SAR and DAR according to CHCR.SM and CHCR.DM
use function templates for vram 32b handlers
clean up
2020-12-20 17:25:28 +01:00
Flyinghead 22dcb1ec99 sh4 ocache implementation. IC and OC address/data read/write in P4
ignore SR.RB in user mode instead of forcing it 0
add STRICT_MODE to enable ocache in interpreter
don't flush mmu table when enabling it
fix fixNan64()
2020-06-12 17:35:14 +02:00
Flyinghead 333df13fce sh4 icache implementation. move aica out of sh4/interp.
revert to original div1 impl
serialize rtc clock value
cmake fixes: asan and logging options, -no-pie on x64/linux
2020-06-09 12:02:01 +02:00
Flyinghead d1b29a59d2 vulkan: re-enable vulkan 1.1 on Android. Fix TEST_AUTOMATION
disable vmem32 for Heroes of Might and Magic III
support no vmem in _vmem.cpp
2020-04-03 16:32:53 +02:00
scribam 769770ab81 Replace cMutex by std::mutex 2020-03-30 23:00:43 +02:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
scribam 4bf6802855 Cleanup include headers 2020-03-29 14:26:21 +02:00
Flyinghead c5a42a57bc limit maple schedule time, allow vram 8-bit reads, minor changes 2020-03-28 12:19:36 +01:00
Flyinghead 9826afa063 upload all texture mipmap levels to gpu
implemented for gl/gl4/vulkan/oit
don't auto-generate mipmaps in vulkan
simpler/smaller detwiddle table
use std::lock_guard with cMutex
2020-02-07 16:55:32 +01:00
Flyinghead 87023c722d Hide unsafe optimizations on all but arm32 platform
Non-functional changes
2019-09-30 15:36:39 +02:00
Flyinghead e85b724085 vmem: mprotect P2 vram space
Used by NHL 2K2 yuv textures
Fixes FMV not being updated
2019-09-22 10:29:53 +02:00
Flyinghead 8b949e1dca Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
scribam 49b7e0682b Cleanup 2019-09-07 20:36:13 +02:00
Flyinghead 61f4cd4ecd Merge remote-tracking branch 'origin/master' into fh/hle-bios 2019-08-31 22:10:09 +02:00
Flyinghead bae43c236e dynarec: use paddr to check for bios blocks + more 2019-08-30 14:11:15 +02:00
scribam 269297be18 Use _WIN32 to handle Windows specific code 2019-08-28 20:37:53 +02:00
scribam 61382316c9 Use __ANDROID__ to handle specific Android code 2019-08-28 20:37:53 +02:00
flyinghead 02b450ff19 Fix vram and code block protection in 32-bit mode 2019-08-28 14:08:13 +02:00
Flyinghead 326bc580ec Merge branch 'fh/unified' into fh/wince-dynarec 2019-07-13 12:50:19 +02:00
Flyinghead bbc11a30aa Naomi rename vars and clean up. Logging changes. 2019-07-13 12:44:10 +02:00
Flyinghead 5285911133 Mirror writable aica ram to 8mb in 512mb vmem mode
Fixes switching from dc to naomi on windows
Should help games reading past end of aica ram (HeadHunter and others)
2019-07-10 20:17:59 +02:00
Flyinghead ad98e583c8 win32: fix vmem reset 2019-07-10 18:58:55 +02:00
Flyinghead f3a91de1af Unify dreamcast, naomi and atomiswave builds WIP 2019-07-09 23:52:19 +02:00
Flyinghead c60e2d29e8 modem: add termination function to stop pico thread
use new logging
log: set max verbosity to warning for release builds
2019-07-01 10:28:31 +02:00
Flyinghead 8404c6322c New logging framework stolen from dolphin 2019-06-30 21:06:46 +02:00
Flyinghead 7dab84fd80 vmem handlers: last block wasn't mapped 2019-06-24 22:56:07 +02:00
Flyinghead f862903a74 Don't unprotect vram when a texture is updated
Adjacent textures in other pages still need vram protection
Fixes texture corruption in many games since ad5ab6240b
2019-06-23 21:30:46 +02:00
Flyinghead 3e8cdc76f3 wince: fix load state hanging 2019-06-21 13:17:34 +02:00
Flyinghead 6ed098a929 wince: enable code block protection 2019-06-19 22:55:47 +02:00
Flyinghead ad5ab6240b refactor vram lock/unlock code into new vmem.cpp functions 2019-06-19 14:49:14 +02:00
Flyinghead 318852e261 dynarec: use mprotect to protect code areas
All ram pages containing code are write protected. In that case, no need
for block checks. Memory reads in the same block(s) can also be executed
at compile time and the results propagated as constants.
When a write is detected in a protected area, the corresponding blocks
are discarded and recompiled using traditional (slow) block checks.

Backported the blkmap code finding change from upstream.
Use smart pointers for block management to avoid reference issues.
Added WriteAfterWrite ssa pass
Fixed crash in ssa ConstProp pass when op list is modified
2019-06-19 11:01:33 +02:00
Flyinghead 8506355447 wrap aica ram to 8MB instead of only 2MB (dc)
fix crash with GuruGuru Onsen 2 and HeadHunter
2019-06-13 21:58:09 +02:00
Flyinghead a4453c0a81 Fix vmem in 512MB mode 2019-06-10 19:01:56 +02:00
Flyinghead 3dd16e80d2 arm64 and x64 recs use ssa regalloc 2019-06-10 13:57:10 +02:00
Flyinghead bd30752b86 Use auto& to avoid copy when iterating. Inline mmu_Read/WriteMemNoEx 2019-06-08 13:04:35 +02:00