Flyinghead
0c9e3bbd7d
OSX: add log files to project
2019-06-30 21:22:37 +02:00
Flyinghead
8404c6322c
New logging framework stolen from dolphin
2019-06-30 21:06:46 +02:00
Flyinghead
fd7cf9a0f5
linux-x64: make a non position independent exec
2019-06-24 23:18:04 +02:00
Flyinghead
112e272075
renderer: support non-integer v-scaling factor
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Fixes missing half-screen in Wacky Races (PAL), Buzz Lightyear of Star Command (PAL),
Tom Clancy's Rainbow Six - Rogue Spear + Mission Pack - Urban Operations (PAL), Sega Worldwide Soccer 2000 (PAL)
Input record and replay support for test automation
2019-06-23 12:17:24 +02:00
Flyinghead
b226544d03
Merge remote-tracking branch 'origin/master' into fh/wince-dynarec
2019-06-21 14:37:32 +02:00
Flyinghead
aa36a65d13
log tag name change
2019-06-21 14:29:22 +02:00
Flyinghead
f29569cf5d
more name change
2019-06-20 23:46:20 +02:00
Flyinghead
e0537926cf
OS X name changes
2019-06-20 23:24:37 +02:00
flyinghead
a49fbc797f
more name change
2019-06-20 22:57:32 +02:00
Flyinghead
9f66847469
name change
2019-06-20 21:50:19 +02:00
Flyinghead
62e14f6b4c
osx: add files to project
2019-06-10 14:07:58 +02:00
Flyinghead
a46f1bd0aa
Merge branch 'master' into fh/wince-dynarec
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# Conflicts:
# appveyor.yml
2019-05-30 21:44:44 +02:00
Flyinghead
cbe8df51cf
osx: bigger window. travis: public_read for S3
2019-05-30 11:56:28 +02:00
Flyinghead
506756ea37
android: use common rend_thread() instead of a specific one
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fixes the swap pending issue (double swap) on android
2019-05-25 18:48:00 +02:00
Flyinghead
c2c0215e1b
Merge remote-tracking branch 'origin/master' into fh/wince-dynarec
2019-05-22 14:13:00 +02:00
Flyinghead
248f274e24
wince: fix ci builds
2019-05-21 19:33:01 +02:00
Flyinghead
484f0a616e
travis: only build debug build
2019-05-21 17:16:38 +02:00
Flyinghead
036b9b015a
fix travis build
2019-05-21 16:50:55 +02:00
Flyinghead
a8f4b7a46e
OSX: add naomi xcconfig and scheme
2019-05-21 15:04:03 +02:00
Flyinghead
49604be620
OSX: fix schemes
2019-05-21 12:19:44 +02:00
Flyinghead
c0d71c7bcf
OSX: fix project file and schemes
2019-05-21 12:14:05 +02:00
flyinghead
a6b773a23e
Merge pull request #1603 from reicast/fh/gles-dynload
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Fix build errors on GL ES 2.0 platforms (RPi...)
2019-05-17 12:15:07 +02:00
drhilarius
c92a997f11
Fixes for cmake + msvc
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Also now builds .asm file for dynarec jit with msvc
2019-05-16 03:05:16 -07:00
Flyinghead
d9f2f9ae1d
rend: define GLES2 and GLES3
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GLES2 will only use GL ES 2.0 API functions, compile-time linked
GLES3 loads functions dynamically and supports both GL ES 2.0 and 3.0
2019-05-15 12:54:03 +02:00
David Guillen Fandos
cbc2af29ad
Fix small issues for mingw builds on Linux
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Doenst like the paths, big surprise. I tipically build it like:
make platform=win32 CXX=x86_64-w64-mingw32-g++ \
WINDRES=x86_64-w64-mingw32-windres \
CC=x86_64-w64-mingw32-gcc
2019-05-12 17:44:19 +02:00
Flyinghead
15ce3ab5fa
OSX build fixes
2019-05-12 16:53:30 +02:00
David Guillen Fandos
4e5053be20
Adding win_vmem.cpp to VC project files.
2019-05-11 22:38:57 +02:00
David Guillen Fandos
555b39b7e5
Merge remote-tracking branch 'origin/master' into vmemstuff2
2019-05-11 22:11:24 +02:00
David Guillen Fandos
b74db6ef53
Moving vmem to separate files with a proper interface.
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Works so far for Linux and Android, need to do some testing on Windows.
2019-05-11 22:09:52 +02:00
David Guillen Fandos
c0f21b7551
Re-enable modem in Apple builds too.
2019-05-10 19:41:36 +02:00
David Guillen Fandos
45b0e79f15
Enable modem support in Android builds, regresion of PR #1571
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This affects bug #1591
2019-05-10 19:20:19 +02:00
David Guillen Fandos
be1ecbaa8b
Fix TARGET_NO_NVMEM and deprecate TARGET_NO_EXCEPTIONS
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Linked them both toghether since you can't really define one and
not the other (plus Linux honors one windows the other in some
cases).
More refactoring on this area to follow.
2019-05-10 18:57:28 +02:00
David G. F
afcd7a08a3
Merge pull request #1571 from davidgfnet/modemfix
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Add ENABLE_MODEM and rework makefiles to support it.
2019-05-10 01:09:35 +02:00
David G. F
1b89fcd5ba
Merge pull request #1587 from davidgfnet/master
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Minor improvements for ARMv8
2019-05-09 18:45:30 +02:00
David GF
0eb874ba1c
Adding ARM64 Linux target in Makefile
2019-05-08 22:33:14 +02:00
David Guillen Fandos
ed8bcd7329
Add SDL2 audio backend.
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The backend supports 44.1KHz and 48KHz (with resamping). The resampler
is not great, has some noise but no idea where it comes from.
This enables the switch port, since using SDL2 is the quickest way
to get audio working.
TODO: Add support in the cmake, once cmake is fixed at master/HEAD.
2019-05-08 21:04:11 +02:00
David Miller
c631534ee1
Merge pull request #1554 from farmerbb/master
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Android: remove duplicate intent filters
2019-05-03 12:40:41 -04:00
Flyinghead
f2696a4b47
osx: add new files to project
2019-05-03 11:53:14 +02:00
David Guillen Fandos
7b50d5df8c
Add ENABLE_MODEM and rework makefiles to support it.
2019-04-27 12:05:13 +02:00
Christoph "baka0815" Schwerdtfeger
0a3c361da2
AUDIO: Allow backend specific settings
2019-04-24 21:41:38 +02:00
Braden Farmer
aa8a922b62
Android: remove duplicate intent filters
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The latest reicast builds displayed a redundant second launcher icon in the app drawer, due to a change in #1548 . This fixes the issue by removing the duplicate intent filters causing the redundant icon to display.
2019-04-16 23:38:33 -06:00
Flyinghead
dece3fc13e
wince: use setjmp/longjmp instead of try/catch for dynarecs
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WinCE fast mmu implementation
WIP arm64 dynarec
2019-04-15 18:02:34 +02:00
david miller
a1df35d13d
cmake cleanup
2019-04-12 19:42:14 -04:00
david miller
3157520dee
mingw64 fixes
2019-04-12 19:15:31 -04:00
david miller
803cad95f9
gcc flags & misc
2019-04-12 18:13:09 -04:00
david miller
68ee192ad4
compiler def. fixes
2019-04-12 18:08:36 -04:00
david miller
cc9d5ec55b
CMake/Master working, tested on windows with Clang && MSC (x86,x64)
2019-04-12 16:59:39 -04:00
David Miller
3d1b82854e
Merge branch 'master' into fh/win32-winresize
2019-04-12 13:03:30 -04:00
flyinghead
8cdbb9c2fd
Merge pull request #1548 from reicast/fh/float-vmu
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Float VMU option. Android renderer native thread. 90° screen rotation option. AW fixes.
2019-04-10 21:53:41 +02:00
Flyinghead
251b4d381d
android: add activity alias for intents backward-compatibility
2019-04-09 13:09:45 +02:00
Flyinghead
1fa052987b
android: run renderer in a separate native thread
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fixes simultaneous gamepad button presses not being registered on some
platforms
2019-04-09 10:39:29 +02:00
baka0815
56374377dd
Merge pull request #1543 from reicast/baka/select_audio
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AUDIO: Make backend configurable
2019-04-08 18:33:53 +02:00
Flyinghead
d78fc62055
android: fix Send Logs crash
2019-04-08 10:11:28 +02:00
Christoph "baka0815" Schwerdtfeger
b443fe9b25
AUDIO: make the plugins self-registering
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No need anymore for the RegisterAllBackends() function and all plugins in one place.
Use a static boolean to register every plugin by itself.
2019-04-05 21:05:18 +02:00
Flyinghead
0b7024f6a0
Avoid opposite dpad buttons being both down. Ignore android key repeats
2019-04-05 14:48:59 +02:00
Flyinghead
cc26e255e0
android: vibrate out of the synchronized section
2019-04-03 18:49:40 +02:00
Flyinghead
2d03662a9a
android: run the vibrator in a separate thread
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avoid lag when spamming the touchscreen controls
2019-04-03 18:39:57 +02:00
flyinghead
7f0489ff28
visual studio compatibility
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no modem support
no zip or 7z support so no naomi for now
hacked a .asm file as vs doesn't support inline assembly -> code dup
2019-03-30 19:26:05 +01:00
Flyinghead
3c3165999b
linux and android build fix
2019-03-30 13:40:36 +01:00
flyinghead
c02a6969df
win32: add app icon and version resource
2019-03-30 12:32:37 +01:00
Flyinghead
8fb1d80751
gui: display VMUs on pause
2019-03-29 17:35:00 +01:00
Flyinghead
daf4980fc8
input: save assigned maple port of each gamepad
2019-03-29 17:19:18 +01:00
Flyinghead
eb017f6cb0
evdev: resurrect udev - fix hot swapping
2019-03-29 11:28:54 +01:00
Flyinghead
0a301a4758
android: use a single activity with simple layout
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remove most of the android ui remains
NativeGLActivity is the unique activity
handle window focus in/out events
refresh folder list when access to external storage is granted
record audio permission request must not overlap with external storage
perm req
2019-03-27 21:09:53 +01:00
Flyinghead
76db5bc74f
build fix: Publish Dreamcast flavor
2019-03-27 12:02:51 +01:00
Flyinghead
d6fd3e0781
android: do not request audio perms more than once
2019-03-25 23:29:33 +01:00
Flyinghead
c809c6c56f
Merge branch 'fh/mymaster' into fh/master-merge
2019-03-25 16:47:47 +01:00
Flyinghead
e11570e71b
android: hide virtual joystick if no screen touch for 10 secs
2019-03-15 19:43:48 +01:00
Flyinghead
4fb1cad6ba
android: go back to home screen on back button.refactoring
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go back to home screen when back button is pressed in content browwser
fix GL2JNIActivity
refactor GL2JNIActivity and NativeGL2Activity into common base class
2019-03-13 22:20:03 +01:00
Flyinghead
9001de7842
android: only handle analog axis if axis value has changed
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tentative fix for xbox 360 dpad
2019-03-10 23:35:14 +01:00
Flyinghead
106409a2c0
android: no sound with android < 6.0
2019-03-07 13:07:44 +01:00
Flyinghead
f48c03220a
android: extract VJoy handling into delegate class
2019-03-06 14:22:49 +01:00
Flyinghead
45ed8cbc02
android: install buttons.png and reload it. Record audio permission.
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install buttons.png when saving settings (home dir may have changed)
reload buttons.png if previous load failed when rendering
hide surface view when microphone is enabled to ask for permission
2019-03-05 23:50:52 +01:00
Flyinghead
91c7417c22
android: replace /mnt/media_rw by /storage for portable storage
2019-03-05 16:56:19 +01:00
Flyinghead
a93c340f8c
android: delay rendering start by 500 ms to avoid blackscreen at startup
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helps for some devices
2019-03-05 04:47:31 +01:00
Flyinghead
ee0161e9c4
build fix
2019-03-05 03:15:11 +01:00
Flyinghead
ca58c323cd
Moved most android settings into the new gui
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virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead
f37f4f174e
Generate version.cpp at build time with version, git hash and build date
2019-03-04 00:26:11 +01:00
Flyinghead
41e4c805de
OSX: support new input system. Use existing emulator thread.
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Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
baka0815
2b3a052ac3
Merge pull request #1495 from reicast/baka/full-screen-shadow
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Android: fix full-screen shadow on some platforms
2019-02-26 13:04:44 +01:00
Flyinghead
492e771272
Content browser (WIP)
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Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
baka0815.de
1d51ff565d
Java/GLES: Initialize the view with a stencil buffer of 8 (instead of 0)
2019-02-25 15:43:57 +01:00
Flyinghead
c37dbae4e4
android: simple rumble support
2019-02-23 00:17:59 +01:00
Flyinghead
a39503dd56
rumble support for xinput and evdev
2019-02-22 19:23:03 +01:00
Flyinghead
4ae11053ce
use smart pointers to avoid crash when a gamepad is disconnected
2019-02-21 14:49:27 +01:00
Flyinghead
8e4e2c67f2
evdev: use new input system. detect hot-plugged devices with udev
2019-02-21 12:46:00 +01:00
Flyinghead
c98b685872
android: old GLSurfaceView view/activity working again
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EmuThread now a top-level class shared by both views
2019-02-20 16:59:50 +01:00
Flyinghead
7e9a545a05
Android: fix full-screen shadow on some platforms
2019-02-19 19:11:17 +01:00
Flyinghead
a808a8f36f
dynamically bind GLES functions
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Compile with GLES 3.2 headers but no library
split gl_term into generic and platform-/loader-specific stuff
allow full desktop GL context creation with EGL
2019-02-19 17:21:50 +01:00
Flyinghead
737dd83855
android: stop the emulator thread ASAP, don't wait for activity finish
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Disable VJoy editor button when touched, to avoid launching it twice
2019-02-18 16:16:54 +01:00
Flyinghead
e426bc8058
android: call eglMakeCurrent() before rendering or deleting context
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Flush texture cache and terminate gui before releasing the EGL context
2019-02-18 13:14:12 +01:00
Flyinghead
4c1acfeab1
android: native egl surface
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fps counter using imgui
restart emulator with new game in same process
2019-02-18 00:25:06 +01:00
Flyinghead
b15b8de12b
android: disconnect the mouse gamepad by default. Don't swallow all
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keydowns events
2019-02-17 18:34:22 +01:00
Flyinghead
a0fbc91be3
Android: remove generic settings, PGC and external gamepads input config
2019-02-16 16:42:18 +01:00
Flyinghead
914e362873
Android: bind joysticks to different maple ports
2019-02-16 13:52:38 +01:00
Flyinghead
c1374980f8
android: naomi build fix
2019-02-15 21:16:39 +01:00
Flyinghead
2602d855ee
android: refactor initialization
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Report dc_init errors properly with a popup
Disable reios use
Use builtin per-game settings
2019-02-15 20:48:30 +01:00
Flyinghead
c33df148c7
android: save/load maple controllers config. enable microphone.
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Fix calling msgboxf from emu thread
2019-02-14 19:49:54 +01:00
Flyinghead
9c4085ee1e
Android: fix full-screen shadow on some platforms
2019-02-14 13:52:48 +01:00
Flyinghead
fca65dd2f9
android: virtual gamepad asn't responsive
2019-02-14 00:55:02 +01:00